Dungeon Crawl Stone Soup version 0.34-a0-1423-g4cf6b3df37 (webtiles) character file. Game seed: 17434583851745747442 144 Eggjjim the Poker (level 5, -4/42 HPs) Began as a Merfolk Gladiator on Nov 26, 2025. Slain by an iguana (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:04 (2048 turns). Eggjjim the Poker (Merfolk Gladiator) Turns: 2048, Time: 00:02:05 Health: -4/42 AC: 5 Str: 14 XL: 5 Next: 27% Magic: 5/5 EV: 12 Int: 8 God: Gold: 202 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... h - amulet of regeneration Stlth + (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots (worn) Jewellery h - an amulet of regeneration (worn) Talismans f - a maw talisman Scrolls c - 4 scrolls of amnesia {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of immolation {unknown} l - 6 scrolls of identify {unknown} m - a scroll of poison {unknown} o - 2 scrolls of revelation {unknown} Potions f - 2 potions of curing {unknown} j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} n - 2 potions of heal wounds {unknown} p - a potion of brilliance {unknown} q - a potion of moonshine {unknown} s - a potion of haste {unknown} Skills: - Level 4.0 Fighting + Level 7.1 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Kiss of Death Conj/Necr 0% 2d5 50% 1 Magic Dart Conj 0% 1d3 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Searing Ray Conj 0% 2d4 63% 2 Confusing Touch Hex 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Swiftness Air 0% N/A 86% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin shouts! A goblin is nearby! A goblin is nearby! You encounter an iguana. The iguana hisses angrily. You reach to attack! You closely miss the goblin. You barely miss the goblin. The goblin hits you but does no damage. You puncture the goblin! You kill the goblin! You closely miss the iguana. The iguana bites you. You hit the iguana but do no damage. The iguana bites you. You hit the iguana but do no damage. The iguana bites you! You puncture the iguana! The iguana is heavily wounded. The iguana completely misses you. You barely miss the iguana. The iguana is heavily wounded. The iguana bites you! You completely miss the iguana. The iguana is heavily wounded. The iguana bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the iguana. The iguana is severely wounded. The iguana barely misses you. You hit the iguana but do no damage. The iguana is severely wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You hit the iguana. The iguana is almost dead. The iguana bites you. * * * LOW HITPOINT WARNING * * * You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you! You die... ###.#######.## #<# ####...###.# #.# #....#.....# #.# #.##...###..# #.# # ##.## # #.# ##.# #.# #..# #.# #.## ... #@# #l# #.# ..# ..# .... .... ##.## You could see an iguana. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:2) 2 adders 2 dart slugs 7 orcs (D:3) A ribbon worm (D:2) 6 endoplasms 7 hobgoblins 2 quokkas (D:1) 7 ball pythons 6 bats 2 frilled lizards 6 goblins 10 kobolds 9 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eggjjim the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 140 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 328 | D:1 | Found a faded altar of an unknown god. 332 | D:1 | Reached skill level 5 in Polearms 751 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 842 | D:2 | Reached skill level 6 in Polearms 898 | D:2 | Reached XP level 4. HP: 33/35 MP: 4/4 1090 | D:2 | Found Vipruvam's General Store. 1632 | D:3 | Reached XP level 5. HP: 27/42 MP: 5/5 1954 | D:3 | Reached skill level 7 in Polearms 2047 | D:4 | HP: 2/42 [iguana (6)] 2048 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs, chequers_mini_garden D:3: layout_rooms D:4: layout_loops_ring, temple_hall, serial_shops, nicolae_shop_rolling_square, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 7 | 7.1 Fighting | 3 4 | 4.0 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 115 | 113 || 228 Melee: Trident | 115 | 113 || 228 Stab: Sleeping | 2 | 2 || 4 Armour: Leather armour | 43 | 52 || 95 Dodge: Dodged | 55 | 45 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2049 | 2004 | 45 | 0 | 1560 | 4 | 512.2 | Dungeon | 2049 | 2004 | 45 | 0 | 1560 | 4 | 512.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 750 daAuts D:2: 732 daAuts D:3: 497 daAuts D:4: 68 daAuts