Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 9620209133282008479 16 EGENDOR the Caller (level 2, 0/15 HPs) Began as a Tengu Summoner on Apr 14, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (395 turns). EGENDOR the Caller (Tengu Summoner) Turns: 395, Time: 00:00:46 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 5/6 EV: 26 Int: 15 God: Gold: 29 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 5.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 3% 2 Call Canine Familiar Summ 18% N/A 6% 3 Shock Conj/Air 4% 1d3 22% 1 Eringya's Surprising Cr Summ 18% N/A 22% 4 Tukima's Dance Hex 1% N/A 54% 3 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The frilled lizard closely misses you. A bat appears in a puff of smoke. The bat misses you. Your quokka closely misses the frilled lizard. The bat hits you. The frilled lizard barely misses you. Your quokka barely misses the frilled lizard. You completely miss the frilled lizard. Your kick misses the frilled lizard. Your peck misses the frilled lizard. Your bat closely misses the frilled lizard. The bat hits you. Your quokka bites the frilled lizard. The frilled lizard dies! The bat barely misses you. Your bat hits the bat. Things that are here: a hobgoblin corpse; a frilled lizard corpse You swap places with your quokka. The bat misses you. Your bat barely misses the bat. The bat hits your bat. Your bat barely misses the bat. The bat misses you. You see here a frilled lizard corpse. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. Your bat barely misses the bat. You encounter a quokka. You hit the bat but do no damage. The bat is moderately wounded. The bat closely misses you. Your bat closely misses the bat. You swap places with your quokka. The bat barely misses your bat. You see here a rat corpse. You swap places with your bat. Your bat barely misses the bat. The bat completely misses you. You hit the quokka. Your kick misses the quokka. Your peck misses the quokka. The quokka is moderately wounded. The bat barely misses you. Your bat misses the bat. The quokka bites you. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat attacks as it pursues you! The bat completely misses you. x2 Your bat closely misses the bat. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the bat. The quokka bites you. You die... #####.. .. ########.....# .## ............#######..# .####.......##.......### ....#.......##?......... .##..........#.......##.# .................r....... .....)..........@bb..# ###.#..........†.r...#. #..#......)#..†.g.....# #.#........##....?...## ....#########........# ...## ..........# ..# #.#.......... .###########..#........## ....................... You could see a quokka, a goblin, a bat (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins (D:1) 2 endoplasms (D:1) 4 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 13 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EGENDOR the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 38 | D:1 | Found Eluz's Book Boutique. 43 | D:1 | Reached skill level 5 in Summonings 180 | D:1 | Reached XP level 2. HP: 4/15 MP: 1/6 395 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_shops, nicolae_shop_swords_in_saltire, nicolae_shop_bimaterial_pillars Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.6 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Unarmed || 30 Kick || 7 Peck || 2 Cast: Summon Small Mamm || 18 Armour: Robe || 21 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 395 | 395 | 0 | 0 | 269 | 1 | 395.0 | Dungeon | 395 | 395 | 0 | 0 | 269 | 1 | 395.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 395 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+