Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file.

Game seed: 2866918983329794382

18 Durumi the Conjurer (level 2, -3/15 HPs)
             Began as a Deep Elf Conjurer on June 3, 2025.
             Slain by a kobold
             ... wielding a +0 whip
              (5 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:00:35 (305 turns).

Durumi the Conjurer (Deep Elf Conjurer)              Turns: 305, Time: 00:00:36

Health: -3/15      AC:  2    Str:  4    XL:     2   Next: 51%
Magic:  4/8        EV: 11    Int: 22    God:    
Gold:   9          SH:  0    Dex: 13    Spells: 6/7 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.22/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 9 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 d - a scroll of teleportation {unknown}
 e - a scroll of identify {unknown}
Potions
 b - a potion of magic
 c - a potion of curing {unknown}


   Skills:
 + Level 2.7 Dodging
 + Level 2.8 Stealth
 + Level 3.3 Spellcasting
 * Level 4.7 Conjurations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           48%        2d6       2%          2
 Fulminant Prism          Conj/Alch      7%         3d7       41%         4
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5 (+2d2 41%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

You start resting.
HP restored.
You climb downwards. The endoplasm hits you.
The kobold hits you but does no damage. The endoplasm hits you.
The kobold hits you with a +0 whip.
There is a stone staircase leading up, spattered with blood here.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a kobold, wielding a +0 whip (100% to hit)
The magic dart hits the kobold but does no damage.
The endoplasm hits you. The kobold closely misses you.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a kobold, wielding a +0 whip (100% to hit)
The magic dart hits the kobold.
The kobold is heavily wounded.
The kobold hits you with a +0 whip.
The endoplasm freezes you.
You are frozen.
* * * LOW HITPOINT WARNING * * *
Found a yellow potion.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)
The magic dart hits the endoplasm.
The endoplasm is almost dead.
The endoplasm hits you.
* * * LOW HITPOINT WARNING * * *
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: an endoplasm (almost dead, 100% to hit)
The magic dart hits the endoplasm.
You kill the endoplasm!
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)
The magic dart hits the kobold but does no damage.
The kobold is heavily wounded.
The kobold hits you with a +0 whip.
You die...

 ...............
...............!
................
..........?.....
......†.........
..$.:...........
................
........@.).....
.>.....K#.######
..$............
....#.##.######
### #?  ..
    #   ###


You could see a kobold.

Vanquished Creatures
  3 endoplasms
  3 hobgoblins
  3 jackals
  2 ball pythons (D:1)
  3 bats (D:1)
  A frilled lizard (D:1)
  3 rats (D:1)
18 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Durumi the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   172 | D:1      | Reached XP level 2. HP: 15/15 MP: 0/8
   305 | D:2      | Slain by a kobold

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_simpleton_a, layout_basic, minivault_19, st_stairs_3
D:2:      layout_rooms, kennysheep_generic_room_16

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     1
   Cast: Magic Dart        ||    36
 Armour: Robe              ||    16
  Dodge: Dodged            ||     7

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    306 |    299 |      7 |     54 |    181 |   2 |  153.0 |
       Dungeon |    306 |    299 |      7 |     54 |    181 |   2 |  153.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 290 daAuts
     D:2: 16 daAuts