Eggjjim Level 1 of the Dungeon (1, 0, D:1) a +0 club (5, -3, D:1) a +4 ring of protection (7, -4, D:1) a +0 dagger a goblin skeleton (11, -2, D:1) a +0 ring mail (18, -18, D:1) a frilled lizard skeleton (19, -1, D:1) a +0 club {Noor} (22, -14, D:1) a ball python skeleton (29, -8, D:1) a rat corpse (skeletalised by now) (30, -7, D:1) a hobgoblin corpse (skeletalised by now) (30, 3, D:1) a +0 club a goblin skeleton (31, -8, D:1) a frilled lizard corpse (skeletalised by now) (38, 7, D:1) a +0 mace (41, -28, D:1) an adder corpse (skeletalised by now) (42, 7, D:1) a jackal corpse (skeletalised by now) (43, 8, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 club a +4 ring of protection a gnoll corpse (skeletalised by now) (5, 8, D:2) a +0 spear a gnoll skeleton (6, 7, D:2) a gnoll skeleton (17, 7, D:2) a rat corpse (skeletalised by now) (24, 2, D:2) an adder skeleton (27, 36, D:2) a +0 club (29, 48, D:2) a +0 orcbow (30, 19, D:2) a +0 spear (30, 22, D:2) a spider talisman (30, 46, D:2) a hobgoblin corpse (skeletalised by now) (31, 0, D:2) a ball python skeleton (31, 2, D:2) a rat corpse (skeletalised by now) (40, 30, D:2) a rat corpse (skeletalised by now) (40, 33, D:2) a bat corpse (skeletalised by now) (44, 25, D:2) a +0 whip (44, 41, D:2) a rat corpse (skeletalised by now) (58, 26, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Agerodd's Armour Shoppe a +0 robe (9 gold) a +0 scale mail (40 gold) a +0 cloak (45 gold) a +0 chain mail (60 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +3 plate armour of archery (370 gold) a +0 helmet (45 gold) (0, 0, D:3) a +0 club (4, -28, D:3) a +0 cloak (10, -21, D:3) a quokka skeleton (18, -12, D:3) a +0 hand axe a +0 scale mail a frilled lizard skeleton (18, 5, D:3) a +0 spear (20, -44, D:3) a +0 rapier (26, -14, D:3) a +0 dagger (27, -3, D:3) a +0 dagger (28, -11, D:3) a +0 ring mail (31, -2, D:3) an adder skeleton (32, -3, D:3) a +0 club a ring of protection from fire a kobold skeleton (33, -14, D:3) a +0 dagger a goblin skeleton (33, -13, D:3) a +0 spear (33, -12, D:3) a +0 club a +0 club a +0 dagger (33, -11, D:3) a +0 club a goblin skeleton (33, -10, D:3) a +0 dagger a +0 dagger a +0 spear a hobgoblin skeleton a goblin skeleton (33, -9, D:3) a +0 trident of protection a +0 animal skin the hobgoblin skeleton of Robin (33, -7, D:3) a +0 club a +0 falchion a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 scale mail an orc skeleton an orc skeleton (35, -4, D:3) a +0 dagger (36, -35, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Yegara's Dragon-Slaying Spoils the +1 steam dragon scales of the Desolation of Salt {Will+ Dex+3 Stlth+} (733 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. +2 acid dragon scales (572 gold) +0 swamp dragon scales (495 gold) +0 fire dragon scales (550 gold) +0 ice dragon scales (550 gold) the +0 pearl dragon scales of Pontool {rElec rN+ Int+3 Slay+3} (1340 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. +1 shadow dragon scales (792 gold) +0 storm dragon scales (715 gold) +0 golden dragon scales (880 gold) quicksilver dragon scales (550 gold) (1, 5, D:4) a +0 robe (7, 12, D:4) a +0 robe (15, 35, D:4) a +0 short sword a kobold skeleton (19, 49, D:4) a jackal corpse (skeletalised by now) (19, 50, D:4) a jackal corpse (skeletalised by now) (22, 27, D:4) a +0 spear (25, 8, D:4) a +0 dagger {Cedro} a +0 leather armour (25, 20, D:4) a +0 club (38, 26, D:4) an iguana corpse (skeletalised by now) (42, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 7, D:5) a +4 ring of protection (3, 1, D:5) a staff of alchemy (15, 0, D:5) a hound corpse (23, -2, D:5) a medusa talisman (24, -1, D:5) a ring of wizardry (30, 13, D:5) an iguana corpse (skeletalised by now) (33, -4, D:5) a +0 sling of freezing (34, -2, D:5) the +3 hand axe of Bimian {drain, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 rapier (37, 11, D:5) a +0 hand axe a +0 leather armour a +0 flail (37, 13, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (38, 10, D:5) a +0 whip an adder skeleton (40, 6, D:5) the +2 dagger of the Lair of Beasts {heavy, rElec rPois Int+3 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (42, 21, D:5) a parchment of Call Canine Familiar (45, -2, D:5) a +2 halberd of flaming (still there?) a gnoll corpse (still there?) (45, -1, D:5) a +0 club a +0 leather armour a gnoll corpse (53, -6, D:5) a scroll of immolation the Ecumenical Temple