Eggjjim Level 1 of the Dungeon (4, -16, D:1) a bat corpse (skeletalised by now) (6, -21, D:1) a frilled lizard corpse (skeletalised by now) (11, -30, D:1) a +0 spear (16, -32, D:1) a +0 club (17, -32, D:1) a rat skeleton (18, -30, D:1) a +0 club (27, 1, D:1) a +0 robe (32, -20, D:1) a ball python skeleton (54, -51, D:1) a kobold corpse (skeletalised by now) (62, -54, D:1) a +0 ring mail Level 2 of the Dungeon (1, 33, D:2) a +0 dagger (10, 28, D:2) a +0 dagger a stone a kobold skeleton (10, 31, D:2) a +0 battleaxe (12, 15, D:2) a +0 short sword (19, 17, D:2) an adder skeleton (20, 17, D:2) a +0 dagger (30, 14, D:2) a +0 falchion (41, 21, D:2) a +0 dagger Level 3 of the Dungeon (4, -11, D:3) a +0 short sword (7, -37, D:3) a +0 whip (8, -10, D:3) a medusa talisman (14, -10, D:3) a +0 ring mail (54, -34, D:3) a +0 club 4 stones Level 4 of the Dungeon (0, 3, D:4) a +0 flail (1, 15, D:4) a +0 halberd (4, 29, D:4) 4 stones a +0 whip (6, 16, D:4) a +0 flail (8, 30, D:4) a +0 rapier (20, 18, D:4) a +0 dagger (30, 30, D:4) a +2 scale mail of fire resistance (32, 24, D:4) a +0 falchion (35, 29, D:4) a +3 whip a +0 leather armour (49, 36, D:4) a +0 robe (49, 39, D:4) a +0 club Level 5 of the Dungeon [Shop] Fostrog's Armour Emporium a +0 robe (10 gold) a +0 pair of gloves (54 gold) a +3 leather armour of fire resistance (288 gold) a +0 ring mail (48 gold) a +0 plate armour (216 gold) a +0 kite shield (84 gold) a +0 leather armour (24 gold) a +0 pair of gloves of hurling (138 gold) a +0 scale mail (48 gold) [Shop] Pexef's Antique Armour Boutique a +0 ring mail (116 gold) a +0 plate armour (522 gold) a +0 ring mail (116 gold) the +6 scale mail "Voiwnu" {Rampage rElec rCorr Slay-3} (1189 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. a +0 robe (26 gold) a +0 plate armour (522 gold) a +0 scale mail (116 gold) a +0 robe (26 gold) a +0 chain mail (174 gold) a +0 ring mail (116 gold) [Shop] Dipale's Assorted Antiques a potion of magic (168 gold) a +0 plate armour (378 gold) a Gell's gravitambourine (2/2) (840 gold) (0, 0, D:5) a +0 cloak (13, -9, D:5) a +0 dagger a +0 robe a +0 falchion (13, -8, D:5) a +0 flail (16, 20, D:5) a +0 giant spiked club (23, -14, D:5) a +0 rapier (36, -6, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of venom (2, 18, D:6) a +0 leather armour (4, 1, D:6) a +0 hand axe (9, 16, D:6) a +0 whip a +0 halberd a +2 orcbow of freezing a +0 plate armour a +0 shortbow (9, 20, D:6) a +0 hand axe (10, 18, D:6) a quill talisman (12, 37, D:6) a +0 scale mail (17, 1, D:6) a +0 short sword (17, 33, D:6) a +0 scale mail (21, 33, D:6) a +0 pair of boots (24, 13, D:6) a +0 ring mail (25, 7, D:6) the +9 spear of Fimbulwinter {drain, Int+3 Dex+2 Stlth-} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (25, 24, D:6) a +0 club (25, 25, D:6) a +0 flail a +0 leather armour a +0 dagger (26, 7, D:6) a +0 war axe a +0 scale mail (26, 43, D:6) a parchment of Momentum Strike (28, 44, D:6) a +0 rapier (28, 48, D:6) a maw talisman (37, 26, D:6) a +0 whip (42, 37, D:6) a +0 dagger Level 7 of the Dungeon (12, 30, D:7) a +0 chain mail (20, -19, D:7) a parchment of Summon Small Mammal (21, 13, D:7) a +0 robe (28, -14, D:7) a +0 giant spiked club a +0 giant spiked club (47, 29, D:7) a +0 mace (47, 30, D:7) a +0 club (47, 31, D:7) a +0 falchion a +0 leather armour (48, 30, D:7) a +0 dagger (53, 15, D:7) a +0 quarterstaff a +0 sling a +0 ring mail Level 8 of the Dungeon [Shop] Heomoacw's Jewellery Emporium a storm talisman (560 gold) the ring of the Evening {Str+6 Int+2 SInv} (543 gold) [ring of see invisible] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a ring of positive energy (unknown) (280 gold) a ring of resist corrosion (unknown) (280 gold) a ring of resist corrosion (unknown) (280 gold) a ring of flight (245 gold) a ring of see invisible (210 gold) a +6 ring of strength (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) (2, -10, D:8) a +0 sling (7, -3, D:8) a +0 sling (10, -13, D:8) a +0 flail a +0 spear (11, -16, D:8) a +0 whip (11, -15, D:8) a +0 whip a +0 hand axe (11, -14, D:8) a +0 robe a +0 whip (18, -3, D:8) a +0 ring mail (30, 14, D:8) a +3 hand axe a +0 robe a +0 flail a +0 robe (31, 14, D:8) a +2 falchion a +0 robe (35, 12, D:8) a +3 falchion a +0 robe Level 9 of the Dungeon (2, 4, D:9) a +0 orcbow (10, 28, D:9) a +0 whip (19, 27, D:9) a +0 plate armour (27, 11, D:9) a +0 leather armour (32, 29, D:9) a +0 club (33, 29, D:9) a stone a +0 dagger (34, 8, D:9) a +0 robe a +0 dagger (34, 29, D:9) 3 stones a +2 dagger of speed (44, 36, D:9) a +0 orcbow (46, 34, D:9) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (47, 33, D:9) a +0 dagger a +0 robe (48, -3, D:9) a +0 short sword a +0 ring mail (49, -3, D:9) a +0 hand axe a +0 leather armour (49, -2, D:9) a +0 dagger a +0 robe (50, -2, D:9) a +0 hand axe a +0 ring mail (50, -1, D:9) a +0 war axe (53, 11, D:9) a +0 club (57, 24, D:9) a +0 orcbow (58, 35, D:9) a +0 hand axe a +0 leather armour (59, 8, D:9) a +0 scale mail (59, 35, D:9) a +0 hand axe (60, 34, D:9) a +0 club (63, 14, D:9) a +0 quarterstaff Level 10 of the Dungeon (9, 2, D:10) a +0 war axe (11, 22, D:10) a +0 short sword (13, 1, D:10) a +2 pair of boots of rampaging a +0 war axe +0 steam dragon scales (14, -4, D:10) a ring of flight (22, 0, D:10) a +0 robe (25, 9, D:10) a +0 giant club a +0 giant club (27, 27, D:10) a +0 chain mail of cold resistance (31, 18, D:10) a +0 short sword a +0 leather armour (32, 18, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 18, D:10) a +0 club a +0 leather armour a +0 trident (35, 18, D:10) a +0 battleaxe (38, 17, D:10) a +0 spear (47, 0, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (5, 26, D:11) a +0 shortbow (9, -3, D:11) a +0 chain mail (19, 6, D:11) a +0 ring mail a +0 club (20, 5, D:11) a +0 club a +0 dire flail a +0 giant club (20, 6, D:11) a +0 robe a +0 dagger (21, 5, D:11) a +0 hand axe (21, 6, D:11) a +0 plate armour a +0 glaive (22, -9, D:11) a +0 spear (24, -21, D:11) a spider talisman (24, 6, D:11) a +0 hand axe (25, 1, D:11) 3 large rocks (43, 25, D:11) a +0 giant club a +0 giant club (47, 6, D:11) a +0 hand axe (50, -10, D:11) a +0 short sword of holy wrath (51, -10, D:11) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 dagger 9 stones (51, 12, D:11) the blade talisman of the Depths {rF- rC+ Int+2} [blade talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (52, -11, D:11) a +0 dagger 5 stones (52, 17, D:11) a +0 halberd a +0 plate armour a +0 dire flail a +0 arbalest a +0 plate armour (54, -23, D:11) a +0 chain mail (57, 21, D:11) a +0 falchion (60, -22, D:11) a +0 shortbow (62, 18, D:11) a +0 mace (63, 18, D:11) a +0 dagger a +0 leather armour (64, 18, D:11) a +0 dagger a +0 robe (64, 19, D:11) a +0 dire flail a +0 plate armour (65, 19, D:11) a +0 hand axe a +0 scale mail Level 12 of the Dungeon (16, -3, D:12) a +0 dagger a +0 robe (17, -3, D:12) a +0 dagger a +0 robe a +0 flail (17, -2, D:12) a +0 club a +0 flail (18, 16, D:12) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (2, -7, Lair:1) a +0 flail (10, -18, Lair:1) a +2 short sword of protection (10, 11, Lair:1) the +6 dagger of Nostrama {freeze, Bane rElec rN+++ SInv} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (24, -17, Lair:1) a +0 plate armour (40, -20, Lair:1) a +0 chain mail of willpower (41, -25, Lair:1) a parchment of Magic Dart (48, -19, Lair:1) a medusa talisman the +1 ring mail of Follow the Leader {*Corrode rF+ rC+++ Str+5} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. Level 2 of the Lair of Beasts (29, 9, Lair:2) 25 gold pieces (29, 10, Lair:2) 3 gold pieces (30, 3, Lair:2) 19 gold pieces a +0 shortbow (30, 6, Lair:2) the +5 trident of Compassion {vamp, rF+ rC+ Dex-5 SInv} rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (30, 9, Lair:2) 48 gold pieces a +0 orcbow (31, 10, Lair:2) 33 gold pieces (32, 10, Lair:2) 19 gold pieces a +0 shortbow (34, -4, Lair:2) 15 gold pieces a +0 shortbow (34, -3, Lair:2) 5 gold pieces (34, -2, Lair:2) 20 gold pieces (35, -4, Lair:2) 5 gold pieces (35, -2, Lair:2) 12 gold pieces (36, 1, Lair:2) 3 gold pieces (39, 2, Lair:2) 18 gold pieces (51, 19, Lair:2) a +0 whip