Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 17423585426920654701 164 Durumi the Slasher (level 5, 0/38 HPs) Began as a Merfolk Gladiator on Aug 1, 2024. Succumbed to a scorpion's poison ... on level 6 of the Dungeon. The game lasted 00:01:29 (1391 turns). Durumi the Slasher(Merfolk Gladiator) Turns: 1391, Time: 00:01:29 Health: 0/38 AC: 4 Str: 20 XL: 5 Next: 45% Magic: 5/5 EV: 12 Int: 8 God: Gold: 173 SH: 5 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of reflection Stlth ++ g - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: reflection @: lethally poisoned (0 -> -11) A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a +6 ring of strength (left hand) j - an amulet of reflection (around neck) k - an amulet of magic regeneration Scrolls f - a scroll of enchant weapon {unknown} i - 2 scrolls of teleportation {unknown} Potions h - a potion of brilliance {unknown} l - 2 potions of curing {unknown} Skills: - Level 2.1 Fighting * Level 7.1 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Slow Hex 0% N/A 45% 1 Confusing Touch Hex 0% N/A 83% 3 Frozen Ramparts Ice 0% 1d1 83% 3 Hailstorm Conj/Ice 0% 3d5 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 Maggie Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. You hit the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You feel sick. You feel sick. You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel sick. The scorpion stings you. The scorpion barely misses you. You closely miss the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You slash the scorpion! The scorpion is severely wounded. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. The scorpion is severely wounded. You die... #.#.# #.#.# .... #.# #.# . #.#.# ..# #.# #.# .# #.#.#..# #.# #.# # #.#.#..# #.# #.# #.#... #.# #.# ##.#.# #.# #.# ##....# #.# #.# #...#s# #.# #.# #...#.#@# #.# #.# #>. #.#.# #.# #.# ## #.#.# #.# #.# #!#.# #.# #.# #.#.############.# #.# #.#..............# #.# #.################ #.# .# #.# .# You could see a scorpion. Vanquished Creatures A scorpion (D:6) A bombardier beetle (D:6) Natasha (D:3) An iguana (D:6) An endoplasm (D:3) 3 giant cockroaches 3 goblins 2 hobgoblins (D:1) 2 kobolds (D:3) 2 quokkas (D:2) 2 ball pythons 4 bats 2 frilled lizards (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Durumi the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 188 | D:1 | Reached skill level 4 in Long Blades 191 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 210 | D:1 | Reached skill level 1 in Stealth 761 | D:3 | Reached XP level 3. HP: 27/27 MP: 3/3 789 | D:3 | Noticed Natasha 796 | D:3 | Killed Natasha 797 | D:3 | Reached skill level 5 in Long Blades 871 | D:3 | You fall into a shaft and drop 3 floors! 884 | D:6 | Noticed Maggie 994 | D:5 | Entered Level 5 of the Dungeon 994 | D:5 | Noticed a yak 994 | D:5 | Noticed a yak 994 | D:5 | Noticed a yak 1015 | D:6 | Noticed a scorpion 1021 | D:6 | Reached skill level 6 in Long Blades 1021 | D:6 | Reached XP level 4. HP: 33/33 MP: 4/4 1032 | D:6 | Killed a scorpion 1033 | D:6 | Reached XP level 5. HP: 15/38 MP: 5/5 1168 | D:6 | Reached skill level 7 in Long Blades 1391 | D:6 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, minivault_27 D:2: layout_rooms D:3: layout_basic, shapermc_ecumenical_altar_acropolis, uniq_natasha, uniq_jessica, uniq_ijyb, uniq_crazy_yiuf_cottage D:5: layout_layer_cave, mainiacjoe_overflow_surrounded_room, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_fiery, minmay_increasing_density, uniq_menkaure D:6: layout_basic, good_gods_temple_1, uniq_maggie, uniq_blorkula_the_orcula, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 6 7 | 7.1 Stealth | 1 | 1.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 66 | 28 || 94 Throw: Javelin | 1 | || 1 Throwing net | | 1 || 1 Stab: Sleeping | 3 | || 3 Held in net/web | | 1 || 1 Armour: Leather armour | 35 | 18 || 53 Dodge: Dodged | 38 | 7 || 45 Block: Other | 2 | 4 || 6 Reflection | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1404 | 1379 | 25 | 134 | 935 | 5 | 280.8 | Dungeon | 1404 | 1379 | 25 | 134 | 935 | 5 | 280.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 520 daAuts D:1: 478 daAuts D:2: 212 daAuts D:3: 191 daAuts D:5: 1 daAuts