EGENDOR Level 1 of the Dungeon (1, 4, D:1) a +0 short sword 5 stones (6, 6, D:1) a +0 dagger a stone (7, -12, D:1) a rat skeleton (15, 31, D:1) a bat corpse (skeletalised by now) (21, 4, D:1) a bat skeleton (24, 17, D:1) a +0 helmet of sniping (34, -12, D:1) a rat skeleton (39, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 10, D:1) a +0 ring mail (40, 26, D:1) 4 stones (41, -5, D:1) a frilled lizard corpse (skeletalised by now) (42, -3, D:1) a ball python corpse (skeletalised by now) (46, 44, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (47, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -18, D:2) a rat corpse (skeletalised by now) (2, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 22, D:2) a hobgoblin skeleton (14, 31, D:2) a +0 short sword the +0 leather armour "Tibe" {Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (15, 20, D:2) a +0 dagger (17, 14, D:2) a parchment of Apportation (24, 35, D:2) a bat skeleton (29, 32, D:2) a +0 ring mail (31, 31, D:2) a +0 dagger a goblin skeleton (34, 35, D:2) a +0 tower shield (35, 20, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (36, -3, D:2) a rat skeleton (42, -7, D:2) a bat skeleton (49, 29, D:2) a +0 robe (57, -4, D:2) a +0 dagger