Durumi Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) a ball python corpse (skeletalised by now) (3, -1, D:1) a quokka corpse (skeletalised by now) (10, 10, D:1) a +0 club (13, -5, D:1) a quokka corpse (skeletalised by now) (13, -3, D:1) a bat corpse (skeletalised by now) (16, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) 14 gold pieces (15, -51, D:2) a +0 whip (15, -50, D:2) a +0 spear a gnoll corpse (skeletalised by now) (15, -48, D:2) a +0 spear a gnoll corpse (skeletalised by now) (17, -41, D:2) the quill talisman of Niozeyc {+Inv rN+ Int+7} [quill talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). (27, -13, D:2) a +0 sling (48, -22, D:2) a +0 flail (50, -55, D:2) 3 stones (59, -45, D:2) a quokka corpse Level 3 of the Dungeon [Shop] Neehemon's Jewellery Emporium the ring of the Scavenger {rPois MP+9 Str+4 Int-2} (460 gold) [ring of magical power] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). an amulet of the acrobat (unknown) (390 gold) an amulet of the acrobat (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a +6 ring of strength (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) (0, 0, D:3) a +0 helmet (4, -15, D:3) an adder corpse (4, -3, D:3) a hound corpse (9, -37, D:3) a +0 trident (10, -42, D:3) a +0 dagger (10, -6, D:3) a +0 dagger (11, -27, D:3) a +0 club (11, -8, D:3) a +0 short sword (11, -7, D:3) a +0 club a goblin skeleton (13, -12, D:3) a +0 dagger (15, -33, D:3) a +0 mace (15, -7, D:3) a +0 club (15, -2, D:3) a +0 club a +0 scale mail a +1 dagger of flaming an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, -8, D:3) a +0 club (16, -3, D:3) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 trident an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, -3, D:3) a +0 helmet a +0 animal skin a +2 mace of protection the hobgoblin skeleton of Robin (19, -9, D:3) a hobgoblin corpse (skeletalised by now) (19, -7, D:3) a +0 dagger (19, -3, D:3) a +0 dagger (27, -15, D:3) a staff of cold (28, -24, D:3) a jackal skeleton (31, -6, D:3) a quokka corpse (skeletalised by now) (31, -4, D:3) a rat corpse (skeletalised by now) (32, -21, D:3) an adder skeleton a bat skeleton (32, -8, D:3) an amulet of magic regeneration (35, -17, D:3) a +0 hand axe (37, -33, D:3) the inkwell talisman of Tomorrow {SInv} [inkwell talisman] SInv: It lets you see invisible. Level 4 of the Dungeon (0, 0, D:4) 17 gold pieces (3, 3, D:4) a +0 robe (4, 9, D:4) a +0 pair of boots