Erocode Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 17, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (2, 23, D:1) 7 stones (3, 20, D:1) a +0 leather armour (4, 11, D:1) a hobgoblin corpse (skeletalised by now) (9, 18, D:1) a rat skeleton (12, 29, D:1) a +0 robe (15, 5, D:1) a +0 short sword 3 stones a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 18, D:1) an orb of guile (24, 35, D:1) a bat skeleton (26, 43, D:1) a +0 scale mail (29, 39, D:1) a +0 ring mail (29, 49, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 53, D:1) a stone (36, 23, D:1) a book of Geomancy (37, 46, D:1) a bat corpse (skeletalised by now) (38, 44, D:1) a hobgoblin skeleton (38, 46, D:1) a +0 whip a kobold skeleton (38, 52, D:1) a +0 ring mail (52, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -6, D:2) a +0 whip (4, 13, D:2) a +1 short sword of electrocution a hobgoblin corpse (skeletalised by now) (5, 13, D:2) a +0 dagger (6, -8, D:2) a +0 chain mail (6, 4, D:2) a +0 hand axe (8, -12, D:2) a +0 hand axe (9, -20, D:2) a +0 flail (10, 5, D:2) 6 stones (16, 15, D:2) the +0 helmet of the Tundras {rF- Dex+5 SInv} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (18, 8, D:2) a ball python corpse (skeletalised by now) (19, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 22, D:2) 5 stones (35, 3, D:2) a +0 club (39, 4, D:2) a +0 club a goblin skeleton (40, 2, D:2) a hobgoblin skeleton (41, 8, D:2) a +0 dagger a goblin skeleton (42, -23, D:2) a +0 whip (43, 7, D:2) a +0 club (43, 8, D:2) a +0 mace (44, 5, D:2) a howler monkey skeleton (47, -1, D:2) a +0 short sword a stone (49, 5, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club 5 stones (3, 14, D:3) a +1 dagger of speed 2 stones a kobold corpse (skeletalised by now) (4, 22, D:3) a +0 mace (8, -3, D:3) an adder corpse (13, 19, D:3) a quokka corpse (skeletalised by now) (15, 23, D:3) a +0 scimitar (18, 6, D:3) a +0 dagger (21, 2, D:3) a +0 club (21, 6, D:3) a +1 dagger of venom (21, 15, D:3) a +0 long sword (25, 4, D:3) 6 stones (26, -8, D:3) a +0 dagger a goblin skeleton (28, 23, D:3) a +0 club (29, 3, D:3) a +0 dagger (29, 25, D:3) a quokka corpse (skeletalised by now) (30, -5, D:3) a ball python skeleton (32, -4, D:3) a +0 whip a +0 chain mail an orc skeleton (38, 10, D:3) a +0 club a goblin skeleton (38, 11, D:3) a hobgoblin skeleton (39, -5, D:3) a +0 hand axe (39, 26, D:3) an adder corpse (skeletalised by now) (41, 23, D:3) a book of Geomancy Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (2, 0, D:4) a +0 flail an orc corpse (7, 1, D:4) a +0 mace (17, 4, D:4) a +0 chain mail