Erocode Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -14, D:1) a frilled lizard corpse (skeletalised by now) (6, 8, D:1) a +0 club a goblin skeleton (7, 9, D:1) a frilled lizard skeleton (9, 8, D:1) 8 stones (11, -17, D:1) a +0 club (11, 15, D:1) a +0 sling (12, 9, D:1) a +0 whip (20, 20, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (22, 0, D:1) a +0 spear (28, 25, D:1) a +0 ring mail (42, -10, D:1) a jackal corpse (skeletalised by now) (43, -11, D:1) a jackal corpse (skeletalised by now) (43, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 25, D:1) a bat corpse (skeletalised by now) (61, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (22, 16, D:2) a hobgoblin corpse (skeletalised by now) (24, 7, D:2) an adder corpse (25, 9, D:2) a +0 dagger (32, 25, D:2) a hobgoblin corpse (skeletalised by now) (32, 31, D:2) a +0 spear (37, 17, D:2) a bat corpse (skeletalised by now) (39, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 11, D:3) the +8 dagger "Deennidoik" {flame, rElec rF- rCorr Dex+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (11, 6, D:3) a -3 sling (12, 3, D:3) a +0 robe of fire resistance (unseen) (20, -12, D:3) a +0 club a gnoll corpse (21, -12, D:3) a +0 flail (22, 8, D:3) a rat corpse (26, -18, D:3) 15 gold pieces (28, 8, D:3) a bombardier beetle corpse (31, 8, D:3) a rat corpse (32, 8, D:3) 9 gold pieces (38, 7, D:3) 17 gold pieces (40, 12, D:3) 2 potions of might