Entel Level 1 of the Dungeon (5, 0, D:1) a +0 club (6, -1, D:1) a +0 dagger (9, -1, D:1) a +0 leather armour (11, 22, D:1) a +0 dagger (19, 36, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (20, 21, D:1) a hobgoblin corpse (skeletalised by now) (20, 34, D:1) a jackal corpse (skeletalised by now) (20, 38, D:1) a jackal corpse (skeletalised by now) (22, 8, D:1) a rat corpse (skeletalised by now) (22, 23, D:1) a +0 whip (22, 24, D:1) a hobgoblin skeleton (23, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 21, D:1) a +0 short sword (29, 22, D:1) a +0 short sword Level 2 of the Dungeon (6, -5, D:2) 2 poisoned darts (6, 0, D:2) a bat corpse (skeletalised by now) (7, 27, D:2) a ball python skeleton (9, 13, D:2) 3 poisoned darts (11, 15, D:2) the felid corpse of Natasha (skeletalised by now) (11, 22, D:2) a +0 dagger (13, 21, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (14, 22, D:2) a +0 short sword (16, 32, D:2) a +0 leather armour (24, 9, D:2) the felid skeleton of Natasha (25, 21, D:2) a +0 club a goblin skeleton (40, 44, D:2) a +0 sling (46, 13, D:2) a frilled lizard corpse (skeletalised by now) (53, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, 34, D:3) a +0 short sword 5 stones (9, 20, D:3) a +0 buckler (9, 30, D:3) a +0 hand axe (10, 32, D:3) a +0 club (20, -15, D:3) a +0 rapier (33, -11, D:3) a hobgoblin skeleton (36, 31, D:3) a ball python corpse (skeletalised by now) (40, 29, D:3) 4 large rocks (44, -9, D:3) 5 boomerangs (46, 19, D:3) a rat skeleton (49, -22, D:3) a rat corpse (skeletalised by now) (52, -22, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Baj Wirr's Antique Weapon Emporium a +0 flail (87 gold) a +0 sling (37 gold) a +0 war axe (87 gold) a +0 mace (75 gold) a +0 falchion (75 gold) a +0 giant spiked club (65 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) the +4 whip "Dugada" {flame, rF+ rCorr Dex+4 Stlth+} (1382 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, 19, D:4) an adder corpse (skeletalised by now) (6, 15, D:4) a hobgoblin corpse (skeletalised by now) (7, 24, D:4) a +0 whip a stone (15, -8, D:4) a +0 war axe a +0 scale mail (16, -25, D:4) a +0 war axe of sundering (20, -8, D:4) a +0 scale mail (29, -17, D:4) a +0 ring mail (30, 3, D:4) a +0 club (33, 27, D:4) a ball python corpse (skeletalised by now) (37, -18, D:4) a +0 robe a ball python skeleton (37, -16, D:4) a +0 club an orc skeleton (38, -17, D:4) a quokka skeleton (38, -16, D:4) an orc skeleton (38, -15, D:4) a +0 mace a +0 robe a +0 heavy dire flail a +0 robe (39, -16, D:4) a +0 club (41, -25, D:4) a +0 short sword (43, -15, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (43, 3, D:4) a clockroach corpse (53, -2, D:4) a +0 club a goblin corpse (57, -15, D:4) a +0 short sword (59, 10, D:4) a +0 ring mail (60, 1, D:4) a +0 short sword