Entel Level 1 of the Dungeon [Shop] Uwar's Weapon Shoppe 6 curare-tipped darts (86 gold) a +0 trident (42 gold) a +3 glaive of flaming (420 gold) 3 javelins (108 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) 3 atropa-tipped darts (32 gold) a +0 club (6 gold) [Shop] Fakhif's Assorted Antiques a +0 dagger (50 gold) a potion of invisibility (200 gold) a +0 cloak of air (537 gold) a scroll of immolation (100 gold) the +1 kite shield "Imao" {rCorr Dex+2} (720 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (100 gold) a scroll of brand weapon (237 gold) a +0 dagger (50 gold) a scroll of identify (50 gold) a potion of enlightenment (125 gold) [Shop] Rauziel's Jewellery Shop a ring of see invisible (unknown) (150 gold) an amulet of reflection (unknown) (300 gold) a +6 ring of intelligence (unknown) (360 gold) a ring of flight (unknown) (175 gold) a +6 ring of strength (unknown) (360 gold) a ring of magical power (unknown) (200 gold) a +4 ring of slaying (unknown) (360 gold) [Shop] Gaczuom's Distillery a potion of might (40 gold) 2 potions of magic (160 gold) a potion of heal wounds (unknown) (80 gold) a potion of curing (30 gold) a potion of resistance (unknown) (100 gold) a potion of brilliance (unknown) (40 gold) a potion of haste (unknown) (100 gold) [Shop] Jisumo's General Store 2 poisoned darts (15 gold) a parchment of Mephitic Cloud (140 gold) a scroll of brand weapon (123 gold) the blade talisman of the Endless Expanse {rPois rC+ MP+8 Int-3} (994 gold) [blade talisman] rPois: It protects you from poison. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Int-3: It affects your intelligence (-3). a +3 hand axe of sundering (260 gold) a potion of brilliance (unknown) (52 gold) a phantom mirror (520 gold) a tin of tremorstones (2/2) (520 gold) a +1 chain mail of fire resistance (234 gold) (3, 8, D:1) a +0 dagger a kobold skeleton (4, 9, D:1) a +0 club 5 stones (11, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 16, D:1) a +0 robe (19, -8, D:1) a +0 mace (23, -1, D:1) a +0 leather armour (23, 9, D:1) a +0 whip 4 stones a kobold skeleton (23, 10, D:1) a frilled lizard skeleton (24, 9, D:1) a +0 club a bat skeleton (32, -14, D:1) a +0 spear (32, -10, D:1) a hobgoblin skeleton (37, -4, D:1) a quokka corpse (skeletalised by now) (43, -23, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, -29, D:1) a +0 dagger a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (19, 23, D:2) a +0 dagger (20, 25, D:2) a frilled lizard corpse (skeletalised by now) (27, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (32, 18, D:2) a +0 mace (35, -7, D:2) a +0 hand axe (35, 22, D:2) a +0 hand axe (40, 6, D:2) a +0 short sword a kobold skeleton (45, 8, D:2) a +0 short sword (48, -2, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -7, D:3) 2 potions of curing (3, -9, D:3) a potion of curing (4, -7, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (5, -9, D:3) a scroll of vulnerability (6, -7, D:3) a scroll of poison (6, -6, D:3) a scroll of blinking (25, -5, D:3) a rat corpse (30, 12, D:3) a +0 scale mail (31, -15, D:3) a +0 short sword a +0 chain mail (32, -16, D:3) a jackal skeleton (32, -15, D:3) a jackal skeleton (32, 9, D:3) a +0 short sword (36, -7, D:3) a +0 short sword 2 boomerangs an orc corpse (skeletalised by now) (36, 15, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (46, 25, D:3) a +0 chain mail of willpower (53, 13, D:3) an adder skeleton