EngineV8 Level 1 of the Dungeon [Shop] Harph's Weapon Emporium 2 boomerangs (56 gold) 5 stones (7 gold) 3 poisoned darts (25 gold) a +0 mace (42 gold) 7 stones (9 gold) a +0 spear (42 gold) a +1 bardiche of venom (249 gold) the +8 lajatang "Newtslayer" {pain, rElec Will++ Str-2 SInv Stlth+} (1481 gold) Str-2: It affects your strength (-2). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +6 bardiche of Unreason {antimagic, *Slow Fly Int+6} (1023 gold) Int+6: It affects your intelligence (+6). Fly: It grants you flight. *Slow: It may slow you when you take damage. a +0 whip (35 gold) [Shop] Xucs's Armour Emporium a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +2 leather armour of cold resistance (209 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +0 cloak (49 gold) [Shop] Wisk's Jewellery Boutique a beast talisman (200 gold) a storm talisman (800 gold) a ring of poison resistance (200 gold) a ring of willpower (250 gold) a ring of protection from fire (250 gold) an amulet of faith (400 gold) a ring of see invisible (150 gold) [Shop] Voloink's Distillery a potion of resistance (140 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) [Shop] Lauxt's Book Boutique a book of Battle (320 gold) a book of Necromancy (340 gold) a There-And-Back Book (360 gold) Lom Lobon's Spellbook of the Tesseract (480 gold) Spells Type Level a - Blink Translocation 2 b - Vhi's Electric Charge Translocation/Air 4 c - Gell's Gavotte Translocation 6 d - Disjunction Translocation 8 a book of Debilitation (200 gold) Ukas's Volume of Guile (320 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Summon Mana Viper Hexes/Summoning 5 a book of Displacement (220 gold) (0, 0, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, -6, D:1) a +0 hand axe (4, 6, D:1) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, -28, D:1) a +0 sling (8, 10, D:1) a +0 hand axe (10, 5, D:1) 9 stones (13, -8, D:1) 4 stones (17, 15, D:1) a potion of might (18, -5, D:1) a +0 short sword a kobold skeleton (22, -9, D:1) a hobgoblin skeleton (23, 12, D:1) a +0 robe (24, 12, D:1) 7 stones (31, -10, D:1) a rat skeleton (32, -1, D:1) a +0 robe (38, -4, D:1) a +0 whip (38, 16, D:1) a +0 whip (38, 33, D:1) a rat skeleton (40, -23, D:1) a potion of curing (41, 13, D:1) 3 boomerangs (48, 13, D:1) a +0 dagger 2 stones a kobold skeleton (55, 16, D:1) a +0 robe (57, -20, D:1) a quokka skeleton (62, -10, D:1) a hobgoblin corpse (skeletalised by now) (71, -10, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 7, D:2) an adder corpse (skeletalised by now) (4, 0, D:2) a +0 war axe a hobgoblin skeleton (7, 1, D:2) a +0 club (10, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 14, D:2) 2 stones a +0 dagger a kobold skeleton (14, -2, D:2) a +0 club a goblin corpse (skeletalised by now) a bat skeleton (16, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 14, D:2) a bat skeleton (17, 6, D:2) a potion of degeneration (20, 0, D:2) a +0 dagger (22, 5, D:2) a +0 dagger a +0 animal skin a +0 club (22, 6, D:2) a +0 dagger (22, 7, D:2) a hobgoblin corpse (skeletalised by now) (22, 9, D:2) a hobgoblin skeleton (25, 7, D:2) a bat corpse (skeletalised by now) (28, 32, D:2) a +0 club (28, 39, D:2) a +0 club (29, -4, D:2) a +0 sling a +0 dagger (32, 6, D:2) a +0 plate armour (34, 39, D:2) a +0 dagger (37, 12, D:2) a +0 leather armour (37, 15, D:2) an adder corpse (skeletalised by now) (42, 1, D:2) a frilled lizard corpse (skeletalised by now) (45, 27, D:2) a +0 whip 8 stones a +0 leather armour (47, 28, D:2) a bat skeleton (59, 14, D:2) 2 potions of magic Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, -16, D:3) a hobgoblin corpse (skeletalised by now) (12, -12, D:3) a +0 ring mail (18, -17, D:3) 7 stones (20, -25, D:3) a +0 club (26, 7, D:3) a +0 club an orc corpse (skeletalised by now) (28, -2, D:3) a potion of curing (40, -9, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (43, -9, D:3) a +0 club a +0 ring mail an orc skeleton (46, -6, D:3) a +0 hand axe a +0 leather armour an orc skeleton (46, 8, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (47, 8, D:3) a potion of curing Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 14, D:4) 6 stones (5, -3, D:4) a book of Spontaneous Combustion (8, 14, D:4) 3 poisoned darts (9, 15, D:4) a poisoned dart