DungeonNFighter Level 1 of the Dungeon (4, -33, D:1) a bat skeleton (6, -44, D:1) a +0 dagger (7, -30, D:1) a +0 leather armour (7, -20, D:1) a +0 dagger (8, -41, D:1) a +0 dagger a goblin skeleton (9, -10, D:1) a ball python skeleton (16, -13, D:1) 7 stones (20, -43, D:1) a rat corpse (skeletalised by now) (21, -6, D:1) a hobgoblin corpse (skeletalised by now) (22, 0, D:1) a rat skeleton (27, -8, D:1) a +0 war axe (29, -35, D:1) a bat skeleton (33, 0, D:1) a +0 robe (39, -36, D:1) a +0 club 4 stones (39, -10, D:1) a ball python corpse (skeletalised by now) (39, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, -35, D:1) a +0 short sword (54, -5, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) the +0 helmet "Doagack" {Snipe, Harm rN+ MP+8 Dex-3} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (2, -1, D:2) a +0 dagger a +0 dagger a goblin corpse a goblin corpse (12, -9, D:2) a potion of lignification (12, -8, D:2) a +0 dagger 4 stones (18, 6, D:2) 2 gold pieces