Eggjjim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, -4, D:1) 4 javelins (8, 13, D:1) a quokka corpse (skeletalised by now) (9, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 38, D:1) a hobgoblin corpse (skeletalised by now) (21, 8, D:1) a hobgoblin skeleton (27, 23, D:1) a ball python corpse (skeletalised by now) (28, -4, D:1) a +2 mace of holy wrath (37, 38, D:1) a bat corpse (skeletalised by now) (47, 39, D:1) a rat corpse (skeletalised by now) (54, 26, D:1) a +0 flail (58, 33, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, -33, D:2) a jackal corpse (skeletalised by now) (8, -31, D:2) a jackal corpse (skeletalised by now) (8, -30, D:2) a jackal corpse (skeletalised by now) (9, -28, D:2) a +0 ring mail (9, -7, D:2) the felid corpse of Natasha (skeletalised by now) (12, -19, D:2) a +0 helmet (25, -20, D:2) a +0 whip (25, -13, D:2) a hobgoblin skeleton (31, -35, D:2) a hobgoblin skeleton (32, 5, D:2) a +0 dagger (34, -1, D:2) the felid skeleton of Natasha (35, 1, D:2) a +0 dagger 5 stones a kobold skeleton (36, -2, D:2) a +0 chain mail (41, -37, D:2) a +0 club a goblin skeleton (42, -9, D:2) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. (43, -37, D:2) a rat skeleton (43, -1, D:2) a +0 ring mail (44, -17, D:2) a +0 leather armour (45, -34, D:2) a +0 chain mail (49, -27, D:2) a +0 ring mail (56, -12, D:2) a +0 whip a hobgoblin skeleton Level 3 of the Dungeon [Shop] Hune's Assorted Antiques a +0 hand axe (72 gold) a lightning rod (4/4) (960 gold) a +2 long sword of protection (388 gold) a +2 ring mail of willpower (504 gold) the +4 robe of the Harvest Moon {Int+4 Dex+2} (972 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 war axe (84 gold) (1, -18, D:3) a +0 robe (2, -5, D:3) a +4 mace (6, -32, D:3) a +0 dagger a +0 robe (6, -24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, -31, D:3) a +0 hand axe an orc corpse (skeletalised by now) (10, -17, D:3) a hobgoblin corpse (skeletalised by now) (16, -30, D:3) a ball python corpse (skeletalised by now) (18, -40, D:3) a +0 club a kobold corpse (skeletalised by now) (32, -33, D:3) a rat skeleton (32, -26, D:3) a +0 short sword a kobold skeleton (33, -27, D:3) a staff of fire (39, -5, D:3) a ball python corpse (skeletalised by now) (47, -32, D:3) a +0 leather armour (47, -25, D:3) an adder corpse (skeletalised by now) (51, -26, D:3) a rat corpse (skeletalised by now) (55, -38, D:3) a +0 dagger (57, -17, D:3) a jackal skeleton (58, -21, D:3) a jackal skeleton (62, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 8, D:4) a +0 short sword an orc skeleton (4, -11, D:4) an adder corpse (skeletalised by now) (4, -8, D:4) a +0 giant club an ogre skeleton (4, -3, D:4) a +0 leather armour (4, 5, D:4) a +0 short sword (5, -6, D:4) a +0 dagger (9, 1, D:4) an orb of mayhem (10, -4, D:4) the +12 war axe of Laceration {reap, Bane rPois rN+} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (18, 16, D:4) a +0 plate armour (23, 8, D:4) a +0 whip of venom (24, -6, D:4) a +0 robe a +0 whip of flaming (25, 18, D:4) 2 javelins (32, 4, D:4) a +0 sling (33, -6, D:4) a +0 club (33, 3, D:4) a +0 club (35, -6, D:4) a +0 dagger an orc skeleton (35, -5, D:4) a +0 leather armour a +0 club an orc skeleton (35, -3, D:4) an adder skeleton (35, 17, D:4) a +0 robe (36, 9, D:4) a hobgoblin corpse (skeletalised by now) (38, -1, D:4) a ball python skeleton (38, 11, D:4) a +0 club an orc corpse (skeletalised by now) (42, 26, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 robe (2, 3, D:5) a parchment of Lesser Beckoning