Durumi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -51, D:1) a +0 chain mail (11, -37, D:1) a +0 robe (14, -18, D:1) a rat corpse (skeletalised by now) (28, -18, D:1) 8 stones (28, -13, D:1) a frilled lizard corpse (skeletalised by now) (46, -36, D:1) a bat corpse (skeletalised by now) (47, -42, D:1) an amulet of faith Level 2 of the Dungeon (6, -16, D:2) a +0 leather armour (10, -7, D:2) a +0 leather armour (17, -27, D:2) a +0 robe (19, -27, D:2) 5 stones (28, -18, D:2) a +0 short sword (31, -16, D:2) a +0 helmet (33, -16, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of air (1, 0, D:3) a +0 club (4, 3, D:3) a +0 short sword (10, 0, D:3) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the ring of Knowledge {rPois rF+++ rC- rCorr Str-2 Fire} [ring of fire] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Fire: It increases the power of your Fire spells. (2, -12, D:5) a +0 dagger an iguana corpse (2, -11, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe (2, -10, D:5) a +0 war axe a +0 leather armour an orc corpse (2, -9, D:5) a +0 club (17, -6, D:5) Great Wizards, Vol. II (18, 2, D:5) a ring of protection from cold (21, 2, D:5) a potion of moonshine