Dungeon Crawl Stone Soup version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 18033559148206240878 15 Eidahl the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Nov 3, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:07 (418 turns). Eidahl the Conjurer (Octopode Conjurer) Turns: 418, Time: 00:01:08 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 0/5 EV: 12 Int: 20 God: Gold: 29 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Missiles a - 5 curare-tipped darts Potions g - a potion of magic d - a potion of attraction {unknown} Skills: + Level 2.2 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Inner Flame Hex/Fire 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Your magical contamination has completely faded away. You see here a parchment of Inner Flame. Found a stone staircase leading up. The goblin shouts! You hear an angry hiss. x2 You see here a parchment of Inner Flame. You pick up a parchment of Inner Flame and begin reading... You add the spell Inner Flame to your library. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! An adder comes into view. The adder hisses angrily. Found a shiny wooden wand. The adder attacks as it pursues you! The adder bites you. The adder attacks as it pursues you! The adder closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder misses you. x2 Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. x3 * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You die... ##.#........................ . ##....................)...... .. #...###...#.........#........ ......#.# #####.##.#.##.......... ##..###S# #.........##...##..#.. .....##.# #.........##.#........ .PPP.~..####.........##.#..#.##.. .~P~~~P.##....S.....>##.##.#.###. P~♣~♣~PP......S.@....#..##...#### ♣ ♣P~...##.............#....# # ♣~P.P.##..........##.#.##.# # ♣~~P..##..........# #.##.# # ♣♣P...##########.......##...# ♣~~...# #.##.......... ~~PP...# ###..###.### PP~./..# #.# ## #. You could see 2 adders. Vanquished Creatures An adder (D:2) A hobgoblin (D:2) A quokka (D:2) A bat (D:2) 2 frilled lizards (D:2) 2 goblins (D:2) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eidahl the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | You fall into a shaft and drop 1 floor! 241 | D:2 | Reached XP level 2. HP: 13/17 MP: 1/5 418 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, kennysheep_another_room D:2: layout_rooms, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lake_a, uniq_natasha, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Tentacles || 2 Cast: Magic Dart || 15 Armour: None || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 417 | 417 | 0 | 223 | 0 | 2 | 208.5 | Dungeon | 417 | 417 | 0 | 223 | 0 | 2 | 208.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 361 daAuts D:1: 56 daAuts