Dungeon Crawl Stone Soup version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 16581146430988328440 5 Eidahl the Vexing (level 1, -1/13 HPs) Began as a Poltergeist Hexslinger on Oct 14, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (416 turns). Eidahl the Vexing (Poltergeist Hexslinger) Turns: 416, Time: 00:00:47 Health: -1/13 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 2/2 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 3 poisoned darts Armour b - a +1 cloak (haunted) Talismans d - an inkwell talisman Scrolls p - 2 scrolls of poison Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 1.6 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 4.4 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A jackal comes into view. The rat squeaks loudly. The jackal barks! The bat hits you but does no damage. A jackal comes into view. The bat barely misses you. The bat hits you but does no damage. You see here a quokka corpse. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the bat. The jackal barks! The bat closely misses you. The bat barely misses you. The jackal closely misses you. The jackal misses you. The jackal completely misses you. The hobgoblin hits you but does no damage. The jackal closely misses you. The jackal bites you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. The hobgoblin barely misses you. The jackal bites you. The bat hits you. The jackal bites you but does no damage. The bat closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The hobgoblin closely misses you. The bat barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... .....#.#.###..................... h....#.#....#.......##....##....# ......†.............##....####### #...................##.......# ♣. ........#....................# ♣ ........#....................# ♣. ........####....g............# ## ........####..rhg.........####### #.............bh@...............# #.##....####...h..........#####.# ..........#####....###.# #.# #####. ###### #.# #.. . #.# ### . #.# #.# #.# #.# You could see 3 jackals, a hobgoblin, a goblin, a bat and a rat. Vanquished Creatures A quokka (D:1) A goblin (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eidahl the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 61 | D:1 | Reached skill level 1 in Fighting 61 | D:1 | Reached skill level 1 in Fire Magic 416 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Fire Magic | 1 | 1.0 Ranged Weapons | | 1.6 Dodging | | 2.2 Spellcasting | | 1.1 Hexes | | 4.4 Action || total ---------------------------++------- Fire: Sling || 23 Armour: None || 36 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 423 | 0 | 165 | 0 | 1 | 423.0 | Dungeon | 423 | 423 | 0 | 165 | 0 | 1 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 423 daAuts