Durumi Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (13, -25, D:1) a +0 club (16, -6, D:1) 3 stones (21, 1, D:1) a +0 whip (31, 8, D:1) a hobgoblin corpse (skeletalised by now) (48, -22, D:1) a +0 whip a ball python corpse (skeletalised by now) (59, -12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 13, D:2) a potion of magic (2, -4, D:2) a +0 club (2, -3, D:2) a +0 club (3, 10, D:2) a +0 leather armour (4, -19, D:2) a +0 mace (5, -20, D:2) a +0 pair of boots (7, 7, D:2) an adder corpse (skeletalised by now) (24, -10, D:2) 6 poisoned darts (29, -15, D:2) a rat corpse (skeletalised by now) (30, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, -16, D:2) a +0 dagger a +0 flail a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (32, -4, D:2) a +2 flail of venom (34, -12, D:2) 6 stones (36, -1, D:2) a +0 flail (38, -7, D:2) a hobgoblin corpse (skeletalised by now) (38, 8, D:2) a +0 dagger (43, 11, D:2) a +0 ring mail of cold resistance Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of speed 3 stones a kobold corpse (skeletalised by now) (1, 0, D:3) a +0 dagger (3, 16, D:3) a hobgoblin corpse (skeletalised by now) (6, -15, D:3) a +0 ring mail (6, -9, D:3) a +0 helmet (6, 3, D:3) a +0 scale mail (6, 7, D:3) 3 stones (7, 0, D:3) a +0 robe (8, -11, D:3) a +0 dagger (11, -6, D:3) a +0 leather armour (12, -14, D:3) a jackal skeleton (12, 0, D:3) a frilled lizard skeleton (14, -3, D:3) a +0 robe (16, 2, D:3) a +0 flail (17, -11, D:3) a ball python skeleton (21, 7, D:3) a ball python skeleton (22, 7, D:3) a ball python skeleton (24, 18, D:3) an adder skeleton (31, -12, D:3) a +0 ring mail (32, -2, D:3) a +0 club a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -7, D:4) a ball python corpse (skeletalised by now) (6, -7, D:4) a howler monkey corpse (skeletalised by now) (7, 0, D:4) 6 stones (16, -27, D:4) a +0 scale mail (17, -27, D:4) a +0 mace (19, -8, D:4) a +0 leather armour (22, -13, D:4) a +0 spear (23, -38, D:4) a +0 hand axe (25, -12, D:4) a staff of alchemy (26, -36, D:4) a stone (29, -27, D:4) a +0 whip (31, -28, D:4) a +0 mace (38, -22, D:4) a ball python skeleton (40, -34, D:4) a +0 robe (41, -8, D:4) an adder corpse (skeletalised by now) (42, -8, D:4) a +0 club a +0 dagger a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -7, D:4) a +0 short sword a +0 scale mail (43, -7, D:4) a hobgoblin corpse (skeletalised by now) (45, -2, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +2 whip of flaming an orc corpse (skeletalised by now) (1, 0, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (6, -11, D:5) a +0 robe (9, 12, D:5) a +0 leather armour (12, 10, D:5) a +0 dagger of speed a +0 robe an adder skeleton (13, 7, D:5) a +3 mace of pain a +0 leather armour (13, 8, D:5) a +0 club a +0 dagger a +0 robe (13, 9, D:5) a +0 hand axe a +0 ring mail (14, -4, D:5) 5 stones (22, -11, D:5) a +0 rapier a +3 leather armour of poison resistance (23, -16, D:5) a +2 whip of electrocution (47, -4, D:5) a jackal skeleton (50, -11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +3 scimitar a +0 robe (0, 1, D:6) a +0 robe (1, 0, D:6) a +3 long sword a +0 robe (1, 3, D:6) a +2 spear a +0 robe (2, -1, D:6) a +0 short sword (2, 4, D:6) a +0 battleaxe a +0 robe (32, 25, D:6) an adder corpse (skeletalised by now) (37, 17, D:6) 4 stones (38, 23, D:6) a hound corpse (skeletalised by now) (44, -10, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (2, -26, D:7) 13 gold pieces (3, -27, D:7) a book of Conjurations (4, -28, D:7) 28 gold pieces (11, -15, D:7) 6 stones (15, -39, D:7) a +0 dagger a +0 robe a +0 short sword a +0 hand axe a +0 ring mail a +0 club (18, -6, D:7) a +0 short sword a +0 ring mail a +0 club (19, -6, D:7) a +0 whip a +0 robe a +0 flail a +0 club (20, -6, D:7) a +0 dagger a +0 robe (22, -29, D:7) 3 javelins (29, 1, D:7) the +3 ring mail of the Wumpus {Int+2} Int+2: It affects your intelligence (+2). (50, -13, D:7) a +0 whip a +0 robe a +0 club (51, -13, D:7) a +0 spear (52, -14, D:7) a +0 club (58, -38, D:7) the +0 leather armour "Jabiuton" {rF+ Int+3 Dex+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (64, -37, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (13, 21, D:8) a +0 morningstar a +0 robe a +5 halberd a +0 robe (15, 21, D:8) a +0 robe a +1 spear a +0 robe a +4 mace (17, 23, D:8) a +0 dagger (19, -2, D:8) a +0 leather armour a +0 hand axe (19, -1, D:8) a +0 robe a +0 dagger (20, 9, D:8) a +0 cloak (21, -1, D:8) a +0 morningstar (23, 27, D:8) 5 stones (26, -8, D:8) a +0 plate armour (28, 4, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 scale mail (29, 3, D:8) a +0 dagger a +0 leather armour (30, 35, D:8) a +0 scimitar of flaming (31, 27, D:8) a +0 hand axe a +0 leather armour a +0 spear (36, -1, D:8) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (43, 15, D:8) 8 gold pieces (43, 17, D:8) 6 gold pieces (43, 18, D:8) 7 gold pieces (46, 29, D:8) a +0 hand axe (54, 5, D:8) a +0 dagger a +0 robe (54, 6, D:8) a +0 hand axe a +0 chain mail a +0 flail Level 9 of the Dungeon (8, -2, D:9) a +0 falchion a +0 club a +0 leather armour (9, -2, D:9) a +0 club a +0 leather armour (10, -1, D:9) a +0 flail a +0 leather armour (18, -32, D:9) a +0 mace (18, 1, D:9) a +0 dagger (23, -26, D:9) a +0 scale mail a +0 whip a +0 club (23, -10, D:9) an orb of guile a +0 robe a +3 trident of draining (24, -27, D:9) a +0 plate armour a +0 trident (30, -29, D:9) 7 stones (34, -38, D:9) 3 poisoned darts (44, -42, D:9) 4 stones (45, -28, D:9) a +0 mace a +0 plate armour (45, -27, D:9) a +0 club a +0 hand axe a +0 ring mail Level 10 of the Dungeon [Shop] Ycir Juuth's Jewellery Emporium the amulet of Jadiocle {-Tele Acrobat Str+3} (508 gold) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. Str+3: It affects your strength (+3). a ring of resist corrosion (unknown) (280 gold) an amulet of reflection (420 gold) an amulet of faith (unknown) (560 gold) a ring of magical power (280 gold) a +6 ring of strength (unknown) (504 gold) a ring of poison resistance (280 gold) (0, 0, D:10) a +0 ring mail a +0 trident (1, 0, D:10) a +0 trident a +0 robe a +0 dagger (2, -24, D:10) 3 stones (3, -2, D:10) a +0 ring mail a +0 dagger (3, 1, D:10) a +0 leather armour a +0 hand axe (10, 9, D:10) a +0 ring mail (21, -14, D:10) a ring of poison resistance (28, -23, D:10) a +0 spear a +0 robe (28, -21, D:10) a +0 trident a +0 robe (28, -20, D:10) a +0 spear a +0 robe a +5 dagger a +0 robe (29, -19, D:10) a +4 hand axe of freezing a +0 robe Level 11 of the Dungeon (0, 6, D:11) the +2 rapier "Suidovot" {venom, rC++ Str-3 Int+2 Stlth+} rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Level 1 of the Lair of Beasts (2, 0, Lair:1) a +0 ring mail (2, 24, Lair:1) a +0 plate armour (4, 18, Lair:1) a +2 pair of gloves (7, 14, Lair:1) a +0 war axe (21, 26, Lair:1) 4 stones (23, 12, Lair:1) a staff of alchemy (24, -28, Lair:1) a +0 dagger (28, -22, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (6, -24, Lair:2) a +0 ring mail (6, -22, Lair:2) a +0 ring mail (8, -22, Lair:2) a +0 sling (8, 6, Lair:2) a +0 halberd (8, 11, Lair:2) a +0 glaive (16, -15, Lair:2) 5 stones (19, -11, Lair:2) a +0 scale mail (21, -8, Lair:2) 8 stones (28, 10, Lair:2) a +2 mace of protection (37, -2, Lair:2) 36 gold pieces (37, -1, Lair:2) 2 scrolls of vulnerability (38, 1, Lair:2) 14 gold pieces (39, 0, Lair:2) 5 gold pieces a wand of iceblast (1) (39, 2, Lair:2) 5 gold pieces (40, -1, Lair:2) 4 gold pieces (56, 12, Lair:2) a stone (57, 6, Lair:2) a +0 robe (58, -1, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts [Shop] Ocangarch's Book Emporium a manual of Shapeshifting (1280 gold) My Sojourn through Swampland (384 gold) a book of the Fortress (608 gold) a book of Blood (512 gold) the Almanac of the Overcast Panacea (544 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 the Encyclopedia of Kinetic Energy and Congelation (384 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Flame Wave Conjuration/Fire 4 c - Fulminant Prism Conjuration/Alchemy 4 a book of Party Tricks (352 gold) (25, -7, Lair:3) a +2 scale mail of cold resistance (32, 14, Lair:3) a stone (35, 8, Lair:3) a stone (35, 13, Lair:3) a stone (36, 13, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (10, 28, Lair:4) a +0 ring mail (12, 29, Lair:4) a +0 robe (16, 42, Lair:4) a +0 flail (22, 4, Lair:4) a staff of cold (26, 37, Lair:4) the maw talisman "Cishriwono" {rPois Str-4 Int+2 Dex+5} [maw talisman] rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (37, 45, Lair:4) a +0 long sword (38, 41, Lair:4) a +0 robe (47, 48, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 gold pieces (5, -1, Lair:5) 3 gold pieces (6, -11, Lair:5) a gold piece (7, 0, Lair:5) a gold piece (9, -12, Lair:5) a gold piece