Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 5584301533835806841 593 Eidahl the Sneak (level 7, -1/41 HPs) Began as an Octopode Conjurer on Nov 5, 2025. Was an Initiate of Sif Muna. Slain by an ice beast (14 damage) ... on level 4 of the Dungeon. The game lasted 00:24:27 (12580 turns). Eidahl the Sneak (Octopode Conjurer) Turns: 12580, Time: 00:24:28 Health: -1/41 AC: 1 Str: 6 XL: 7 Next: 39% Magic: 1/12 EV: 13 Int: 22 God: Sif Muna [......] Gold: 166 SH: 0 Dex: 11 Spells: 7/13 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring of positive energy rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Missiles c - 3 poisoned darts d - 3 javelins Jewellery b - a ring of positive energy (worn) Talismans a - the medusa talisman "Dudapef" {Dex+2} (You found it on level 1 of the Dungeon) [medusa talisman] Dex+2: It affects your dexterity (+2). e - a dragon-coil talisman f - a rimehorn talisman Wands e - a wand of paralysis (8) Scrolls a - 2 scrolls of enchant armour w - 3 scrolls of enchant weapon I - 2 scrolls of immolation g - 2 scrolls of fog Potions M - a potion of mutation L - 3 potions of lignification d - a potion of resistance {unknown} k - 3 potions of curing {unknown} j - 2 potions of heal wounds {unknown} l - a potion of haste {unknown} f - a potion of cancellation {unknown} n - a potion of enlightenment {unknown} Skills: + Level 4.3 Dodging + Level 6.0 Stealth + Level 3.9 Spellcasting + Level 5.5 Conjurations * Level 0.0 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Call Canine Familiar Summ 4% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 12% 1 Ozocubu's Armour Ice 4% N/A 34% 3 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Teleport Other Tloc 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 34% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 75% 4 Leda's Liquefaction Alch/Erth 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Trog Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The poisoned dart closely misses the ice beast. Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast but does no damage. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast barely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (moderately wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You stop channelling your searing ray. The ice beast hits you. The ice beast freezes you! You die... #........# #.###'###. . #........### #รท# #.# #. .. #..........####.###.###. .... #........#......'.._###. ....######........######.###.###. ........(......)..# #.# #.# #. ........##......<.# #.###'###. ...####........#########......... .... #####..#.Y@......##.##..### .... ##........##....###.... .... ###.####.###.#####...# >..# #.# #..##....#..... ..## #.# ##.#####....... ...# #.# #..#####...... ..# #.# #.....#...... .. #.# ####......... # #.# #...###....# You could see an ice beast. Vanquished Creatures A scorpion (D:4) An orc priest (D:4) A sleepcap (D:4) 2 clockroaches 2 iguanas (D:4) Ijyb (D:2) An orc wizard (D:4) Natasha (thrice) (D:3) 16 adders 3 gnolls (D:3) 6 dart slugs A ribbon worm (D:2) 5 hobgoblins 2 jackals (D:4) 2 orcs (D:4) 3 quokkas 11 ball pythons 12 bats 12 endoplasms 4 frilled lizards 8 goblins 6 kobolds 3 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eidahl the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 408 | D:1 | Reached skill level 3 in Stealth 409 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 2087 | D:1 | Identified the medusa talisman "Dudapef" {Dex+2} 3333 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 4948 | D:2 | Learned a level 2 spell: Searing Ray 5544 | D:2 | Reached XP level 4. HP: 25/27 MP: 4/7 5890 | D:2 | Reached skill level 4 in Stealth 7453 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 7728 | D:3 | Upgraded the game from 0.34-a0-1085-g4c144b85d4 to | 0.34-a0-1086-g12d9f381c8 8252 | D:3 | Noticed Natasha 8258 | D:3 | Killed Natasha 9187 | D:3 | Reached XP level 6. HP: 36/36 MP: 6/10 9452 | D:3 | Reached skill level 5 in Conjurations 9470 | D:3 | Noticed Ijyb 9495 | D:3 | Paralysed by Ijyb for 3 turns 9501 | D:3 | Paralysed by Ijyb for 2 turns 9743 | D:2 | Paralysed by Ijyb for 2 turns 9745 | D:2 | Killed Ijyb 9746 | D:2 | Reached skill level 5 in Stealth 10038 | D:3 | Noticed Natasha 10039 | D:3 | Found a bloodstained altar of Trog. 10045 | D:3 | Killed Natasha 10404 | D:3 | Noticed Natasha 10455 | D:3 | Killed Natasha 10506 | D:4 | Noticed a kobold geomancer 11143 | D:4 | Reached XP level 7. HP: 24/41 MP: 1/12 11415 | D:4 | Found an ornate altar of the Wu Jian Council. 11556 | D:4 | Found a shimmering blue altar of Sif Muna. 11564 | D:4 | Became a worshipper of Sif Muna the Loreminder 12337 | D:4 | Reached skill level 6 in Stealth 12505 | D:4 | Learned a level 3 spell: Call Canine Familiar 12580 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms, chequers_avenue, minivault_23, minmay_unequal D:2: minmay_general_purpose_star, layout_basic, minmay_increasing_density D:3: layout_basic, mainiacjoe_overflow_chevrons, gup_sewer_entry_glass, minmay_snake_closets, uniq_natasha, uniq_ijyb D:4: layout_rooms, lemuel_doored_altar, mainiacjoe_overflow_tiny_flanked, minivault_23 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 | 6.0 Dodging | 3 4 | 4.3 Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | 4 | 15 || 28 Melee: Unarmed | 9 | 4 | 15 || 28 Constrict | 2 | 3 | 3 || 8 Tentacles | | 2 | 1 || 3 Punch | | | 1 || 1 Throw: Dart | | | 2 || 2 Cast: Magic Dart | 70 | 26 | 1 || 97 Searing Ray | 4 | 75 | 29 || 108 Evoke: Wand of paralysis | | | 3 || 3 Drink: Magic | | 1 | || 1 Lignification | | | 1 || 1 Read: Teleportation | 1 | 2 | 1 || 4 Identify | 1 | 2 | || 3 Fear | 1 | 1 | || 2 Enchant armour | 1 | | || 1 Enchant weapon | 1 | | || 1 Poison | 1 | | || 1 Vulnerability | | 1 | || 1 Stab: Sleeping | | | 1 || 1 Armour: None | 16 | 32 | 21 || 69 Dodge: Dodged | 19 | 43 | 13 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12592 | 11761 | 831 | 8786 | 0 | 4 | 3148.0 | Dungeon | 12592 | 11761 | 831 | 8786 | 0 | 4 | 3148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 3912 daAuts D:1: 3795 daAuts D:3: 3087 daAuts D:4: 1797 daAuts