Elbereth Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -1, D:1) a rat corpse (skeletalised by now) (9, 6, D:1) a bat skeleton (11, 43, D:1) a +0 club a +0 dagger a hobgoblin skeleton (30, 20, D:1) a +0 short sword (33, 25, D:1) a bat skeleton (35, 9, D:1) a rat corpse (skeletalised by now) (35, 25, D:1) a quokka skeleton a jackal skeleton a jackal skeleton (36, 26, D:1) a +0 short sword (39, 8, D:1) a +0 hand axe (43, 28, D:1) a rat skeleton (46, 27, D:1) a +0 robe Level 2 of the Dungeon (0, 21, D:2) a +0 halberd (2, -2, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (2, 5, D:2) an adder corpse (skeletalised by now) (3, 21, D:2) a hobgoblin corpse (skeletalised by now) (6, 29, D:2) a +0 halberd (13, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -3, D:2) a +0 short sword (16, 25, D:2) a hobgoblin corpse (skeletalised by now) (17, -5, D:2) a +0 leather armour 2 stones a +0 short sword a kobold skeleton (18, -12, D:2) a +0 robe (21, 11, D:2) a +0 ring mail (21, 33, D:2) a +0 hand axe an orc skeleton (22, 34, D:2) a +0 dagger a kobold skeleton (22, 45, D:2) a jackal skeleton (26, -8, D:2) a ball python corpse (skeletalised by now) (28, 28, D:2) a +0 spear (30, 23, D:2) a hobgoblin skeleton (31, -4, D:2) a quokka corpse (skeletalised by now) (31, 27, D:2) a +0 club a gnoll skeleton (32, 1, D:2) a +3 dagger of draining (37, 3, D:2) a ball python corpse (skeletalised by now) (37, 15, D:2) a frilled lizard skeleton (44, 19, D:2) a hobgoblin skeleton (45, 1, D:2) a +0 hand axe (46, 2, D:2) a +0 ring mail a +0 short sword an orc skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 20, D:3) a +0 leather armour (7, 32, D:3) a +0 sling (9, 6, D:3) a ball python skeleton (11, 11, D:3) a quokka skeleton (12, 35, D:3) a +0 dagger a jackal corpse (skeletalised by now) (17, 8, D:3) a +0 ring mail (17, 19, D:3) an adder skeleton (17, 29, D:3) a +1 ring mail of positive energy (20, 7, D:3) a +0 club (26, 17, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (27, 7, D:3) a bat skeleton (27, 9, D:3) a +0 leather armour a +0 flail an orc skeleton (29, 11, D:3) a +0 ring mail (29, 28, D:3) a +0 dagger a +0 leather armour (30, 23, D:3) a +0 short sword a hobgoblin skeleton (32, 16, D:3) a +0 club a goblin skeleton (32, 21, D:3) a parchment of Mercury Arrow (34, 22, D:3) a +0 club (40, 14, D:3) a +1 mace of protection a +0 short sword an orc corpse (skeletalised by now) (41, 23, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (4, -5, D:4) a +0 dagger (7, -19, D:4) a ball python corpse (skeletalised by now) (12, 9, D:4) a hobgoblin skeleton (17, 2, D:4) a ball python corpse (skeletalised by now) (24, 3, D:4) an adder corpse (skeletalised by now) (27, -17, D:4) 3 javelins (27, 8, D:4) a +0 giant club an ogre skeleton (40, -10, D:4) a +0 club a +0 robe (40, 24, D:4) a +0 dagger an orc corpse (skeletalised by now) (41, 20, D:4) a +0 dagger a +0 robe (41, 22, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (43, -11, D:4) a +0 whip (44, 25, D:4) a +0 hand axe (48, -10, D:4) a +0 flail (49, -9, D:4) a +0 spear (49, 16, D:4) the +5 ring mail of Snakes and Ladders {-Tele ^Contam Str+8 Dex+2} -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (50, 15, D:4) a +0 leather armour (51, 14, D:4) an iguana skeleton Level 5 of the Dungeon (0, 0, D:5) a potion of might (2, -18, D:5) a +0 trident (6, -16, D:5) a +0 club an orc corpse (7, -14, D:5) a +0 flail a +0 chain mail (7, 0, D:5) a scroll of identify (15, -25, D:5) 2 potions of moonshine (33, -14, D:5) a +0 ring mail