Eggjjim

Level 1 of the Dungeon
(0, 0, D:1)
  a ball python corpse (skeletalised by now)
(1, 2, D:1)
  4 stones
(6, -15, D:1)
  a +0 dagger
(6, 5, D:1)
  a +0 spear
(8, 3, D:1)
  a rat skeleton
(13, 7, D:1)
  a +0 dagger
(15, 0, D:1)
  a +0 robe
(18, -9, D:1)
  a +0 barding
(22, 35, D:1)
  a +0 ring mail
(32, 7, D:1)
  2 stones
(34, 2, D:1)
  a +0 leather armour
(35, 2, D:1)
  a +0 mace
(48, -16, D:1)
  a +0 pair of boots

Level 2 of the Dungeon
(0, 0, D:2)
  a hobgoblin corpse (skeletalised by now)
(11, 13, D:2)
  a hobgoblin corpse (skeletalised by now)
(13, 10, D:2)
  a +0 ring mail
(20, 5, D:2)
  a +0 spear
(28, -7, D:2)
  a +0 dagger
(29, -28, D:2)
  3 stones
(37, 2, D:2)
  a ball python corpse (skeletalised by now)
(51, 3, D:2)
  a +0 whip
(52, 6, D:2)
  a +0 short sword
(56, 10, D:2)
  a +0 dagger
(57, -16, D:2)
  a +0 ring mail
(57, 6, D:2)
  an adder corpse (skeletalised by now)
(58, -29, D:2)
  a +0 club
  a +0 dagger
  a goblin skeleton
(58, 5, D:2)
  a +0 club
  a goblin corpse (skeletalised by now)
(60, -21, D:2)
  a +1 mace of protection
  10 stones
  a kobold corpse (skeletalised by now)
(69, 21, D:2)
  a -3 hand axe

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 robe
(3, 3, D:3)
  6 stones
(5, -51, D:3)
  5 stones
(12, -42, D:3)
  a +2 antimagic dagger
  2 stones
(15, -25, D:3)
  a bat skeleton
(17, -11, D:3)
  a rat corpse (skeletalised by now)
(18, -55, D:3)
  a scorpion corpse
(24, -18, D:3)
  3 poisoned darts
(25, -19, D:3)
  a frilled lizard skeleton
(39, -26, D:3)
  the +2 helmet of Charity {Harm rPois rN+ Str-5}
    Harm:       It increases damage dealt and taken.
    rPois:      It protects you from poison.
    rN+:        It protects you from negative energy.
    Str-5:      It affects your strength (-5).