Ereb Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -16, D:1) a +0 leather armour (5, 12, D:1) a +0 dagger 3 stones (7, -18, D:1) a bat skeleton (17, 5, D:1) a +0 leather armour (21, -14, D:1) a rat skeleton (27, -4, D:1) a +0 ring mail (31, -11, D:1) a +0 sling (33, -4, D:1) a +0 robe (33, 8, D:1) a +0 spear (34, -24, D:1) a goblin skeleton (35, -24, D:1) a rat skeleton (37, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, -6, D:2) a +0 falchion (10, -2, D:2) a +0 falchion (11, 8, D:2) a +0 mace (12, 12, D:2) a +1 heavy hand axe (13, 35, D:2) a hobgoblin skeleton (55, 8, D:2) a +0 vampiric short sword (56, 9, D:2) a stone a +0 dagger a kobold skeleton (57, 7, D:2) a ball python skeleton (57, 9, D:2) a hobgoblin skeleton (57, 46, D:2) a +0 dagger (60, 10, D:2) a +0 chain mail Level 3 of the Dungeon (13, -2, D:3) a +0 robe a +0 club the human skeleton of Jessica (22, 20, D:3) a quokka corpse (skeletalised by now) (30, 31, D:3) a +0 leather armour (33, 36, D:3) a +0 whip (36, 5, D:3) an orb of mayhem (37, 31, D:3) a bat skeleton (38, 18, D:3) a +0 falchion a +0 chain mail the human skeleton of Terence (38, 36, D:3) a +0 ring mail (42, 2, D:3) 12 gold pieces a +0 flail (49, 24, D:3) a +0 leather armour (51, 23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 19, D:4) a +0 dagger (2, 19, D:4) a +0 club (11, 31, D:4) a +0 chain mail (16, 11, D:4) a +0 short sword (17, 30, D:4) a +0 long sword (19, 5, D:4) a +0 flail a +0 flail (20, 5, D:4) 3 stones a +0 club (21, 4, D:4) a +0 plate armour (23, 21, D:4) a +0 halberd a gnoll skeleton (23, 23, D:4) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (26, 19, D:4) a +0 dagger a goblin skeleton (27, 3, D:4) a +0 dagger (30, 8, D:4) a +0 flail an orc skeleton (30, 19, D:4) a +0 club (30, 23, D:4) a +0 falchion (31, -3, D:4) a +0 dagger a staff of air 2 stones (31, 6, D:4) a +0 club (31, 18, D:4) a +0 spear (37, 14, D:4) a +0 leather armour (42, 12, D:4) a +0 scale mail (42, 24, D:4) a parchment of Blink (50, 11, D:4) a +0 robe Level 5 of the Dungeon (0, 32, D:5) a +0 rapier (4, 4, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (4, 5, D:5) a +0 club a +0 halberd a +4 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, 6, D:5) a +0 club (4, 36, D:5) an adder corpse (skeletalised by now) (6, -5, D:5) a +0 scimitar (10, 32, D:5) a +0 ring mail (13, 35, D:5) an adder skeleton (26, 32, D:5) a +0 club an orc corpse (skeletalised by now) (27, 10, D:5) the +6 war axe of Romarirph {spect, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 30, D:5) a +0 flail an orc skeleton (28, 10, D:5) a +0 club a +0 giant club an ogre skeleton (31, 16, D:5) a +0 robe (33, 29, D:5) the human skeleton of Prince Ribbit (36, 14, D:5) a +0 quarterstaff (57, 6, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (57, 7, D:5) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (57, 8, D:5) a +0 club a +0 leather armour a +1 flail of draining a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (6, -33, D:6) the +8 spear "Deagegg" {pain, rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (6, -5, D:6) a +0 short sword (7, -6, D:6) a +0 short sword 7 poisoned darts a +0 short sword (7, -5, D:6) a +0 club a stone (8, -7, D:6) a +0 club (11, 2, D:6) a +0 leather armour (13, 6, D:6) a +0 dagger (16, -40, D:6) an orb of attunement (18, -3, D:6) a +0 dagger (21, 9, D:6) a bullfrog corpse (skeletalised by now) (22, 6, D:6) an iguana skeleton a water moccasin skeleton (25, 13, D:6) a bullfrog skeleton (29, 16, D:6) a +0 club (48, -8, D:6) 3 poisoned darts (54, 19, D:6) a +0 war axe Level 7 of the Dungeon (4, -1, D:7) a +0 leather armour (8, 18, D:7) a hound skeleton (19, 30, D:7) a +0 hand axe an orc skeleton (19, 43, D:7) a +0 glaive a +0 chain mail (19, 44, D:7) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 30, D:7) a +3 hand axe an orc skeleton (20, 43, D:7) a hound corpse (skeletalised by now) (20, 44, D:7) a +0 hand axe of electrocution a +0 scale mail an orc corpse (skeletalised by now) (21, 29, D:7) a +0 dagger (28, 40, D:7) a bullfrog skeleton (29, 25, D:7) a +0 pair of gloves (30, 25, D:7) a +0 orcbow a centaur skeleton (35, 2, D:7) a hound skeleton (35, 8, D:7) 4 large rocks (38, 9, D:7) 8 gold pieces a +0 robe a +0 falchion (40, 22, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 22, D:7) a +0 dagger a +0 robe a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 13, D:7) a +0 robe a +0 falchion of protection (50, -1, D:7) a +3 long sword of freezing a +0 robe (50, 0, D:7) a +3 hand axe a +0 robe (50, 2, D:7) a +0 robe a +3 short sword of freezing (50, 18, D:7) a +0 robe a +4 long sword a +0 robe a +4 scimitar (51, -1, D:7) a +0 great sword a +0 robe (54, 20, D:7) a +0 hand axe a +0 robe (57, 28, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +1 robe of willpower a kobold corpse (skeletalised by now) (4, 7, D:8) a +0 robe a +0 spear (6, 6, D:8) a wyvern skeleton (7, 2, D:8) a +0 dagger (7, 11, D:8) a +0 ring mail (9, 4, D:8) a +0 quarterstaff a +2 sling of electrocution a +0 ring mail the human skeleton of Joseph (12, 34, D:8) a +0 dagger (14, 38, D:8) a +0 scimitar of protection (17, 9, D:8) a +0 robe a +0 short sword (17, 10, D:8) a +0 robe a +2 falchion a howler monkey skeleton (20, 37, D:8) a +0 falchion (21, 31, D:8) 2 boomerangs a +0 hand axe a +0 robe a +3 vampiric long sword an orc skeleton (21, 33, D:8) a +0 flail (22, 11, D:8) a +0 robe a +0 dagger (22, 34, D:8) a parchment of Frozen Ramparts (23, 4, D:8) a +0 robe a +5 flail of freezing (23, 32, D:8) a +0 robe a +2 spear (24, 4, D:8) a +0 robe a +0 morningstar a +0 robe a +2 flail (26, 3, D:8) a +0 leather armour a +0 short sword an orc skeleton (26, 4, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (26, 7, D:8) a +0 robe a +4 short sword (26, 29, D:8) a +1 shortbow of freezing (27, 3, D:8) a +0 leather armour a +0 club an orc skeleton (41, 10, D:8) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (41, 11, D:8) a +0 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) Level 9 of the Dungeon (14, 4, D:9) a +0 giant club a +0 giant club a howler monkey skeleton (16, -7, D:9) a hound corpse (skeletalised by now) (16, 12, D:9) a +0 short sword (17, -13, D:9) a hound skeleton (17, 8, D:9) a parchment of Vhi's Electric Charge (18, 8, D:9) a +0 orcbow a centaur skeleton (37, -12, D:9) an electric eel skeleton (41, -17, D:9) a wolf corpse (skeletalised by now) (41, -5, D:9) a +0 whip an orc skeleton (42, -2, D:9) a +0 mace (43, -3, D:9) a +0 dagger a +0 robe (45, -7, D:9) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (45, -3, D:9) 4 javelins (51, -7, D:9) a troll skeleton (52, -6, D:9) a hound corpse (skeletalised by now) (54, -2, D:9) a hound skeleton Level 10 of the Dungeon (4, -9, D:10) a scroll of poison (34, 4, D:10) a +0 war axe (34, 10, D:10) 10 gold pieces (39, 2, D:10) a +0 mace a +0 robe (39, 6, D:10) a +0 long sword a +0 robe (40, 29, D:10) the +5 leather armour of Resourcefulness {rN+ Will++ Dex+5} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (43, 2, D:10) a +5 mace a +0 robe a +0 scimitar a +0 robe (48, 38, D:10) a +0 dagger of distortion the kobold corpse of Sonja (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of revelation (13, 4, Lair:1) a water moccasin corpse (14, 3, Lair:1) a rime drake corpse (21, 9, Lair:1) a komodo dragon corpse (27, 15, Lair:1) a hell rat corpse (skeletalised by now) (27, 17, Lair:1) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (54, 22, Lair:1) an electric eel corpse (skeletalised by now) a Gauntlet (8, 3, Gauntlet) 2 potions of magic (20, 1, Gauntlet) a +0 sling (20, 2, Gauntlet) a ring of willpower (32, -2, Gauntlet) a ring of protection from fire (32, 2, Gauntlet) 5 poisoned darts (43, -1, Gauntlet) the cold staff of the Valley {rElec rF+ rC+ Int+3 Ice} [staff of cold] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (unseen) (43, 0, Gauntlet) a spider talisman (56, 1, Gauntlet) a potion of haste (56, 3, Gauntlet) a potion of curing