Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 9439100123294567570 298 Eidahl the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Oct 21, 2025. Mangled by a hornet (14 damage) ... on level 4 of the Dungeon. The game lasted 00:16:36 (4139 turns). Eidahl the Conjurer (Deep Elf Conjurer) Turns: 4139, Time: 00:16:36 Health: -6/32 AC: 5 Str: 6 XL: 6 Next: 13% Magic: 12/15 EV: 12 Int: 23 God: Gold: 148 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) g - staff of conjuration rCold . . . (100%) c - orb {Guile} rNeg . . . (100%) a - +1 robe rPois . (100%) h - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: slowed, very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons d - a +2 flail of protection Missiles b - 2 atropa-tipped darts f - 5 poisoned darts Armour a - a +1 robe (worn) c - an orb of guile (worn) h - a +1 helmet (worn) Magical Staves g - a staff of conjuration (weapon) Jewellery e - a ring of willpower (worn) Wands d - a wand of digging (9) Scrolls a - a scroll of enchant armour p - a scroll of poison W - a scroll of brand weapon i - a scroll of identify Potions g - a potion of magic d - a potion of moonshine {unknown} k - a potion of mutation {unknown} a - 2 potions of ambrosia j - a potion of haste {unknown} l - 2 potions of lignification {unknown} f - a potion of curing {unknown} Skills: + Level 4.0 Dodging + Level 4.3 Stealth + Level 4.7 Spellcasting * Level 6.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 29% 3d8 9% 3 Freeze Ice 20% 1d4 10% 1 Fulminant Prism Conj/Alch 14% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 26% 4 Frozen Ramparts Ice 10% 1d2 28% 3 Cause Fear Hex 2% N/A 67% 4 Martyr's Knell Necr/Summ 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) You feel a surge of power! You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle! You kill the bombardier beetle! You start resting. You stop channelling your searing ray. i - a scroll of identify There are no items here. f - a ruby potion There are no items here. You see here a +1 helmet. h - a +1 helmet You start putting on your armour. You continue putting on your +1 helmet. Magic restored. You continue putting on your +1 helmet. The hornet buzzes angrily. You continue putting on your +1 helmet. x3 You finish putting on your +1 helmet. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hornet (74% to hit) You feel a surge of power! You focus your ray upon the hornet. The searing ray misses the hornet. (Press . to maintain the ray.) The hornet closely misses you. The searing ray misses the hornet. The hornet stings you! You feel yourself slow down. The hornet stings you but does no damage. The searing ray hits the hornet. The hornet is lightly wounded. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... ##### .. #. .#### #. ....# # #. ####.##.# .# #. +..#.##.##.# #. #..†.......#######. #...###..###....... #+####.@y.......>....... #........##...##........ #........##....#.######. #..............#.# #. ###########.##.#.# #. #...?..# #. ####.### #. ..########. #.......... You could see a hornet. Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:4) A hound (D:4) 2 orc priests (D:3) 5 adders A ribbon worm (D:2) 2 dart slugs (D:1) 6 orcs 3 endoplasms 10 hobgoblins 6 jackals 3 quokkas 6 ball pythons 10 bats 2 frilled lizards 5 goblins 12 kobolds 5 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eidahl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 338 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/8 489 | D:1 | Learned a level 2 spell: Searing Ray 1491 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1878 | D:2 | Reached skill level 5 in Conjurations 2162 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 2553 | D:3 | Reached XP level 5. HP: 21/28 MP: 3/13 2816 | D:3 | HP: 1/28 [orc priest/divine providence (15)] 3648 | D:4 | Noticed a hornet 3655 | D:4 | Found a glowing golden altar of the Shining One. 3809 | D:4 | Reached skill level 6 in Conjurations 4020 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/15 4139 | D:4 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, minmay_distorted D:2: layout_basic, hangedman_decor_opposing D:3: layout_loops_cross, basic_ecumenical_altar D:4: layout_loops_cross, temple_green, kennysheep_small_circle Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.3 Dodging | 3 4 | 4.0 Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 2 || 13 Melee: Unarmed | 6 | || 6 Flail | 5 | 2 || 7 Cast: Magic Dart | 41 | 22 || 63 Searing Ray | 26 | 28 || 54 Read: Teleportation | 1 | 1 || 2 Immolation | 1 | || 1 Blinking | 1 | || 1 Vulnerability | 1 | || 1 Poison | 1 | || 1 Fear | 1 | || 1 Enchant armour | 1 | || 1 Fog | 1 | || 1 Identify | | 2 || 2 Amnesia | | 1 || 1 Armour: Robe | 29 | 21 || 50 Dodge: Dodged | 32 | 13 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4138 | 3378 | 760 | 1245 | 0 | 4 | 1034.5 | Dungeon | 4138 | 3378 | 760 | 1245 | 0 | 4 | 1034.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1485 daAuts D:3: 1076 daAuts D:2: 1030 daAuts D:4: 544 daAuts