Dungeon Crawl Stone Soup version 0.34-a0-913-gd34000703d (webtiles) character file. Game seed: 7102634175755007027 17 Eggjjim the Vexing (level 2, -1/18 HPs) Began as a Poltergeist Enchanter on Oct 7, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (732 turns). Eggjjim the Vexing (Poltergeist Enchanter) Turns: 732, Time: 00:00:47 Health: -1/18 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 5/5 EV: 11 Int: 17 God: Gold: 56 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions i - 2 potions of invisibility d - a potion of lignification {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: + Level 0.6 Fighting + Level 1.4 Short Blades + Level 2.4 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Foxfire Conj/Fire 4% 2x1d4 19% 1 Gloom Hex/Necr 18% N/A 22% 3 Lesser Beckoning Tloc 2% N/A 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You barely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 The jackal barely misses you. The jackal closely misses you. There is an open door here. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. x2; The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. x2; The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal pauses to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... #>...# #.)....##..... #....# #......##..... #....# #......#####+# #....# #......#####.# #....# #.........##.# #....# #.....###.##.# #.############## #.##.. #...#h......# #.##.. ###.'h@.....######.#... ###h......##.....#... #.......##.....#... #.......##.....##.. #.......##.....#### #.......##......... #........#....##### #........#....# #........'....# You could see 3 jackals. Vanquished Creatures 3 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eggjjim the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 732 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, chequers_arboretum, minmay_misc_feat_diagonals, serial_park_tiny_pond, minmay_unequal Action || total ---------------------------++------- Attack: Normal || 56 Melee: Dagger || 56 Stab: Sleeping || 4 Armour: None || 37 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 728 | 728 | 0 | 0 | 597 | 1 | 728.0 | Dungeon | 728 | 728 | 0 | 0 | 597 | 1 | 728.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 728 daAuts