Eggjjim Level 1 of the Dungeon (2, 0, D:1) a rat corpse (skeletalised by now) (3, 0, D:1) a rat corpse (skeletalised by now) (5, 8, D:1) a rat skeleton (8, 8, D:1) 5 stones (27, 51, D:1) a +0 short sword 2 stones (31, 52, D:1) a hobgoblin skeleton (36, 14, D:1) a +0 whip a kobold skeleton (47, 19, D:1) a quokka skeleton a ball python skeleton (48, 25, D:1) a +0 dagger (49, 15, D:1) a +0 whip (50, 31, D:1) a +0 short sword 4 stones a kobold skeleton (50, 44, D:1) a +0 club a goblin skeleton (53, 13, D:1) a +0 whip (59, 19, D:1) a +0 sling a ball python corpse (skeletalised by now) (60, 19, D:1) a +1 vampiric whip a kobold corpse (skeletalised by now) (63, 19, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -34, D:2) a ball python corpse (skeletalised by now) (4, -32, D:2) a +0 short sword (4, -31, D:2) a hobgoblin corpse (skeletalised by now) (10, -45, D:2) a bat corpse (skeletalised by now) (12, 1, D:2) 6 boomerangs (30, 0, D:2) a +0 mace (37, -4, D:2) a +0 robe (37, 5, D:2) a +0 short sword 4 stones a kobold skeleton (40, -33, D:2) a +0 dagger a kobold skeleton (41, -45, D:2) a +0 halberd (41, -44, D:2) a +0 halberd a +0 heavy spear (42, 13, D:2) a bat corpse (skeletalised by now) (43, 2, D:2) a quokka skeleton (44, 1, D:2) a +0 dagger (45, -46, D:2) a bat corpse (skeletalised by now) (46, -47, D:2) a rat corpse (skeletalised by now) (48, -36, D:2) a staff of cold (56, -34, D:2) a +0 whip a stone (61, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (5, -3, D:3) a +0 robe (8, -7, D:3) a jackal skeleton (10, -9, D:3) a +0 hand axe of freezing (11, -7, D:3) a goblin skeleton (12, -7, D:3) a +0 short sword (13, -7, D:3) a +0 short sword (14, -7, D:3) a +0 trident an orc skeleton a jackal skeleton (15, -7, D:3) a +0 whip (19, 28, D:3) a +0 club (24, 1, D:3) a quill talisman (27, 11, D:3) a +0 leather armour (29, -9, D:3) a bat skeleton (29, -8, D:3) a frilled lizard skeleton (34, 30, D:3) a +0 club a goblin corpse (skeletalised by now) (59, 6, D:3) the +1 trident of Upheaval {protect, +Blink rCorr Int+2 Dex-3} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (62, 4, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 1, D:4) a parchment of Static Discharge (18, -13, D:4) a +0 short sword (19, -12, D:4) a +0 leather armour a +0 whip an orc skeleton (21, -15, D:4) a +0 pair of gloves (22, -37, D:4) a +0 trident a +0 club a +0 leather armour an orc skeleton (23, -37, D:4) a +0 flail (26, -4, D:4) a +0 quarterstaff (29, -25, D:4) a jackal skeleton a jackal skeleton (30, -29, D:4) a +0 short sword an orc skeleton (33, -26, D:4) a +0 mace (33, -25, D:4) a jackal skeleton (34, -24, D:4) a +0 whip a +0 scale mail (34, -7, D:4) the scarab talisman of Jaoneseip {rElec Dex+5 Stlth-} [scarab talisman] rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (34, -5, D:4) a +0 dagger a kobold skeleton (37, -21, D:4) a +0 war axe an orc skeleton (37, -20, D:4) a +0 trident a +0 chain mail (38, -21, D:4) a +0 scythe a +0 robe (39, -21, D:4) a +0 dagger a +0 robe (40, -11, D:4) a hobgoblin skeleton (41, -13, D:4) a +0 giant spiked club an ogre skeleton (41, -12, D:4) a +0 flail an orc skeleton (43, -34, D:4) a +0 dagger of draining a +0 club a goblin skeleton (43, -33, D:4) a +0 dagger (43, -15, D:4) a +3 dagger a +0 robe an orc skeleton (44, -4, D:4) a +2 whip of flaming a +0 robe the kobold skeleton of Pikel (45, -34, D:4) a +0 dagger a +0 robe an orc skeleton (45, -33, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (10, 3, D:5) a hound corpse (16, 8, D:5) a +0 whip (16, 9, D:5) a +0 whip a gnoll corpse (16, 11, D:5) a +0 spear a gnoll corpse (16, 12, D:5) a +0 flail a gnoll corpse (16, 15, D:5) a howler monkey corpse