EGENDOR Level 1 of the Dungeon (5, 4, D:1) a +0 mace (6, -5, D:1) a bat corpse (skeletalised by now) (13, 19, D:1) a hobgoblin corpse (skeletalised by now) (28, 4, D:1) a +0 chain mail (31, -2, D:1) 5 poisoned darts (31, 18, D:1) a +0 leather armour (35, 28, D:1) a quill talisman (36, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 10, D:1) a +0 sling (39, -3, D:1) a +0 rapier (42, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) an orb of mayhem (7, -9, D:2) an adder corpse (9, 2, D:2) an adder corpse (11, -4, D:2) a +0 club a goblin corpse (28, 14, D:2) a ball python corpse (skeletalised by now) (30, -11, D:2) 6 gold pieces (37, 16, D:2) the +2 short sword "Taruemol" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further.