Eggjjim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 8, D:1) a beast talisman (15, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 10, D:1) a ball python skeleton a rat skeleton (29, -18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, -9, D:1) a +0 mace (38, 20, D:1) a +0 short sword 4 stones (40, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -10, D:1) a +0 sling (53, -9, D:1) a +0 dagger (55, -12, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold skeleton (9, 10, D:2) a +0 hand axe (11, 13, D:2) a quokka skeleton (18, 18, D:2) an adder skeleton (21, -1, D:2) a +0 club a goblin skeleton (26, 23, D:2) a ball python skeleton (33, 23, D:2) a +0 club (34, -3, D:2) an adder skeleton (37, 7, D:2) a +0 dagger a kobold skeleton (41, -2, D:2) a bat skeleton (47, -5, D:2) a kobold skeleton (48, 29, D:2) 4 poisoned darts (49, 26, D:2) 5 stones (52, -3, D:2) a +0 leather armour (52, 2, D:2) a rat skeleton (57, 10, D:2) a +0 hammer (58, 10, D:2) a +0 hammer (58, 11, D:2) a +0 hammer (58, 12, D:2) a +0 hammer (59, 10, D:2) a +0 hammer (59, 11, D:2) the +6 hammer of Ruination {flame, Int+2} Int+2: It affects your intelligence (+2). (unseen) (59, 12, D:2) a +0 hammer of protection (unseen) (61, 11, D:2) a +1 hammer of draining (62, 12, D:2) a +0 hammer (63, 12, D:2) a +0 hammer (64, 13, D:2) a +1 dagger of venom (64, 25, D:2) a +0 club a goblin skeleton (65, 12, D:2) a +0 hammer (66, 13, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Ymung's Antique Weapon Shoppe a +1 short sword of venom (265 gold) a +0 rapier (137 gold) a +0 rapier (137 gold) a +0 rapier (137 gold) a +0 flail (87 gold) a +2 whip of pain (455 gold) a +0 trident (87 gold) (0, 0, D:3) a +0 ring mail (3, -19, D:3) a +0 ring mail (4, -2, D:3) a +0 long sword (12, -16, D:3) a +0 ring mail (12, -14, D:3) a maw talisman (19, -17, D:3) a bat skeleton (25, -6, D:3) a +0 club 4 poisoned darts a kobold skeleton (29, -8, D:3) a +0 robe (48, -19, D:3) a quokka skeleton Level 4 of the Dungeon (5, 1, D:4) a +0 falchion (15, -2, D:4) a +0 dagger a +0 sling (17, -2, D:4) a jackal corpse (skeletalised by now) (21, -4, D:4) a +0 war axe an orc corpse (skeletalised by now) (21, 0, D:4) a scroll of teleportation (22, -5, D:4) a +0 mace (22, -4, D:4) a +0 dagger an orc corpse (skeletalised by now) (23, -4, D:4) a +0 club a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (27, 1, D:4) a +0 spear (29, 30, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 18, D:4) a ball python corpse (skeletalised by now) (42, 27, D:4) a potion of mutation (43, 20, D:4) a +2 dagger of speed a +0 sling (43, 22, D:4) a +0 leather armour the Necropolis (1, -26, Necropolis) a +0 club (1, -25, Necropolis) the +9 sling of the Growing Gods {chaos, rC- MP+10 Int+3 Dex+2} rC-: It makes you vulnerable to cold. MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (2, -31, Necropolis) 20 gold pieces (2, -26, Necropolis) the +4 whip "Wopsume" {chaos, rN++ Str-5} rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). (unseen) (2, -25, Necropolis) 7 gold pieces (5, 0, Necropolis) 2 datura-tipped darts (7, -26, Necropolis) 10 gold pieces (8, -37, Necropolis) 7 gold pieces (10, -8, Necropolis) a +0 ring mail (10, -3, Necropolis) a +0 quarterstaff (13, -38, Necropolis) 6 gold pieces (13, -37, Necropolis) a +3 demon blade of chaos (unseen) (13, -32, Necropolis) 17 gold pieces (14, -38, Necropolis) a potion of berserk rage (14, -37, Necropolis) a +0 robe (43, -15, Necropolis) a potion of berserk rage (46, -16, Necropolis) 4 atropa-tipped darts (47, -17, Necropolis) the ring "Gaetinom" {rC+ Wiz Str+4 Slay+3} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (47, -16, Necropolis) a wand of roots (3) (48, -16, Necropolis) a beast talisman (51, -15, Necropolis) a potion of berserk rage