Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 9217960592113308509 28 Elbereth the Chiller (level 3, -7/24 HPs) Began as a Barachi Ice Elementalist on May 29, 2026. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1437 turns). Elbereth the Chiller (Barachi Ice Elementalist) Turns: 1437, Time: 00:02:29 Health: -7/24 AC: 4 Str: 9 XL: 3 Next: 14% Magic: 5/8 EV: 10 Int: 15 God: Gold: 16 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe b - a +0 pair of gloves (worn) c - a +0 leather armour (worn) Jewellery d - a ring of resist corrosion Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} Potions g - 2 potions of magic f - 2 potions of moonshine {unknown} j - 2 potions of haste {unknown} k - 2 potions of berserk rage {unknown} l - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 3.5 Spellcasting + Level 4.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 b - Frozen Ramparts Ice 34% 1d6 11% 3 c - Ozocubu's Armour Ice 17% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 26% 1 Sublimation of Blood Necr 2% N/A 38% 2 Summon Ice Beast Ice/Summ 10% N/A 28% 3 Fugue of the Fallen Necr 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You croak for attention! You hear a shout! You hear a loud squeak. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You start resting. You encounter a rat. The rat squeaks loudly. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You encounter a ball python. The wall freezes Sigmund. The wall freezes the rat but does no damage. The rat bites you. The ball python leaves your sight. You barely miss the rat. The wall freezes Sigmund. Sigmund completely misses you. The wall freezes the rat. You kill the rat! The wall freezes Sigmund. Sigmund hits you from afar with a +0 scythe! The wall freezes Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The wall freezes Sigmund but does no damage. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. . ..# ....# # ######+# ##.....####### ........ .............<# ........##. .......#.#### ........... ...... #..# # ..........# ...... ##.### ....... #@# ...... #..## ...... #.# #..... ##..# ......##@# #..... ##.. .........####..... ### #####.S........... # #$............ # #............######## #............+....... #####........######## You could see Sigmund. Vanquished Creatures A ribbon worm (D:2) 5 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 endoplasms 2 frilled lizards 3 kobolds (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elbereth the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 1192 | D:2 | Reached XP level 3. HP: 20/24 MP: 5/7 1315 | D:2 | Learned a level 3 spell: Frozen Ramparts 1348 | D:2 | Encountered Sigmund 1359 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1437 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_island, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 2.1 Stealth | | 1.7 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Freeze || 42 Frozen Ramparts || 1 Armour: Robe || 9 Leather armour || 21 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1608 | 1587 | 21 | 370 | 828 | 2 | 804.0 | Dungeon | 1608 | 1587 | 21 | 370 | 828 | 2 | 804.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 517 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+