DungeonNFighter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (0, 20, D:1) a ball python corpse (skeletalised by now) (2, 9, D:1) a +0 club (5, 26, D:1) a quokka corpse (skeletalised by now) (6, 14, D:1) a +0 robe (22, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 25, D:1) a +0 dagger (25, 29, D:1) a +0 whip (27, 11, D:1) a +0 short sword (28, 11, D:1) a +0 short sword a stone a kobold skeleton (28, 28, D:1) a bat skeleton (29, 12, D:1) a hobgoblin skeleton (34, -4, D:1) a frilled lizard corpse (skeletalised by now) (36, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 31, D:1) a +0 dagger a goblin skeleton (42, -5, D:1) 3 flux baubles (42, -2, D:1) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (43, 22, D:1) a bat corpse (skeletalised by now) (45, 1, D:1) a hobgoblin corpse (skeletalised by now) (47, 1, D:1) a +0 short sword (53, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hoifap's Jewellery Shop an amulet of faith (unknown) (400 gold) a ring of resist corrosion (unknown) (200 gold) the rimehorn talisman of Buhe {Int+2} (317 gold) [rimehorn talisman] Int+2: It affects your intelligence (+2). a ring of positive energy (unknown) (200 gold) the ring of the Protecting Gods {rPois Wiz Dex+3} (475 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). a ring of poison resistance (unknown) (200 gold) an amulet of chemistry (unknown) (300 gold) [Shop] Simel's Antique Armour Shop a +0 plate armour (414 gold) a +0 leather armour (46 gold) a +4 scale mail of positive energy (644 gold) a +2 scale mail of willpower (483 gold) the +1 pair of boots "Joeng" {rF+ Dex+3 Stlth+} (749 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (92 gold) the +0 ring mail of Impag {rCorr Int+4} (575 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 ring mail (92 gold) [Shop] Guocrubb's Antique Weapon Boutique a +2 heavy battleaxe (510 gold) the +0 quarterstaff of Subjectivity {flame, rElec rN+ Str+5 Int-3} (533 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 short sword (51 gold) a +0 whip (42 gold) the +7 war axe of the Mind {venom, rF+ Will+ rCorr Dex-3} (987 gold) rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 halberd (68 gold) a +0 spear (51 gold) a +0 rapier of flaming (202 gold) a +0 hand axe (51 gold) (2, -1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 0, D:2) a jackal corpse (skeletalised by now) (3, -6, D:2) a +0 falchion (9, -28, D:2) a +0 hammer (16, 8, D:2) a +0 robe (18, -3, D:2) the felid skeleton of Natasha (18, 0, D:2) the felid skeleton of Natasha (21, -3, D:2) a +0 dagger a +0 hand axe (23, -19, D:2) the +0 short sword of Destiny {antimagic, rC+ rCorr Int-5 SInv} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. (23, 15, D:2) a rat corpse (24, -36, D:2) a +0 mace (29, -27, D:2) the felid corpse of Natasha (skeletalised by now) (31, -2, D:2) an adder corpse (skeletalised by now) (34, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 3, D:2) a +0 club (35, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 3, D:2) a +0 club a +1 helmet a +0 animal skin a +0 club 5 poisoned darts a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (38, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 11, D:2) a hobgoblin skeleton (46, 10, D:2) a hobgoblin skeleton (48, 9, D:2) a +0 leather armour (52, 15, D:2) a +0 robe