Eggjjim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a +0 short sword a +3 dagger 5 stones a kobold skeleton a rat skeleton (2, 2, D:1) a +0 club a kobold skeleton (3, -5, D:1) a +0 dagger (3, 2, D:1) a hobgoblin skeleton (6, 12, D:1) a +0 dagger (7, -18, D:1) a +0 ring mail (9, -28, D:1) a +0 short sword 5 stones (10, 12, D:1) a frilled lizard skeleton (11, -39, D:1) a +0 mace (12, -29, D:1) a rat skeleton (13, -28, D:1) a +0 club (16, -34, D:1) a +0 dagger a goblin skeleton (17, 17, D:1) a +0 ring mail (19, -29, D:1) a +0 short sword 3 stones (20, -32, D:1) a +0 hand axe (22, -15, D:1) a +0 robe (30, -34, D:1) a +0 club (37, -12, D:1) a quokka skeleton (37, -8, D:1) a bat skeleton a frilled lizard skeleton (40, 3, D:1) a +0 pair of gloves (40, 5, D:1) a +1 short sword of draining (43, -27, D:1) a rat corpse (skeletalised by now) (45, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -24, D:2) a +0 ring mail (8, -19, D:2) a +0 trident (21, 1, D:2) a +0 leather armour (27, 19, D:2) a +0 ring mail (29, -32, D:2) a +0 leather armour (32, -30, D:2) a ball python skeleton (33, -36, D:2) a +0 sling (35, -28, D:2) a +1 dagger of speed (49, -31, D:2) a +0 robe (50, -16, D:2) a bat corpse (skeletalised by now) (56, -9, D:2) a scarab talisman (57, -34, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (skeletalised by now) (2, -4, D:3) a staff of fire (2, -3, D:3) a +0 short sword 3 stones (12, -5, D:3) a +0 short sword 3 stones a kobold skeleton (16, 12, D:3) a hobgoblin skeleton (17, 29, D:3) a +0 club a kobold skeleton (18, 1, D:3) a -1 whip of chaos (20, -11, D:3) a +0 club (32, 20, D:3) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. (36, 13, D:3) a frilled lizard skeleton (37, -8, D:3) a +0 flail (38, -9, D:3) a +0 whip (39, -10, D:3) a +0 spear (42, -12, D:3) a +0 rapier (42, 17, D:3) a +0 club (43, 8, D:3) the +7 rapier of the Doomed Warrior {flame, rElec Will- Str+2 Int+3} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (46, -1, D:3) a +0 short sword a kobold skeleton (49, 3, D:3) a +0 hand axe a +0 chain mail an orc skeleton (51, 5, D:3) a +0 hand axe a +0 scale mail a +0 club an orc skeleton (51, 6, D:3) a +0 flail a +0 leather armour an orc skeleton Level 4 of the Dungeon (8, 34, D:4) a +0 robe (10, 25, D:4) a hobgoblin corpse (skeletalised by now) (21, -9, D:4) a +0 lajatang (22, 30, D:4) a +0 robe (23, 0, D:4) a +0 sling (30, 2, D:4) a +0 whip a kobold corpse (skeletalised by now) (33, 7, D:4) a +0 dagger (39, 2, D:4) an adder corpse (skeletalised by now) (45, 23, D:4) a +0 spear (47, 18, D:4) a +0 dagger an orc skeleton (48, 17, D:4) a +0 rapier (49, 17, D:4) a jackal skeleton an adder skeleton (50, 18, D:4) a +0 whip a +0 dagger a +0 robe an orc skeleton (51, 16, D:4) a hound skeleton (55, -2, D:4) a +0 ring mail (55, 9, D:4) an adder skeleton (57, 9, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon [Shop] Himnad's General Store a parchment of Forge Blazeheart Golem (148 gold) 2 scrolls of immolation (unknown) (88 gold) a +0 sling (16 gold) a parchment of Irradiate (178 gold) the +8 flail of the Nexus {holy, Fly rN++ Str-3 Int-5} (540 gold) Fly: It grants you flight. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 pair of boots (49 gold) a +0 spear (33 gold) a wand of flame (5) (unknown) (38 gold) (6, 3, D:5) a +0 sling (8, -22, D:5) a +0 spear (14, -6, D:5) a jackal skeleton (32, 2, D:5) a black bear corpse (skeletalised by now) (32, 7, D:5) an iguana corpse (skeletalised by now) (38, -8, D:5) an adder skeleton (39, -16, D:5) a hound corpse (skeletalised by now) (41, 12, D:5) a +0 buckler (42, 16, D:5) a jackal corpse (skeletalised by now) (42, 17, D:5) a jackal corpse (skeletalised by now) (44, 17, D:5) a +0 robe (45, -14, D:5) the orb of the Saviour {Glass, Str+4 Stlth+ Ice} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It cannot be enchanted further. (57, 32, D:5) a +0 ring mail (60, 27, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a wand of light (8) (1, 1, D:6) 9 gold pieces (11, 26, D:6) a +0 kite shield (21, 15, D:6) a +0 whip (24, 19, D:6) an iguana corpse (36, 22, D:6) an adder corpse (skeletalised by now) (37, 3, D:6) a +0 trident the Ecumenical Temple