Durumi Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -9, D:1) a rat corpse (skeletalised by now) (18, 0, D:1) a bat corpse (skeletalised by now) (26, -26, D:1) a bat corpse (skeletalised by now) (31, -8, D:1) a hobgoblin corpse (skeletalised by now) (52, -39, D:1) a frilled lizard corpse (skeletalised by now) (57, -22, D:1) a frilled lizard corpse (skeletalised by now) (63, -51, D:1) a +0 dagger (63, -39, D:1) a ball python corpse (skeletalised by now) (63, -18, D:1) a +0 ring mail (67, -16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (15, 28, D:2) a +0 whip (23, 20, D:2) a +0 club a bat skeleton (28, 18, D:2) a hobgoblin corpse (skeletalised by now) (31, 32, D:2) the +0 leather armour of the Gate {Fly SInv} Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (34, -10, D:2) a +0 club (35, -13, D:2) a rat corpse (skeletalised by now) (38, -10, D:2) a +0 dagger (39, 23, D:2) a scarab talisman (40, 32, D:2) a +2 falchion of holy wrath (42, 32, D:2) a +1 sling of freezing (44, -14, D:2) a ball python corpse (skeletalised by now) (46, 21, D:2) a +0 club Level 3 of the Dungeon (3, -3, D:3) a +0 club a +0 sling (11, -6, D:3) 2 poisoned darts (17, -11, D:3) a +0 spear a gnoll corpse