Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 12453884483887161428 4 Eidahl the Conjurer (level 1, 13/13 HPs) Began as a Demonspawn Conjurer on Oct 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:58 (504 turns). Eidahl the Conjurer (Demonspawn Conjurer) Turns: 504, Time: 00:01:59 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of attraction {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the endoplasm but does no damage. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. HP restored. You start resting. Magic restored. There is an open door here. Things that are here: a +0 dagger; a goblin corpse Found a stone staircase leading down. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 dagger; a goblin skeleton Found a stone staircase leading down. A frilled lizard comes into view. Found 6 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. You now have 21 gold pieces (gained 6). Found a spear. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#............# ##...####....# #...# .... #...# . .. #...# .. ###...###... #........... #........... #...@....... #........... #..........# #..........# #.)........# #..........# #..........# ####+####### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eidahl the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 504 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 8 Read: Teleportation || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 413 | 91 | 58 | 0 | 1 | 504.0 | Dungeon | 504 | 413 | 91 | 58 | 0 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts