Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 11949421829528025233 512 Durumi the Slasher (level 7, -3/50 HPs) Began as a Coglin Gladiator on May 27, 2025. Splashed by a jelly's acid (5 damage) ... on level 5 of the Dungeon. The game lasted 00:04:14 (3213 turns). Durumi the Slasher (Coglin Gladiator) Turns: 3213, Time: 00:04:15 Health: -3/50 AC: -2 Str: 14 XL: 7 Next: 19% Magic: 7/7 EV: 11 Int: 8 God: Gold: 167 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . a - +0 long sword {Imanvir} rCold . . . v - +0 falchion {Suthep} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . q - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: corroded, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Imanvir} v - a +0 falchion (offhand) {Suthep} Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) l - a scarf of shadows q - a +1 cloak (worn) Wands p - a wand of charming (6) Scrolls g - a scroll of enchant armour m - a scroll of noise r - a scroll of immolation {unknown} Potions f - a potion of brilliance {unknown} h - a potion of lignification {unknown} i - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} k - a potion of ambrosia n - a potion of moonshine o - 2 potions of might {unknown} s - a potion of berserk rage {unknown} t - 3 potions of mutation {unknown} u - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 7.8 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kinetic Grapnel Frge 0% 1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You climb downwards. Found a scroll labelled EHYLIE MIDUSOM and a dagger. There is a stone staircase leading up here. A jelly is nearby! A jelly comes into view. Found 16 gold pieces. Found a stone staircase leading down. The jelly quivers. The jelly quivers. There is a stone staircase leading up here. You hit the jelly with your +0 long sword. Your graspers burn! The jelly is moderately wounded. You hit the jelly with your +0 falchion. Your graspers burn! The jelly closely misses you. You hit the jelly but do no damage. Your graspers burn! The jelly is heavily wounded. You barely miss the jelly with your +0 long sword. The jelly hits you but does no damage. You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! The jelly is heavily wounded. You hit the jelly with your +0 falchion. Your graspers burn! The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You climb upwards. There is a stone staircase leading down here. You barely miss the jelly with your +0 long sword. The jelly is heavily wounded. You hit the jelly with your +0 falchion. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly with your +0 long sword. Your graspers burn! You die... #.# #.. #.# #.# #.# ####### #.. #.....# #.. ########.....######### #.. #..........@.........# #.# #.######..J...######.#####.# #.# #.......# #.....#.# #.# #.....#.# #####.#.# #.# #.....#.# ######...# #.# #.....#.# #....##... #.# #.....#.## #....###.. #.# #.....#..###....###.. #.# ########............[ You could see a jelly. Vanquished Creatures A gnoll sergeant (D:3) 3 bombardier beetles 2 orc priests 2 sleepcaps (D:5) An orc wizard (D:5) Robin (D:3) 6 gnolls 10 adders 2 dart slugs 8 orcs 4 endoplasms 7 hobgoblins 4 jackals (D:1) 2 quokkas 5 ball pythons 2 bats 5 frilled lizards 10 goblins 9 kobolds 2 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Durumi the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 189 | D:1 | Found Laopa's Assorted Antiques. 443 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 481 | D:3 | Reached skill level 4 in Long Blades 501 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 613 | D:3 | Noticed Robin 638 | D:3 | Killed Robin 757 | D:3 | Reached skill level 5 in Long Blades 850 | D:4 | Noticed a gnoll sergeant 874 | D:3 | Reached XP level 5. HP: 27/38 MP: 5/5 1278 | D:3 | Reached skill level 6 in Long Blades 1372 | D:3 | HP: 1/38 [poisoned by a gnoll] 1733 | D:3 | Reached XP level 6. HP: 26/44 MP: 6/6 2222 | D:5 | Entered Level 5 of the Dungeon 2488 | D:5 | Reached skill level 7 in Long Blades 2611 | D:6 | Reached XP level 7. HP: 31/50 MP: 7/7 3212 | D:5 | HP: 2/50 [acid (8)] 3213 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_targeted, chequers_serial_rivers_small_a D:2: layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_pond_d D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_i, chequers_hall_statues_wall_a, chequers_hall_statues_wall_a, uniq_robin D:4: layout_rooms, lightli_minifort D:5: layout_basic D:6: layout_basic, minmay_temple_entry_waves Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.0 Long Blades | 4 5 6 7 | 7.8 Fighting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 56 | 135 | 18 || 209 Dagger | 43 | | || 43 Short sword | 9 | 103 | || 112 Falchion | | 23 | 15 || 38 Throw: Throwing net | 1 | 5 | || 6 Evoke: Wand | | 1 | || 1 Use: Potion | | 2 | || 2 Scroll | | 1 | 3 || 4 Stab: Held in net/web | 2 | 1 | || 3 Sleeping | | 1 | || 1 Armour: Leather armour | 43 | 86 | 13 || 142 Dodge: Dodged | 40 | 93 | 18 || 151 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3218 | 2997 | 221 | 461 | 1890 | 6 | 536.3 | Dungeon | 3218 | 2997 | 221 | 461 | 1890 | 6 | 536.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1150 daAuts D:5: 831 daAuts D:4: 631 daAuts D:1: 320 daAuts D:6: 157 daAuts D:2: 126 daAuts