Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 8858365529398649894 158 Durumi the Slasher (level 5, -1/57 HPs) Began as a Coglin Gladiator on May 28, 2025. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:01:29 (1175 turns). Durumi the Slasher (Coglin Gladiator) Turns: 1175, Time: 00:01:30 Health: -1/57 AC: 22 Str: 15 XL: 5 Next: 40% Magic: 5/5 EV: 2 Int: 7 God: Gold: 70 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 long sword {Arashi} rCold . . . f - +0 dagger {Synnove} rNeg . . . b - melded +0 leather armour rPois + c - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -14), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery, no potion heal 1 a: Invent Gizmo You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Arashi} f - a +0 dagger (offhand) {Synnove} Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Scrolls g - a scroll of identify h - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of enchant armour {unknown} l - a scroll of brand weapon {unknown} o - 3 scrolls of summoning {unknown} p - a scroll of noise {unknown} q - a scroll of teleportation {unknown} r - a scroll of torment {unknown} Potions i - a potion of haste n - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting * Level 5.1 Long Blades - Level 3.0 Throwing - Level 3.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 56% 2 Lesser Beckoning Tloc 0% N/A 56% 2 Momentum Strike Conj/Tloc 0% 3d8 56% 2 Inner Flame Hex/Fire 0% N/A 80% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Potions are less effective at restoring your health. Message History The scorpion is severely wounded. You closely miss the scorpion with your +0 dagger. You feel very sick. The scorpion closely misses you. You closely miss the scorpion with your +0 dagger. The scorpion is severely wounded. You barely miss the scorpion with your +0 long sword. You feel very sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is severely wounded. You hit the scorpion with your +0 long sword. You feel very sick. The scorpion stings you but does no damage. You are too injured to fight recklessly! You closely miss the scorpion with your +0 dagger. The scorpion is almost dead. You barely miss the scorpion with your +0 long sword. You feel sick. The scorpion barely misses you. x2 You hit the scorpion but do no damage. The scorpion is severely wounded. You barely miss the scorpion with your +0 long sword. You feel very sick. The scorpion closely misses you. You closely miss the scorpion with your +0 long sword. The scorpion is severely wounded. You closely miss the scorpion with your +0 dagger. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. It was a potion of lignification. You turn into a tree. Your +0 leather armour and +0 helmet meld into your body. Your roots penetrate the ground. You die... #.#.# #.#)# #.#)# #.#)# #.#)# ## ..#.#######. .. ###......... .# .........#########:## ###..###.##.....♣...# #..#......#####s...... ##....#.##.# ....### ##.###......# ....# #.## ##..#..# ....# .=# #.....# ...#.. #.## ##..#..... ....... ##.###...####.# ..=..!. ###...#..# .# You could see a scorpion. Vanquished Creatures A black bear (D:5) An iguana (D:5) An orc wizard (D:5) 4 orcs (D:5) An endoplasm (D:2) A hobgoblin (D:2) 2 quokkas A bat (D:1) A frilled lizard (D:1) A goblin (D:3) 2 kobolds (D:3) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Durumi the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 647 | D:2 | Reached XP level 2. HP: 20/22 MP: 2/2 854 | D:3 | You fall into a shaft and drop 2 floors! 854 | D:5 | Entered Level 5 of the Dungeon 882 | D:5 | Noticed a black bear 896 | D:5 | Killed a black bear 897 | D:5 | Reached skill level 4 in Long Blades 897 | D:5 | Reached XP level 3. HP: 12/27 MP: 3/3 897 | D:5 | Reached XP level 4. HP: 14/33 MP: 4/4 1000 | D:5 | Reached XP level 5. HP: 8/38 MP: 5/5 1006 | D:5 | Reached skill level 5 in Long Blades 1141 | D:5 | Identified the ring of Knowledge {rPois rF+++ rC- rCorr | Str-2 Fire} 1174 | D:5 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1174 | D:5 | HP: 1/38 [poisoned by a scorpion] 1175 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_corners, kennysheep_doodads D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, serial_shops, nicolae_shop_statue_plus, roderic_lattice_a, dk_noncrumbling_4, dreamdust_princess_bridge, guppyfry_early_lair_pool, uniq_natasha D:3: layout_rooms, led_sif_pool, slow_altar_1, minmay_misc_feat_more_columns D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 2 3 | 3.0 Long Blades | 4 5 | 5.1 Dodging | 3 | 3.0 Fighting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 23 | 26 || 49 Long sword | 22 | 26 || 48 Throw: Throwing net | 2 | || 2 Use: Scroll | 2 | || 2 Potion | | 4 || 4 Stab: Held in net/web | 1 | || 1 Armour: Leather armour | 12 | 15 || 27 Dodge: Dodged | 16 | 8 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1159 | 1131 | 28 | 0 | 968 | 4 | 289.8 | Dungeon | 1159 | 1131 | 28 | 0 | 968 | 4 | 289.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 535 daAuts D:5: 302 daAuts D:2: 239 daAuts D:3: 82 daAuts