Erocode Level 1 of the Dungeon [Shop] Ashral's Weapon Emporium a +0 club (5 gold) a +0 dagger (20 gold) 5 poisoned darts (30 gold) 6 javelins (180 gold) 5 poisoned darts (30 gold) a +0 club (5 gold) a +0 dagger (20 gold) a +0 whip of venom (50 gold) (4, 5, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (5, 5, D:1) a +0 dagger a rat corpse (skeletalised by now) (18, 18, D:1) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (18, 23, D:1) a +0 leather armour (25, 27, D:1) a +0 short sword (43, 0, D:1) a hobgoblin corpse (skeletalised by now) (43, 41, D:1) 3 stones a +0 dagger (45, 9, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (54, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Piukhliywk's Antique Scrolls a scroll of noise (24 gold) a scroll of fear (96 gold) a scroll of identify (48 gold) a scroll of immolation (96 gold) a scroll of enchant armour (180 gold) a scroll of identify (48 gold) a scroll of noise (24 gold) a scroll of teleportation (72 gold) a scroll of identify (48 gold) (0, 0, D:2) a +0 dagger (4, 22, D:2) a +0 hand axe (21, 9, D:2) a +0 club a goblin skeleton (22, 9, D:2) an adder skeleton a bat skeleton (28, 8, D:2) a +0 quarterstaff (28, 17, D:2) a +0 whip (34, -4, D:2) an adder corpse (skeletalised by now) (35, -5, D:2) a +0 club (41, 21, D:2) a +0 ring mail (53, 13, D:2) a +0 dagger (57, -9, D:2) a +0 flail Level 3 of the Dungeon (11, 11, D:3) a +0 club (18, 8, D:3) an inkwell talisman a quill talisman (23, 0, D:3) a +0 ring mail (29, 5, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (32, 19, D:3) a +0 mace (34, 25, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (0, 15, D:4) a +0 dagger a hobgoblin skeleton (2, 13, D:4) a +0 dagger a +0 robe (3, 6, D:4) a +0 robe (12, 28, D:4) a black bear corpse (skeletalised by now) (12, 41, D:4) the +7 plate armour of Divine Intervention {rElec rF- Str+3 Dex+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (13, 40, D:4) a +0 dagger (15, 5, D:4) an adder corpse (15, 52, D:4) a +0 trident (19, 14, D:4) a +0 giant club (21, 7, D:4) a +0 leather armour a +0 falchion (22, 26, D:4) a ball python skeleton (37, 32, D:4) a +0 short sword (46, 40, D:4) a +0 mace (47, 39, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (4, 3, D:5) a +0 whip a +0 whip an orc corpse an orc corpse (5, 0, D:5) the human corpse of Prince Ribbit (6, 0, D:5) a +0 club a +0 club a +0 mace a ring of protection from fire an orc corpse (7, 1, D:5) a +0 hand axe a +0 leather armour