Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 18130667564470840900 281 Durumi the Shooter (level 6, -2/44 HPs) Began as a Coglin Hunter on June 6, 2025. Slain by a sky beast (7 damage) ... on level 5 of the Dungeon. The game lasted 00:01:33 (1216 turns). Durumi the Shooter (Coglin Hunter) Turns: 1216, Time: 00:01:34 Health: -2/44 AC: 4 Str: 11 XL: 6 Next: 27% Magic: 6/6 EV: 11 Int: 8 God: Gold: 160 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Ishtar-belessa} rCold . . . d - +0 sling {Tiedemann} rNeg . . . b - +0 leather armour rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ishtar-belessa} d - a +0 sling (offhand) {Tiedemann} Armour b - a +0 leather armour (worn) l - a +0 helmet (worn) Scrolls c - a scroll of butterflies e - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} g - 3 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} Potions h - a potion of enlightenment {unknown} i - a potion of lignification {unknown} j - 2 potions of haste {unknown} m - 2 potions of curing {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting * Level 6.3 Ranged Weapons - Level 2.0 Dodging - Level 2.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Ru Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the sky beast. You shoot a sling bullet. The sling bullet hits the sky beast! The sky beast is severely wounded. The sky beast hits you. The confined air twists around weakly and strikes you! The sky beast hits you. The confined air twists around weakly and strikes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Ishtar-belessa} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a sky beast (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the sky beast. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is severely wounded. The sky beast misses you. Fire: a) +2 sling {Ishtar-belessa} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a sky beast (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the sky beast. You shoot a sling bullet. The sling bullet closely misses the sky beast. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The confined air twists around weakly and strikes you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Ishtar-belessa} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a sky beast (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the sky beast. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is almost dead. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The confined air twists around weakly and strikes you! You die... ############ #...<....... #.#######... #.# #.# #.# #####.# #.@...# #F##### #. #. #. ## You could see a sky beast. Vanquished Creatures A black bear (D:4) A phantom (D:4) A hound (D:4) Robin (D:4) 3 adders 3 dart slugs A ribbon worm (D:4) An orc (D:4) 7 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 3 jackals (D:4) A quokka (D:4) 2 ball pythons 3 bats A frilled lizard (D:1) 9 goblins 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Durumi the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Reached skill level 1 in Stealth 144 | D:1 | Found Souzim's Book Emporium. 198 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 331 | D:2 | Reached skill level 4 in Ranged Weapons 332 | D:2 | Found a sacrificial altar of Ru. 495 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 727 | D:3 | Found a broken altar of Ashenzari. 877 | D:4 | Reached XP level 4. HP: 33/33 MP: 4/4 914 | D:4 | Noticed a black bear 920 | D:4 | Killed a black bear 921 | D:4 | Reached skill level 5 in Ranged Weapons 921 | D:4 | Reached XP level 5. HP: 28/38 MP: 5/5 999 | D:4 | Noticed a phantom 1007 | D:4 | Killed a phantom 1008 | D:4 | Reached skill level 6 in Ranged Weapons 1008 | D:4 | Reached XP level 6. HP: 32/44 MP: 6/6 1083 | D:4 | Noticed Robin 1090 | D:4 | Killed Robin 1183 | D:5 | Entered Level 5 of the Dungeon 1216 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_loops_cross, serial_shops, shop, hellmonk_ecumenical_altar_heavens_door, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_1, aquarium_window_1, aquarium_window_fake, aquarium_view_2c, aquarium_balcony_double_1, serial_bayou_pond_e D:2: layout_rooms, basic_altar, kennysheep_nondescript, kennysheep_generic_room_9 D:3: layout_basic, gammafunk_temple_overflow_elements, mainiacjoe_overflow_cross_hatched, grunt_decor_resistance D:4: layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, uniq_robin D:5: layout_loops_ring, nicolae_hepliaklqana_hazy_memory Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.0 Dodging | 2 | 2.0 Ranged Weapons | 4 5 6 | 6.3 Fighting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 124 | 126 || 250 Armour: Leather armour | 8 | 27 || 35 Dodge: Dodged | 6 | 15 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1239 | 1200 | 39 | 0 | 961 | 5 | 247.8 | Dungeon | 1239 | 1200 | 39 | 0 | 961 | 5 | 247.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 350 daAuts D:2: 323 daAuts D:1: 319 daAuts D:3: 212 daAuts D:5: 34 daAuts