Dungeon Crawl Stone Soup version 0.34-a0-1105-g467a078616 (webtiles) character file. Game seed: 12906197284433576070 1 Eidahl the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Nov 6, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (61 turns). Eidahl the Conjurer (Octopode Conjurer) Turns: 61, Time: 00:00:25 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 1/3 EV: 2 Int: 20 God: Gold: 26 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Your magical contamination has completely faded away. You see here a frilled lizard corpse. You now have 26 gold pieces (gained 15). There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. You see here a frilled lizard corpse. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hear an angry hiss. A kobold comes into view. It is wielding a +0 short sword. A ball python comes into view. x2 The kobold shouts! The kobold closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! The ball python hisses angrily. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone hits you. The ball python attacks as it pursues you! The ball python closely misses you. The ball python misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you. x2 The ball python constricts you. Okay, then. You aren't carrying any scrolls. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ............. ...........###.# ................# #####.# ......)....# .#.......# ...........# ....P..#.# ...........# ##...PP..... .......^..K# ##...PßP..#.. .........SS# ##....PPP... ##########@###....PPPß... #..#......P♣P♣ .. ##......∩.PPß♣P... ##.†.P......