DungeonNFighter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (2, -11, D:1) a frilled lizard corpse (skeletalised by now) (2, -10, D:1) a hobgoblin corpse (skeletalised by now) (2, 22, D:1) a hobgoblin corpse (3, -10, D:1) a rat corpse (skeletalised by now) (4, 26, D:1) a +4 dagger (8, -13, D:1) a ball python corpse (skeletalised by now) (8, -11, D:1) a rat corpse (skeletalised by now) (10, 10, D:1) a frilled lizard skeleton (10, 11, D:1) a bat skeleton (12, 16, D:1) a +0 dagger (17, 8, D:1) a maw talisman (18, 8, D:1) a jackal skeleton (21, 9, D:1) a jackal skeleton (28, -2, D:1) a frilled lizard skeleton (31, -1, D:1) a +0 whip a kobold skeleton (44, 16, D:1) a bat corpse (skeletalised by now) (45, 34, D:1) a +0 whip (46, 15, D:1) a bat corpse (skeletalised by now) (50, 18, D:1) a +0 dagger (53, -20, D:1) a +0 short sword (60, -6, D:1) a +0 club Level 2 of the Dungeon (7, 4, D:2) a scroll of enchant weapon (7, 16, D:2) the +0 kite shield "Daryd" {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. a hobgoblin corpse (8, 22, D:2) a rat corpse (12, 2, D:2) a scroll of torment