Entel Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (1, 4, D:1) a rat corpse (skeletalised by now) (10, -15, D:1) a bat corpse (skeletalised by now) (17, 2, D:1) a jackal corpse (skeletalised by now) (19, -5, D:1) a jackal corpse (skeletalised by now) (19, -2, D:1) a jackal corpse (skeletalised by now) (19, 1, D:1) a jackal corpse (skeletalised by now) (20, -33, D:1) a frilled lizard skeleton (20, -32, D:1) a +0 dagger 4 stones a kobold skeleton (21, -42, D:1) a +0 club (29, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -17, D:1) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (36, 7, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (37, -17, D:1) a bat skeleton a jackal skeleton a jackal skeleton (38, -17, D:1) a +0 dagger 5 stones a +0 dagger (39, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, -17, D:1) a ball python skeleton (42, -35, D:1) a bat corpse (50, -9, D:1) a +0 dagger a goblin skeleton (58, -9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (2, 9, D:2) a +0 mace a +0 chain mail (3, 8, D:2) a +0 whip a gnoll corpse (4, -13, D:2) a hobgoblin corpse (8, -13, D:2) a +0 robe