Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-218-g443864507a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16791684367653409393, deterministic pregen: 1 Command line: /usr/games/crawl-git-443864507a -name Eggjjim -rc /dgldir/rcfiles/crawl-git/Eggjjim.rc -macro /dgldir/rcfiles/crawl-git/Eggjjim.macro -morgue /dgldir/morgue/Eggjjim/ -webtiles-socket /crawl-master/webserver/sockets/Eggjjim:2024-10-05.13:32:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 24 stack frames. /usr/games/crawl-git-443864507a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x583e2663909e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-443864507a(_Z13do_crash_dumpv+0x43a) [0x583e266471ea]: do_crash_dump() /usr/games/crawl-git-443864507a(_Z20crash_signal_handleri+0x1fa) [0x583e2663957a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x717e8edb5320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x717e8edab692]: /usr/games/crawl-git-443864507a(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x583e268452f5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-443864507a(_Z10puton_ringR8item_defbbb+0x1ab1) [0x583e268545b1]: puton_ring(item_def&, bool, bool, bool) /usr/games/crawl-git-443864507a(_Z13describe_itemR8item_defSt8functionIFvRNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEEEb+0x32f) [0x583e2668b23f]: describe_item(item_def&, std::function, std::allocator >&)>, bool) /usr/games/crawl-git-443864507a(_ZN7InvMenu13examine_indexEi+0x107) [0x583e26842497]: InvMenu::examine_index(int) /usr/games/crawl-git-443864507a(_ZN4Menu15process_commandE12command_type+0x6e8) [0x583e2698a228]: Menu::process_command(command_type) /usr/games/crawl-git-443864507a(+0x7e296b) [0x583e2697e96b]: /usr/games/crawl-git-443864507a(_ZN2ui6Widget8on_eventERKNS_5EventE+0x74) [0x583e26ce3404]: ui::Widget::on_event(ui::Event const&) /usr/games/crawl-git-443864507a(_ZN2ui6UIRoot13deliver_eventERNS_5EventE+0x20a) [0x583e26ce719a]: ui::UIRoot::deliver_event(ui::Event&) /usr/games/crawl-git-443864507a(_ZN2ui6UIRoot8on_eventER8wm_event+0x77) [0x583e26ce74c7]: ui::UIRoot::on_event(wm_event&) /usr/games/crawl-git-443864507a(_ZN2ui11pump_eventsEi+0xa5) [0x583e26cec695]: ui::pump_events(int) /usr/games/crawl-git-443864507a(_ZN4Menu7do_menuEv+0x43a) [0x583e2698353a]: Menu::do_menu() /usr/games/crawl-git-443864507a(_ZN4Menu4showEb+0xa8) [0x583e2698aab8]: Menu::show(bool) /usr/games/crawl-git-443864507a(_Z17display_inventoryv+0xa6) [0x583e26842ff6]: display_inventory() /usr/games/crawl-git-443864507a(+0xc0c70a) [0x583e26da870a]: /usr/games/crawl-git-443864507a(+0xc0d215) [0x583e26da9215]: /usr/games/crawl-git-443864507a(main+0x1f7) [0x583e26572227]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x717e8ed9a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x717e8ed9a28b]: /usr/games/crawl-git-443864507a(_start+0x25) [0x583e26572c45]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000717e8ee807a7 in __GI___wait4 (pid=526446, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000717e8ee807a7 in __GI___wait4 (pid=526446, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000583e2663974c in call_gdb (file=0x717e8ef744e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 274083\000\000\000\000\000\000" #2 0x0000583e26647208 in do_crash_dump () at dbg-asrt.cc:692 t = 1728137995 dir = "/dgldir/morgue/Eggjjim/" name = "/dgldir/morgue/Eggjjim/crash-Eggjjim-20241005-141955.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x717e8ef744e0 <_IO_2_1_stderr_> #3 0x0000583e2663957a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000717e8edab692 in isspace (c=-1004) at ./ctype/ctype.c:34 No locals. #6 0x0000583e268452f5 in prompt_invent_item (prompt=prompt@entry=0x583e26e483e0 "You're wearing all the rings you can. Remove which one?", mtype=mtype@entry=menu_type::invlist, type_expect=type_expect@entry=-13, oper=oper@entry=OPER_REMOVE, flags=..., flags@entry=..., other_valid_char=other_valid_char@entry=0 '\000', view_all_prompt=0x0, type_out=0x0) at invent.cc:1998 do_warning = false allow_list_known = false must_exist = true auto_list = true allow_easy_quit = true keyin = ret = current_type_expected = -13 need_redraw = false need_prompt = true need_getch = true #7 0x0000583e268545b1 in _swap_rings (to_puton=...) at item-use.cc:2723 last_inscribed = cursed = melded = available = all_same = first_ring = inscribed = ring_types = std::vector of length 2, capacity 2 = {EQ_FIRST_JEWELLERY, EQ_RIGHT_RING} num_rings = unwanted = -1 ring_types = num_rings = unwanted = last_inscribed = cursed = inscribed = melded = available = all_same = first_ring = eq = __for_range = __for_begin = __for_end = ring = #8 _puton_ring (noask=, check_for_inscriptions=, prompt_slot=, item=...) at item-use.cc:2981 current_jewellery = std::vector of length 2, capacity 2 = {EQ_FIRST_JEWELLERY, EQ_RIGHT_RING} ring_types = std::vector of length 2, capacity 2 = {EQ_FIRST_JEWELLERY, EQ_RIGHT_RING} hand_used = old_talents = need_swap = item_slot = current_jewellery = ring_types = need_swap = hand_used = old_talents = item_slot = eq = __for_range = __for_begin = __for_end = eq = __for_range = __for_begin = __for_end = eq = __for_range = __for_begin = __for_end = #9 puton_ring (to_puton=..., allow_prompt=, check_for_inscriptions=, noask=) at item-use.cc:3077 prompt = #10 0x0000583e2668b23f in _do_action (action=CMD_WEAR_JEWELLERY, item=...) at describe.cc:3985 no_more = slot = 7 no_more = slot = loc = target = #11 describe_item(item_def&, std::function, std::allocator >&)>, bool) (item=..., fixup_desc=..., do_actions=do_actions@entry=true) at describe.cc:4211 action = CMD_WEAR_JEWELLERY #12 0x0000583e26842497 in InvMenu::examine_index (this=, i=) at invent.cc:450 select = invidx = do_actions = true ie = #13 0x0000583e2698a228 in Menu::process_command (this=0x7ffd77f2a360, cmd=CMD_MENU_EXAMINE) at menu.cc:1866 ret = true old_vis_first = 16 multicol = old_hover = 20 #14 0x0000583e2697e96b in operator() (ev=..., __closure=) at menu.cc:1555 key = done = this = done = this = key = #15 operator() (event=..., __closure=0x7ffd77f29f80) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/ui.h:439 cb = {__this = 0x7ffd77f2a360, __done = @0x7ffd77f2a24f} cb = #16 std::__invoke_impl >(Menu::do_menu()::&&)::&, const ui::Event&> (__f=...) at /usr/include/c++/13/bits/invoke.h:61 No locals. #17 std::__invoke_r >(Menu::do_menu()::&&)::&, const ui::Event&> (__fn=...) at /usr/include/c++/13/bits/invoke.h:138 No locals. #18 std::_Function_handler >(Menu::do_menu()::&&):: >::_M_invoke(const std::_Any_data &, const ui::Event &) (__functor=..., __args#0=...) at /usr/include/c++/13/bits/std_function.h:290 No locals. #19 0x0000583e26ce3404 in std::function::operator()(ui::Event const&) const (__args#0=..., this=0x7ffd77f29f80) at /usr/include/c++/13/bits/std_function.h:591 No locals. #20 ui::Slot::emit(ui::Widget*, ui::Event const&) (args#0=..., target=, this=0x583e272a4120 ) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/ui.h:255 func = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7ffd77f2a360, _M_const_object = 0x7ffd77f2a360, _M_function_pointer = 0x7ffd77f2a360, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7ffd77f2a360, this adjustment 140726615843407}, _M_pod_data = "`\243\362w\375\177\000\000O\242\362w\375\177\000"}, _M_manager = 0x583e2697d110 >(Menu::do_menu()::&&):: >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x583e2697e850 >(Menu::do_menu()::&&):: >::_M_invoke(const std::_Any_data &, const ui::Event &)>} it = {first = 0x583e29d14480, second = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7ffd77f2a360, _M_const_object = 0x7ffd77f2a360, _M_function_pointer = 0x7ffd77f2a360, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7ffd77f2a360, this adjustment 140726615843407}, _M_pod_data = "`\243\362w\375\177\000\000O\242\362w\375\177\000"}, _M_manager = 0x583e2697d110 >(Menu::do_menu()::&&):: >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x583e2697e850 >(Menu::do_menu()::&&):: >::_M_invoke(const std::_Any_data &, const ui::Event &)>}} i = i = it = func = #21 ui::Widget::on_event (this=, event=...) at ui.cc:232 No locals. #22 0x0000583e26ce719a in ui::UIRoot::deliver_event (this=0x583e272a4260 , event=...) at ui.cc:2956 w = 0x583e29d14480 top = key = 13 #23 0x0000583e26ce74c7 in ui::UIRoot::on_event (this=this@entry=0x583e272a4260 , event=...) at ui.cc:2857 key_event = { = {m_type = ui::Event::KeyDown, m_target = std::shared_ptr (use count 3, weak count 1) = {get() = 0x583e29cde920}}, m_key = 13} #24 0x0000583e26cec695 in ui::pump_events (wait_event_timeout=wait_event_timeout@entry=2147483647) at ui.cc:3311 ev = {type = 2 '\002', active = {type = 0 '\000', gain = 0 '\000', state = 0 '\000'}, key = {type = 0 '\000', state = 0 '\000', keysym = {scancode = 0 '\000', sym = 13, key_mod = 0 '\000', unicode = 0}}, mouse_event = {type = 0 '\000', event = wm_mouse_event::PRESS, button = wm_mouse_event::NONE, held = 0, mod = 0 '\000', px = 0, py = 0}, resize = {type = 0 '\000', w = 0, h = 0}, expose = {type = 0 '\000'}, quit = {type = 0 '\000'}, custom = {type = 0 '\000', code = 0, data1 = 0x0, data2 = 0x0}} macro_key = k = #25 0x0000583e2698353a in Menu::do_menu (this=this@entry=0x7ffd77f2a360) at menu.cc:1580 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-443864507a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-443864507a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-443864507a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 2 Level id: Depths:2 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 23 Level vaults: nicolae_herringbone layout_basic index_enter_ziggurat_g dungeon_decor cheibrodos_ashenzari_chains abyss_entry_flame_altar hell_entry grunt_pan_entry_zigzag uniq_enchantress Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the black mamba! Vehumet accepts your kill. The skyshark is heavily wounded. The fire crab is lightly wounded. The eight-headed hydra is almost dead. The hellephant is moderately wounded. Ka-crash! You hear a screech! You hear an angry hiss. You hear a trumpeting! x3 You hear a screech! You hear an angry hiss. x2; You hear a howl! You hear an angry hiss. A caustic shrike comes into view. A black mamba comes into view. A caustic shrike comes into view. A basilisk comes into view. A caustic shrike comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the caustic shrike!! The caustic shrike is moderately wounded. The bolt of lightning hits the skyshark!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. The bolt of lightning hits the dire elephant!!!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you but does no damage. The bolt of lightning hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the caustic shrike!!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the fire crab!!!! You kill the fire crab! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the dire elephant!!!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the eight-headed hydra!!!! You kill the eight-headed hydra! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the caustic shrike!!!! The caustic shrike is almost dead. The caustic shrike screeches! The bolt of lightning hits the caustic shrike!! The caustic shrike is lightly wounded. The bolt of lightning hits the black mamba!!!! You kill the black mamba! Vehumet accepts your kill. The bolt of lightning hits the basilisk!!! You kill the basilisk! Vehumet accepts your kill. The bolt of lightning hits the hellephant!!! The hellephant is heavily wounded. You hear an angry hiss. You hear a roar! You hear a screech! You hear a trumpeting! You hear a roar! A caustic shrike comes into view. A fire crab comes into view. You feel your strength returning. Training target 24.0 for Throwing reached! Your Throwing skill increases to level 24! Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you. You resist. The caustic shrike screeches! You hear a screech! x2; You hear a roar! You hear a screech! x3; You hear a trumpeting! You hear an angry hiss. x2 You hear an angry growl. You hear an angry hiss. You hear a trumpeting! You hear a howl! You hear an angry growl. You hear a bellow! You hear a loud, deep croak! A caustic shrike comes into view. A black mamba comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the caustic shrike!!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the caustic shrike!!!!! You kill the caustic shrike! Vehumet accepts your kill. The bolt of lightning hits you. You resist. The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. The bolt of lightning hits the black mamba!!!! You kill the black mamba! Vehumet accepts your kill. You hear a trumpeting! x2; You hear an angry hiss. You hear a trumpeting! You hear a screech! You hear a trumpeting! You hear an angry hiss. You hear a trumpeting! You hear an angry growl. You hear a loud, deep croak! A four-headed hydra comes into view. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. A caustic shrike comes into view. x2; A hellephant comes into view. You feel your strength returning. You feel your dexterity returning. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!! The hellephant is severely wounded. The bolt of lightning hits the fire crab!!!!! You kill the fire crab! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. The bolt of lightning hits the caustic shrike!!! The caustic shrike is severely wounded. The bolt of lightning hits the hellephant!!! The hellephant is moderately wounded. The bolt of lightning hits the four-headed hydra! The four-headed hydra is moderately wounded. The bolt of lightning hits the caustic shrike!!! The caustic shrike is heavily wounded. You hear a roar! You hear a trumpeting! x2; You hear a bellow! You hear an angry hiss. A caustic shrike comes into view. x2 The hellephant blinks! A caustic shrike comes into view. The caustic shrike moves out of view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. The bolt of lightning hits the four-headed hydra!!!!! You kill the four-headed hydra! Vehumet accepts your kill. The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!!! The hellephant is almost dead. The bolt of lightning hits the caustic shrike!!! The caustic shrike is moderately wounded. The caustic shrike screeches! You hear a screech! You hear a trumpeting! x2 You hear a bellow! You hear a bleat! You hear a trumpeting! You hear an angry hiss. x2; You hear a bellow! x2; You hear a trumpeting! You hear an angry hiss. A hellephant comes into view. x2; A caustic shrike comes into view. You feel your dexterity returning. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!!! The hellephant is almost dead. The hellephant trumpets! The bolt of lightning hits the caustic shrike!!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!!! The hellephant is almost dead. The hellephant trumpets! The bolt of lightning hits the caustic shrike!!! The caustic shrike is moderately wounded. The caustic shrike screeches! The bolt of lightning hits the hellephant!!! You kill the hellephant! Vehumet accepts your kill. The bolt of lightning hits the torpor snail!!!! You kill the torpor snail! Vehumet accepts your kill. You feel yourself speed up. You hear a trumpeting! You hear a roar! You hear an angry hiss. x2 You hear a loud, deep croak! x2; You hear an angry growl. You hear a trumpeting! You hear an angry hiss. x2; You hear a croak. A skyshark comes into view. The hellephant blinks! x2 An elephant comes into view. A water moccasin comes into view. You hear an angry hiss. You hear a trumpeting! You feel your strength returning. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the caustic shrike!!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. The bolt of lightning hits the hellephant!!!!! You kill the hellephant! Vehumet accepts your kill. You feel your power returning. You hear a screech! You hear a howl! You hear an angry hiss. x2 You hear a trumpeting! You hear a screech! x2; You hear a howl! You hear a screech! You hear a trumpeting! You hear a bellow! You hear an angry hiss. You hear a croak. You hear an angry hiss. A hellephant comes into view. The hellephant blinks! A komodo dragon comes into view. A skyshark comes into view. A caustic shrike comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you. You resist. You hear an angry hiss. You hear a roar! You hear a trumpeting! You hear a roar! x2; You hear a trumpeting! You hear an angry hiss. x2 You hear a trumpeting! You hear a bellow! You hear an angry hiss. You hear a bellow! You hear an angry hiss. You hear a trumpeting! You hear an angry hiss. You hear a loud, deep croak! You hear an angry growl. You hear a trumpeting! A black mamba comes into view. A water moccasin comes into view. A komodo dragon comes into view. A skyshark comes into view. You feel your strength returning. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the skyshark!!! The skyshark is almost dead. The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. The bolt of lightning hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. The bolt of lightning hits the elephant!!!! You kill the elephant! Vehumet accepts your kill. The bolt of lightning hits the komodo dragon!!!! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!!! The hellephant is heavily wounded. The bolt of lightning hits the black mamba!!!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the water moccasin!! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the skyshark!!! The skyshark is almost dead. The bolt of lightning hits the water moccasin!!!! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the komodo dragon!!!! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. You hear a croak. You hear an angry hiss. A komodo dragon comes into view. The hellephant blinks! A hellephant comes into view. A caustic shrike comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you. The bolt of lightning hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. You hear an angry hiss. You hear a howl! You hear a trumpeting! You hear a roar! You hear a bellow! You hear an angry hiss. You hear a roar! You hear a screech! You hear a bleat! You hear a bellow! You hear a shout! You hear a bellow! You hear an angry hiss. You hear a croak. You hear an angry hiss. A water moccasin comes into view. A wolf comes into view. A lindwurm comes into view. A komodo dragon comes into view. A spriggan druid comes into view. It is wielding a +2 spectral quarterstaff. Your Armour skill increases to level 15! Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the caustic shrike!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the water moccasin!!!!! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!! The hellephant is moderately wounded. The bolt of lightning hits the komodo dragon!!!! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the spriggan druid!!!! With its final breath, the spriggan druid offers up its power to the beasts of the wild! The lindwurm seems to grow more fierce. You kill the spriggan druid! Vehumet accepts your kill. The bolt of lightning hits the lindwurm!!!! You kill the lindwurm! Vehumet accepts your kill. The bolt of lightning hits the komodo dragon!!!! You kill the komodo dragon! Vehumet accepts your kill. The bolt of lightning hits the wolf!!! You kill the wolf! Vehumet accepts your kill. You hear an angry hiss. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!! The hellephant is heavily wounded. You hear a trumpeting! x2; You hear an angry hiss. A komodo dragon comes into view. A hellephant comes into view. x2 A dire elephant comes into view. A dire elephant, a six-headed hydra, a hellephant and a cane toad come into view. The dire elephant trumpets! The cane toad croaks. You hear a trumpeting! You hear an angry hiss. A black mamba comes into view. A blink frog comes into view. The hellephant blinks! A hellephant comes into view. A skyshark comes into view. A hellephant comes into view. A lindwurm comes into view. The hellephant breathes flames at you. The blast of flame hits you! You resist. The hellephant blinks! A skyshark comes into view. The black mamba moves out of view. A dire elephant comes into view. You see here a black mamba corpse. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. The bolt of lightning hits you! You resist. The bolt of lightning hits the dire elephant!!!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!!!! The hellephant is almost dead. The bolt of lightning hits the cane toad!!!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!! The hellephant is heavily wounded. The bolt of lightning hits the dire elephant!!! The dire elephant is heavily wounded. The bolt of lightning hits the hellephant!!!! The hellephant is heavily wounded. The bolt of lightning hits the komodo dragon!! The komodo dragon is almost dead. The bolt of lightning hits the six-headed hydra!!! The six-headed hydra is severely wounded. The bolt of lightning hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!!! The hellephant is severely wounded. The bolt of lightning hits the lindwurm!!! You kill the lindwurm! Vehumet accepts your kill. The bolt of lightning hits the skyshark!!! The skyshark is heavily wounded. The bolt of lightning hits the hellephant!!! The hellephant is heavily wounded. The hellephant trumpets! The bolt of lightning hits the blink frog!!!! You kill the blink frog! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the dire elephant!!! The dire elephant is severely wounded. You hear a roar! You hear a trumpeting! You hear an angry hiss. The hellephant breathes flames at you. The blast of flame hits you. You resist. A yak comes into view. A dream sheep comes into view. A polar bear comes into view. The dire elephant moves out of view. The black mamba hisses angrily. Your Fighting skill increases to level 25! A hellephant comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you but does no damage. The dream sheep bleats! You hear a screech! You hear an angry hiss. A caustic shrike comes into view. A wyvern comes into view. An eight-headed hydra comes into view. The hellephant blinks! x2 An elephant comes into view. You hear an angry hiss. x3 A dire elephant comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the dire elephant!!!! You kill the dire elephant! Vehumet accepts your kill. The bolt of lightning hits the six-headed hydra!!!! You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!! The hellephant is almost dead. The bolt of lightning hits the komodo dragon!!!!! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!! The hellephant is severely wounded. The bolt of lightning hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the caustic shrike!!!! The caustic shrike is almost dead. The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. The bolt of lightning hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the hellephant!!! The hellephant is heavily wounded. The bolt of lightning hits the eight-headed hydra!!! The eight-headed hydra is severely wounded. The eight-headed hydra roars! The bolt of lightning hits the dire elephant!!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the wyvern!! The wyvern is almost dead. The bolt of lightning hits the elephant!!!! You kill the elephant! Vehumet accepts your kill. The bolt of lightning hits the dire elephant!!!! The dire elephant is severely wounded. The bolt of lightning hits the dream sheep!!! You kill the dream sheep! Vehumet accepts your kill. The bolt of lightning hits the polar bear!!! You kill the polar bear! Vehumet accepts your kill. You hear an angry hiss. You hear a roar! You hear a bellow! You hear an angry hiss. x2 A blink frog comes into view. A spriggan druid comes into view. It is wielding a +0 quarterstaff. A basilisk comes into view. The hellephant blinks! x2 Training target 26.0 for Spellcasting reached! Your Spellcasting skill increases to level 26! Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you. You resist. The basilisk hisses angrily. You hear a trumpeting! You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a bellow! x2 You hear an angry growl. You hear a trumpeting! You hear an angry hiss. x2 You hear a croak. A lindwurm comes into view. A komodo dragon comes into view. A catoblepas comes into view. x2 The hellephant blinks! Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the caustic shrike!!!!! You kill the caustic shrike! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. The bolt of lightning hits the wyvern!!!! You kill the wyvern! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the eight-headed hydra!!!!! You kill the eight-headed hydra! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the spriggan druid!!!! With its final breath, the spriggan druid offers up its power to the beasts of the wild! You kill the spriggan druid! Vehumet accepts your kill. The bolt of lightning hits the yak!!! You kill the yak! Vehumet accepts your kill. The bolt of lightning hits the basilisk!!! You kill the basilisk! Vehumet accepts your kill. The bolt of lightning hits the dire elephant!!! You kill the dire elephant! Vehumet accepts your kill. The bolt of lightning hits the hellephant!!! The hellephant is severely wounded. The bolt of lightning hits the komodo dragon!!! You kill the komodo dragon! Vehumet accepts your kill. The bolt of lightning hits the catoblepas!!! The catoblepas is heavily wounded. The catoblepas bellows! The bolt of lightning hits the catoblepas!!! The catoblepas is almost dead. The bolt of lightning hits the lindwurm!!!! You kill the lindwurm! Vehumet accepts your kill. The bolt of lightning hits the hellephant!!!! You kill the hellephant! Vehumet accepts your kill. The bolt of lightning hits the blink frog!!!! You kill the blink frog! Vehumet accepts your kill. You hear a bellow! A water moccasin comes into view. A rime drake comes into view. An elephant comes into view. The hellephant blinks! A hellephant comes into view. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you but does no damage. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the rime drake!!!! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. You hear a roar! You hear a bellow! You hear an angry hiss. You hear a croak. A komodo dragon comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the catoblepas!!!! You kill the catoblepas! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the komodo dragon!!! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. You hear a loud, deep croak! A five-headed hydra comes into view. A water moccasin comes into view. A dire elephant comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the elephant! Vehumet accepts your kill. You feel your power returning. The hellephant is heavily wounded. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. The five-headed hydra is severely wounded. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. The dire elephant is almost dead. You hear a bellow! You hear an angry hiss. x2; You hear a bellow! You hear an angry growl. You hear an angry hiss. You hear an angry growl. You hear a bellow! A black mamba comes into view. The dire elephant is engulfed in calcifying dust. The dire elephant is moving more slowly. A skyshark comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the hellephant! Vehumet accepts your kill. You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. The black mamba is severely wounded. The skyshark is lightly wounded. Ka-crash! You hear a loud, deep croak! You hear an angry hiss. A wyvern comes into view. A cane toad comes into view. A hellephant comes into view. A catoblepas comes into view. x2 The wyvern is engulfed in calcifying dust. The wyvern is moving more slowly. A skyshark comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The skyshark is lightly wounded. You kill the black mamba! Vehumet accepts your kill. You feel your power returning. You kill the wyvern! Vehumet accepts your kill. You feel your power returning. The hellephant is severely wounded. The catoblepas is almost dead. The skyshark is heavily wounded. The catoblepas is almost dead. You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The catoblepas is severely wounded. You kill the cane toad! Vehumet accepts your kill. You feel your power returning. You hear a bellow! You hear a trumpeting! You hear an angry growl. You hear a loud, deep croak! You hear an angry hiss. You hear a bellow! A blink frog comes into view. A spriggan druid comes into view. It is wielding a +3 spectral quarterstaff. A yak comes into view. x2 The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you. A rime drake comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The skyshark is moderately wounded. You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The skyshark is severely wounded. You kill the catoblepas! Vehumet accepts your kill. You feel your power returning. You kill the catoblepas! Vehumet accepts your kill. You feel your power returning. With its final breath, the spriggan druid offers up its power to the beasts of the wild! The rime drake seems to grow more fierce. You kill the spriggan druid! Vehumet accepts your kill. The rime drake is almost dead. You kill the yak! Vehumet accepts your kill. You feel your power returning. You kill the yak! Vehumet accepts your kill. x2 You feel a bit more experienced. You kill the blink frog! Vehumet accepts your kill. Ka-crash! You are engulfed in calcifying dust. You hear a trumpeting! A water moccasin comes into view. A skyshark comes into view. x2 A yak comes into view. A hellephant comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The skyshark is severely wounded. The skyshark is almost dead. The skyshark is heavily wounded. You kill the rime drake! Vehumet accepts your kill. You feel your power returning. The skyshark is lightly wounded. The hellephant is heavily wounded. Ka-crash! You hear an angry hiss. x2; You hear a howl! The skyshark is engulfed in calcifying dust. The skyshark is moving more slowly. You block the skyshark's attack. The skyshark tail-slaps you but does no damage. You block the skyshark's attack. A wolf comes into view. A skyshark comes into view. The hellephant blinks! A polar bear comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The skyshark is severely wounded. The skyshark is moderately wounded. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. You kill the wolf! Vehumet accepts your kill. You feel your power returning. You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The skyshark is lightly wounded. The hellephant is severely wounded. Ka-crash! You hear a bellow! You hear an angry growl. You hear an angry hiss. A rime drake comes into view. A skyshark comes into view. A water moccasin comes into view. The hellephant blinks! Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The skyshark is almost dead. x2 The skyshark is lightly wounded. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. You kill the rime drake! Vehumet accepts your kill. You feel your power returning. You kill the yak! Vehumet accepts your kill. You feel your power returning. The skyshark is lightly wounded. Ka-crash! You hear a bellow! A skyshark comes into view. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. A yak comes into view. A polar bear comes into view. You hear an angry hiss. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The skyshark is severely wounded. The skyshark is lightly wounded. The skyshark is heavily wounded. You kill the polar bear! Vehumet accepts your kill. You feel your power returning. You kill the yak! Vehumet accepts your kill. You feel your power returning. You kill the torpor snail! Vehumet accepts your kill. You feel your power returning. Ka-crash! You feel yourself speed up. You hear a croak. A water moccasin comes into view. A komodo dragon comes into view. The skyshark barely misses you. The skyshark tail-slaps you but does no damage. x2 An elephant comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The skyshark is lightly wounded. The skyshark is almost dead. You kill the water moccasin! Vehumet accepts your kill. You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. The elephant is almost dead. You kill the hellephant! Vehumet accepts your kill. Ka-crash! A cane toad comes into view. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. An elephant comes into view. A polar bear comes into view. A torpor snail comes into view. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the skyshark!!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. The bolt of lightning hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the elephant!!!! You kill the elephant! Vehumet accepts your kill. The bolt of lightning hits the cane toad!! The cane toad is severely wounded. The bolt of lightning hits the torpor snail!! The torpor snail is heavily wounded. The bolt of lightning hits the elephant!! The elephant is moderately wounded. A torpor snail comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the cane toad!!!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the torpor snail!!!! You kill the torpor snail! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the elephant!!!! You kill the elephant! Vehumet accepts your kill. The bolt of lightning hits the torpor snail!! The torpor snail is moderately wounded. The bolt of lightning hits the torpor snail!!! The torpor snail is almost dead. The bolt of lightning hits the polar bear!!!! You kill the polar bear! Vehumet accepts your kill. A torpor snail comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the torpor snail!!!! You kill the torpor snail! Vehumet accepts your kill. The bolt of lightning hits the torpor snail!!!! You kill the torpor snail! Vehumet accepts your kill. The bolt of lightning hits the torpor snail!!! You kill the torpor snail! Vehumet accepts your kill. You feel your power returning. You feel yourself speed up. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the torpor snail!!!! You kill the torpor snail! Vehumet accepts your kill. You feel yourself speed up. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. A yak comes into view. A torpor snail comes into view. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the torpor snail!!! You kill the torpor snail! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the torpor snail!!! The torpor snail is severely wounded. The bolt of lightning hits the yak!!! You kill the yak! Vehumet accepts your kill. You feel your power returning. You see here a skyshark corpse. Things that are here: a skyshark corpse; a skyshark corpse; a black mamba corpse Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Lightning arcs from your hands! The bolt of lightning hits the torpor snail!!!!! You kill the torpor snail! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you. You resist. You feel yourself speed up. Magic restored. You see here a skyshark corpse. Things that are here: a +1 spectral quarterstaff; a +0 robe Things that are here: a +3 spectral quarterstaff; a +0 robe; a spriggan corpse Things that are here: a yak corpse; a dire elephant corpse; a lindwurm corpse You see here a basilisk corpse. Things that are here: a komodo dragon corpse; a water moccasin corpse Items here: ) [ ††. Found a ring of protection from cold and a wand of polymorph (5). Found a ring of positive energy and a scroll of identify. Found a scroll of enchant weapon. Found the Meditations on the Lethal Sixfirhy and 2 scrolls of enchant weapon. Found five items. Found two gates leading back out of this place. You see here a +1 falchion of pain. D - a wand of paralysis (194) (gained 8 charges) You see here a staff of fire. You see here a staff of alchemy. You see here the crystal ball of Wucad Mu {*channel}. Your pack is full. You see here an amulet of magic regeneration. Your pack is full. You see here an amulet of magic regeneration. Autopickup disabled for amulets of magic regeneration. d - a wand of warping (201) (gained 5 charges) You see here the crystal ball of Wucad Mu {*channel}. t - 45 scrolls of teleportation (gained 1) You see here a +4 arbalest of freezing. You see here a +3 falchion of electrocution. There is a gate leading back out of this place here. You see here the +1 helmet "Huog" {rC+ Will+}. e - 2 +1 figurines of a ziggurat (gained 1) You see here a scroll of enchant weapon. You see here the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}. You see here a staff of conjuration. Your pack is full. You see here a potion of experience. Your pack is full. You see here a potion of experience. Okay, then. Q - 44 potions of mutation (gained 1) B - a wand of quicksilver (74) (gained 5 charges) X - a wand of digging (45) (gained 5 charges) X - a wand of digging (49) (gained 4 charges) You see here a +1 short sword of speed. j - 13 potions of brilliance (gained 1) d - a wand of warping (204) (gained 3 charges) t - 47 scrolls of teleportation (gained 2) You see here a +1 leather armour of cold resistance. You see here a staff of conjuration. You see here a staff of cold. D - a wand of paralysis (200) (gained 6 charges) d - a wand of warping (209) (gained 5 charges) You see here a staff of air. You see here a +2 scimitar of holy wrath. F - 27 scrolls of fog (gained 2) You see here a staff of conjuration. Your pack is full. You see here a potion of experience. Your pack is full. You see here a potion of experience. Okay, then. You begin untransforming. You continue untransforming. x3 You feel yourself come back to life. A flood of memories washes over you. Your Armour skill increases to level 16! You begin transforming. You continue transforming. x3 Your flesh twists and warps into a mockery of life! You see here the +1 glaive of Idaonn {flame, Will+ Int+5}. You see here a staff of conjuration. You see here a +1 long sword of electrocution. You see here a scroll of identify. You now have 15863 gold pieces (gained 55). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a hellephant skeleton. You see here a +2 scimitar of holy wrath. You see here a +1 long sword of electrocution. You see here the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}. You drop a staff of fire. You drop 30 potions of curing. v - 30 potions of curing You drop a staff of conjuration. c - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} You see here a staff of conjuration. You see here a +4 arbalest of freezing. You see here the crystal ball of Wucad Mu {*channel}. V - the crystal ball of Wucad Mu {*channel} You see here a +4 arbalest of freezing. You see here a +3 falchion of electrocution. There is a gate leading back out of this place here. You see here the +1 helmet "Huog" {rC+ Will+}. Welcome back to the Depths! There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Things that are here: a +1 kite shield of cold resistance; a ring of flight; the +9 staff of Olgreb {rPois∞} You drop the crystal ball of Wucad Mu {*channel}. There is an empty arch of ancient stone here. Things that are here: a +0 robe; a +0 whip; a naga skeleton That's the wrong kind of item! (Use * to select it.) You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-218-g443864507a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Eggjjim] Species: Naga Job: Alchemist HP: 292/292; mods: 0/0 MP: 65/65; mod: 0 Stats: 13 (13) 46 (46) 14 (14) Position: (65, 51), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 25 | 21717 | 1367/1925 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 24 | 22030 | 0/2170 Armour | X | 1 | 50 | 16 | 10720 | 114/1485 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 3 | 127 | 1/84 Shields | X | 0 | 0 | 15 | 7759 | 0/1160 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 26 | 26489 | 0/2438 Conjurations | X | 0 | 0 | 26 | 22275 | 0/2050 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 300 | 0/200 Fire Magic | X | 0 | 0 | 24 | 18525 | 0/1825 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 24 | 18526 | 1/1825 Earth Magic | X | 0 | 0 | 24 | 18525 | 0/1825 Alchemy | X | 0 | 0 | 15 | 4613 | 0/690 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 21 | 13763 | 113/1525 Shapeshifting | X | 0 | 0 | 23 | 19978 | 0/2052 Spell bugs: Durations: #33: 200 Attributes: #12: 19263 #13: 3400 #34: 1 #49: 15553 Mutations: see invisible: 1 (innate) clarity: 1 deformed body: 1 (innate) low MP: 1 poison resistance: 1 (innate) slowness: 2 (innate) spit poison: 1 (innate) naga tail: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #25: staff of Youthful Indiscretion {*Slow rElec rPois Conj Fire Air} eq slot #1, inv slot #38: scarf of repulsion eq slot #2, inv slot #5: +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} eq slot #3, inv slot #44: +1 pair of gloves of Tanep {MP+8 SInv} eq slot #4, inv slot #14: +4 barding eq slot #5, inv slot #48: +2 shield of Resistance {rF++ rC++ Will++} eq slot #6, inv slot #39: +5 faerie dragon scales {rC+++ Will- Regen+ rCorr Int+3} eq slot #7, inv slot #46: ring of Giwihis {rPois rF+ Int+7} eq slot #8, inv slot #20: ring of Baziry {rElec Wiz Int+3 Dex+3} eq slot #9, inv slot #0: amulet of Vitality {Regen++ RegenMP++} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..[).....########## (([/..............###### #.[.............#......## .[...............#.##...# ######..................# # #........#######...# # #........#≈≈≈≈≈#..## # #........#≈≈[≈≈#..# #......#..≈z∩[≈..## #.##.....#≈≈∩≈≈#..# ###ß.....#≈≈≈≈≈#.## #∩_..##.#######.## ##ß..#...........# ###..#.##.#..#.## ##.........### ########### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ziggurat: builder: rectangle monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 20 colour: magenta fix_slime_vaults: true ice_cave_hard: false tomb_guardian_sets: 1: 2 2: 1 3: 1 4: 1 5: 1 6: 1 slime_fixup_done: true soh_hangout: Geh >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>