Durumi Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 1, D:1) a +0 whip (6, -23, D:1) a +0 sling (15, -11, D:1) a ball python corpse (skeletalised by now) (16, 3, D:1) a +0 dagger a goblin skeleton (18, -11, D:1) a +0 robe (20, -14, D:1) a +0 robe (28, 0, D:1) a staff of fire (29, -12, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (34, -3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 trident (5, -31, D:2) a +0 robe (6, -20, D:2) a +0 robe (6, -13, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (10, -8, D:2) a +0 hand axe (10, -7, D:2) a +0 dagger a +0 sling (12, -21, D:2) a hobgoblin corpse (skeletalised by now) (14, -11, D:2) a +0 war axe (27, -31, D:2) the +8 dagger of Zin {elec, +Blink rN+ Str-5 Dex+3} +Blink: It lets you blink. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (33, -29, D:2) a staff of necromancy (33, -25, D:2) a rat skeleton (34, -25, D:2) a +0 club a goblin skeleton (38, -26, D:2) a +0 robe (40, -19, D:2) a +0 club (41, -26, D:2) a +0 robe Level 3 of the Dungeon [Shop] Xoomigg's Antique Weapon Boutique a +2 sling of draining (382 gold) a +0 club (13 gold) a +1 long sword of holy wrath (345 gold) a +0 sling (39 gold) the +4 orcbow of Fate {heavy, rElec Int+5} (1344 gold) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 dagger (52 gold) a +3 war axe of freezing (605 gold) a +1 hand axe of electrocution (377 gold) (0, 0, D:3) a +0 war axe (4, 5, D:3) a quokka skeleton an adder corpse (skeletalised by now) (4, 15, D:3) a +0 halberd (5, 12, D:3) a +0 antimagic short sword a kobold corpse (skeletalised by now) (11, -13, D:3) a +0 short sword 2 stones (13, -21, D:3) a +0 ring mail (16, -17, D:3) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 14, D:3) a +0 rapier (21, -13, D:3) a ball python corpse (skeletalised by now) (21, 13, D:3) a rimehorn talisman (25, 11, D:3) an adder corpse (skeletalised by now) (27, -20, D:3) a +0 flail a +0 whip (28, -18, D:3) a +0 flail a +0 flail (29, -18, D:3) a +0 whip (30, -13, D:3) an inkwell talisman (42, -10, D:3) a +0 hand axe (43, -6, D:3) a +0 dagger (49, -3, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (10, 6, D:4) a ball python corpse (skeletalised by now) (10, 20, D:4) an iguana corpse (skeletalised by now) (13, 22, D:4) a +0 dagger an orc skeleton (16, -7, D:4) the +5 woodcutter's axe It cannot be enchanted further. (unseen) (20, -11, D:4) a +0 antimagic hand axe (unseen) (21, -7, D:4) a +0 halberd (22, -5, D:4) a +0 hand axe (25, -8, D:4) a +0 hand axe (27, 20, D:4) an adder corpse (skeletalised by now) (30, 7, D:4) a +0 sling (30, 14, D:4) a +0 dagger a +0 robe (30, 15, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (31, 14, D:4) a +0 flail a +0 ring mail (32, -9, D:4) a +0 halberd a gnoll skeleton (32, -8, D:4) a +0 halberd (38, -1, D:4) a +0 club (42, -1, D:4) an adder skeleton (53, 3, D:4) a +0 spear a gnoll corpse (53, 10, D:4) a +0 giant spiked club