Dungeon Crawl Stone Soup version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 18040789827440659178 90 Elbereth the Vexing (level 4, -8/34 HPs) Began as a Coglin Hexslinger on Mar 3, 2026. Mangled by Edmund ... wielding a +2 dire flail of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:44 (2430 turns). Elbereth the Vexing (Coglin Hexslinger) Turns: 2430, Time: 00:02:45 Health: -8/34 AC: 3 Str: 8 XL: 4 Next: 56% Magic: 0/5 EV: 11 Int: 13 God: Gold: 176 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Carmen} rCold . . . (100%) d - +0 sling {Cashile} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Carmen} d - a +0 sling (offhand) {Cashile} e - a +0 dagger f - the +1 spear "Vitzewamn" {flame, rN+ Int+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. i - a +2 vampiric short sword Missiles h - 9 boomerangs Armour b - a +0 robe (worn) c - a +0 helmet (worn) Magical Staves g - a staff of fire Scrolls p - a scroll of poison S - a scroll of silence c - a scroll of teleportation {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of lignification {unknown} f - a potion of moonshine {unknown} A - a potion of attraction k - a potion of brilliance {unknown} g - a potion of magic c - 2 potions of curing j - a potion of resistance {unknown} m - a potion of might Skills: + Level 2.9 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting + Level 3.1 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 8% 1 Confusing Touch Hex 8% N/A 24% 3 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Sublimation of Blood Necr 0% N/A 38% 2 Passwall Erth 0% N/A 63% 3 Stone Arrow Conj/Erth 0% 3d7 63% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 95% 4 Leda's Liquefaction Alch/Erth 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Edmund hits you with a +2 dire flail of protection! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund hits you but does no damage. Edmund grinds his teeth, and then sighs. Edmund misses you. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. Edmund closely misses you. You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +2 dire flail of protection! Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Carmen} Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 chain mail (moderately wounded, heavily drained, chance to call a sprite on attack: 54%, 68% to hit) You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. A giggling sprite leaps out and doodles on Edmund's face. Edmund is heavily wounded. Edmund hits you with a +2 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" ##########.############. #...<............. #. ...#.#######..#########. #. ...#.#..........<....... #. ..#.#.#####...#........ #. .@#.#.#####...########. #. #.#.#.......#.. #. #.#.......###############. #.#.....@@(............... #...###################### #.#....# #.#.##.# .>#.# # ####.# #.# #.# ..# You could see Edmund (very drained). Vanquished Creatures 6 adders 3 orcs 5 hobgoblins 2 jackals (D:2) 2 quokkas 6 ball pythons A bat (D:3) 2 endoplasms 3 frilled lizards 4 goblins 4 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elbereth the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 223 | D:1 | Found a faded altar of an unknown god. 896 | D:2 | Reached skill level 1 in Stealth 896 | D:2 | Reached skill level 3 in Hexes 896 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 899 | D:2 | Learned a level 2 spell: Jinxbite 996 | D:2 | Reached XP level 3. HP: 20/26 MP: 4/4 1336 | D:2 | Reached XP level 4. HP: 34/34 MP: 2/5 1534 | D:3 | Identified the +1 spear "Vitzewamn" {flame, rN+ Int+3} 2408 | D:4 | Encountered Edmund 2430 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, basic_ecumenical_altar D:2: layout_basic D:3: layout_basic D:4: layout_basic, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Hexes | 3 | 3.1 Fighting | 2 | 2.9 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 74 || 204 Cast: Jinxbite | 3 | 7 || 10 Drink: Attraction | | 1 || 1 Read: Identify | | 4 || 4 Armour: Robe | 10 | 8 || 18 Dodge: Dodged | 8 | 5 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2461 | 2342 | 119 | 20 | 2015 | 4 | 615.2 | Dungeon | 2461 | 2342 | 119 | 20 | 2015 | 4 | 615.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 888 daAuts D:3: 813 daAuts D:2: 655 daAuts D:4: 104 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+