Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 3229819079663768488 7 Eggjjim the Caller (level 2, -1/18 HPs) Began as a Poltergeist Summoner on May 28, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (580 turns). Eggjjim the Caller (Poltergeist Summoner) Turns: 580, Time: 00:01:01 Health: -1/18 AC: 2 Str: 4 XL: 2 Next: 4% Magic: 3/5 EV: 11 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . f - +0 dagger rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: mighty, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +1 cloak (haunted) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of silence {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 2.4 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Eringya's Surprising Cr Summ 15% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Your rat disappears in a puff of smoke! A bat appears in a puff of smoke. Your bat hits the jackal. The jackal closely misses your bat. The jackal bites you. Your bat disappears in a puff of smoke! Your bat barely misses the jackal. The jackal misses you. Your bat hits the jackal but does no damage. The jackal bites you but does no damage. Your bat hits the jackal but does no damage. The jackal closely misses you. Your bat barely misses the jackal. Your bat closely misses the jackal. Your bat hits the jackal. The jackal bites you but does no damage. The jackal bites your bat. Your bat hits the jackal but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your bat barely misses the jackal. The jackal closely misses you. x2 Your bat hits the jackal but does no damage. The jackal bites you but does no damage. The jackal bites you. Your bat barely misses the jackal. The jackal bites you. The jackal barely misses you. Your rat bites the jackal but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. Your bat closely misses the jackal. The jackal closely misses you. x2 Your bat hits the jackal. The jackal bites you. Your rat barely misses the jackal. The jackal bites you. You hit the jackal. The jackal is almost dead. Your bat barely misses the jackal. Your bat misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the jackal. Your bat misses the jackal. It was a potion of might. You feel very mighty all of a sudden. The jackal bites you. You die... .....##...............# .....##.############..# #.##.##.# #..# .....##.# #### #######.# #.# ############# #.########.hb......... #..........hr.######## #.########@##.# #)# ##.##.# #.# ##...#.## #######.# ##.#.#...### ........#####......#...# ...............#.#...#.# #######.#######...#.##.##### #.# ##............ #.###########.##...... You could see 2 jackals, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eggjjim the Poltergeist Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 451 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 580 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Summon Small Mamm || 15 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 26 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 579 | 579 | 0 | 4 | 414 | 1 | 579.0 | Dungeon | 579 | 579 | 0 | 4 | 414 | 1 | 579.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 579 daAuts