Eggjjim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -17, D:1) a frilled lizard skeleton (10, -25, D:1) a parchment of Poisonous Vapours (12, -16, D:1) a +0 dagger (12, -5, D:1) 3 flux baubles (13, 15, D:1) a +0 whip 3 stones (14, -9, D:1) a bat skeleton (16, -11, D:1) a +0 mace (16, -9, D:1) a +0 club (24, -10, D:1) a +0 mace (27, -19, D:1) a +0 dagger a goblin skeleton (27, 18, D:1) a staff of fire (28, 17, D:1) a jackal corpse (skeletalised by now) (33, -11, D:1) a rat skeleton (43, -13, D:1) a jackal skeleton (45, -15, D:1) a +0 leather armour (50, -4, D:1) 3 large rocks (52, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (67, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -20, D:2) the +3 leather armour of Lesser Demons {Rampage rF+} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. It cannot be enchanted further. (6, -19, D:2) a +0 chain mail (6, 4, D:2) a +0 halberd (6, 6, D:2) a +0 club (6, 8, D:2) an adder corpse (skeletalised by now) (7, 4, D:2) a +0 club (10, 4, D:2) the rimehorn talisman of the Lost Path {rF+++ Will- Dex-2 Stlth+} [rimehorn talisman] rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (10, 9, D:2) a quokka corpse (skeletalised by now) (15, 1, D:2) an adder skeleton (16, -5, D:2) a +0 flail (17, -5, D:2) a hobgoblin corpse (skeletalised by now) (23, -4, D:2) a +0 dagger a +0 sling 4 stones a kobold corpse (skeletalised by now) (25, 13, D:2) a rat skeleton (27, -13, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (31, 22, D:2) a +0 dagger a goblin skeleton (32, 20, D:2) a frilled lizard skeleton (33, 4, D:2) a +0 spear (37, 22, D:2) a quokka corpse (skeletalised by now) (38, -19, D:2) a jackal corpse (skeletalised by now) (39, -18, D:2) a rat corpse (skeletalised by now) (49, -12, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -17, D:3) a rat skeleton (8, 6, D:3) a +0 robe (13, 3, D:3) a +0 leather armour a +0 hand axe (18, 11, D:3) a +0 ring mail a +0 club the goblin skeleton of Ijyb (34, -10, D:3) a quokka corpse (skeletalised by now) (36, -4, D:3) a +0 war axe (40, 26, D:3) a +0 hammer (41, 22, D:3) the gnoll corpse of Crazy Yiuf (skeletalised by now) (41, 23, D:3) a +3 quarterstaff of chaos Level 4 of the Dungeon (2, -7, D:4) a +0 hand axe (15, 0, D:4) 9 gold pieces (18, -12, D:4) a +0 halberd (20, -15, D:4) a +0 halberd (20, 9, D:4) a +0 scale mail (22, -18, D:4) a scroll of identify (still there?) the +1 cloak "Wetaurae" {+Blink rN+} (still there?) +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. (22, -3, D:4) a ring of see invisible a +0 short sword an orc corpse (24, -3, D:4) a +0 club (24, 6, D:4) a +0 ring mail a +0 dagger (25, -11, D:4) a ball python corpse (25, -5, D:4) a hobgoblin skeleton (35, 2, D:4) a +0 leather armour (39, -1, D:4) an adder corpse