DungeonNFighter Level 1 of the Dungeon (3, 5, D:1) an orb of mayhem (11, -8, D:1) a +0 dagger (13, -8, D:1) a hobgoblin corpse (skeletalised by now) (14, -9, D:1) a +0 dagger (14, -8, D:1) a ball python corpse (skeletalised by now) (17, -17, D:1) a +0 short sword 2 stones (19, 22, D:1) a hobgoblin corpse (skeletalised by now) (22, 5, D:1) a +0 short sword 5 stones (26, -6, D:1) a +0 club (27, -6, D:1) a +0 club a +0 dagger (33, 17, D:1) a rat corpse (skeletalised by now) (39, 3, D:1) a +0 scale mail (45, -5, D:1) a rat skeleton (50, 5, D:1) a ball python skeleton (52, -9, D:1) a quokka skeleton (53, -11, D:1) a bat skeleton (56, -6, D:1) a bat corpse (skeletalised by now) (56, 19, D:1) a bat corpse (skeletalised by now) (57, 19, D:1) a hobgoblin skeleton (58, -16, D:1) a +0 club 5 stones (59, -15, D:1) a +0 short sword a stone a +0 ring mail a kobold skeleton a bat skeleton (62, -7, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 3, D:2) a quokka corpse (skeletalised by now) (18, 4, D:2) a +0 dagger (23, 14, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (24, 15, D:2) a +0 club a +0 sling (43, 15, D:2) a ball python skeleton (44, 35, D:2) a +0 sling (46, 15, D:2) Plato's Quarto of Diagrams Spells Type Level a - Kinetic Grapnel Forgecraft 1 (48, 3, D:2) an orb of pyromania (55, 35, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 glaive (9, 4, D:3) a +0 mace a +0 animal skin a +2 helmet a +0 club a +0 dagger a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton (11, 3, D:3) a +0 club a +0 club a goblin skeleton (11, 4, D:3) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (11, 5, D:3) a +0 club a +0 sling (14, 6, D:3) a ball python skeleton (14, 22, D:3) a ball python skeleton (15, 6, D:3) a +0 dagger a goblin skeleton (16, -3, D:3) 6 boomerangs (38, 27, D:3) a +0 club 3 boomerangs (39, 22, D:3) a scarab talisman (40, 33, D:3) a +0 robe Level 4 of the Dungeon (11, -36, D:4) a +0 hand axe a +0 leather armour a +0 mace a +0 mace (12, -35, D:4) a +0 dagger a +0 robe a +0 falchion an orc corpse (skeletalised by now) (16, -33, D:4) an iguana skeleton (23, -16, D:4) a +0 giant spiked club (30, -12, D:4) a +0 flail an orc skeleton (35, -47, D:4) a +0 dagger a goblin skeleton (37, -47, D:4) a +0 giant club (42, -21, D:4) a staff of earth (51, -15, D:4) an adder skeleton (53, -23, D:4) a jackal skeleton (53, -22, D:4) a jackal skeleton (55, -51, D:4) a +0 scythe a +0 robe (59, -35, D:4) a +0 whip an orc skeleton (65, -35, D:4) a +0 whip Level 5 of the Dungeon (6, -33, D:5) a +0 club (6, -32, D:5) a +0 ring mail (6, -31, D:5) a +0 whip a +0 flail (15, -7, D:5) 3 boomerangs (19, -35, D:5) a +0 spear (19, -32, D:5) a +0 war axe (19, -31, D:5) a +0 dagger a +0 robe (20, -38, D:5) a +0 whip a +0 club a +0 whip a +0 club a +0 leather armour (20, -32, D:5) a +0 club (21, -39, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 30, D:6) a +1 flail of distortion a +0 chain mail (1, -3, D:6) a +0 flail (1, -2, D:6) a +0 dagger a +0 robe (2, -1, D:6) a +0 mace (7, 12, D:6) a +0 robe (13, -5, D:6) a +0 scale mail (14, 5, D:6) a +0 sling (15, 1, D:6) a +0 hand axe a +0 scale mail (17, 1, D:6) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (17, 2, D:6) a +0 club (18, 9, D:6) a +0 trident (25, 32, D:6) a +0 short sword (30, -7, D:6) a +0 whip a boomerang (41, 18, D:6) a +0 scale mail (64, 12, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Qacounn's Armour Emporium a +1 scale mail of fire resistance (400 gold) the +1 leather armour "Fasmarch" {rElec rC+} (700 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +3 leather armour of cold resistance (600 gold) a +0 pair of boots of flying (287 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (2000 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. a +2 ring mail of willpower (525 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (2460 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. (0, 0, D:7) a +0 whip (10, 15, D:7) a +0 robe (16, -21, D:7) a +0 club a +0 ring mail (17, -19, D:7) a +0 hand axe (18, -17, D:7) a +0 dagger (19, -17, D:7) a +0 club (19, -16, D:7) a +0 flail a +3 leather armour a +0 mace a +0 leather armour (26, -16, D:7) 4 poisoned darts (29, 23, D:7) a +0 hand axe (30, 23, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (31, -1, D:7) a +0 arbalest (44, -10, D:7) a +0 robe (44, 17, D:7) 5 poisoned darts (45, -2, D:7) a +0 whip (49, 6, D:7) a +0 dagger a +0 robe (49, 7, D:7) a +0 dagger 3 boomerangs a +0 ring mail a +0 mace a +0 chain mail (50, 4, D:7) a +0 dagger a +0 robe (51, 4, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Kingatyg's Antique Armour Emporium a +3 leather armour of poison resistance (357 gold) the +4 chain mail of the Pink Corner {rElec SInv} (751 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +1 ring mail of cold resistance (272 gold) a +2 scale mail of fire resistance (357 gold) the +0 ring mail of Impermeability {Rampage Fly rF- Stlth+} (151 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 scale mail of Knowledge {rPois Dex+2 Stlth+} (972 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 helmet of sniping (365 gold) a +3 scale mail of willpower (442 gold) a +1 plate armour of death (484 gold) a scarf of shadows (204 gold) (2, -9, D:8) a +0 sling (3, 19, D:8) a +0 scale mail (3, 39, D:8) a +0 club (10, 29, D:8) a +0 whip (13, -3, D:8) a +0 leather armour (22, -9, D:8) a +0 spear (26, 4, D:8) a +0 robe (27, 11, D:8) a +0 dagger (31, 16, D:8) a +0 dagger a +0 robe (31, 18, D:8) a +0 whip (32, 18, D:8) a +0 whip a +0 whip a curare-tipped dart (34, 40, D:8) a +2 spear of flaming a ring of wizardry a ring of poison resistance (44, 36, D:8) a +0 shortbow (47, -2, D:8) a +0 leather armour a +0 club (48, -2, D:8) a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 club (59, 27, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +1 flail of draining (1, -1, D:9) a +0 spear a +0 ring mail (1, 0, D:9) a +0 spear (1, 4, D:9) a +0 flail a +0 plate armour (1, 6, D:9) a +0 short sword a +0 chain mail (1, 7, D:9) a +0 short sword (2, -3, D:9) a +0 halberd (2, 8, D:9) a +0 hand axe 2 boomerangs a +0 dagger a +0 ring mail (31, 14, D:9) a +0 flail a +0 dagger a +0 robe (32, 13, D:9) a +2 mace of protection (32, 14, D:9) a +0 hand axe (52, 10, D:9) a +0 robe a +3 long sword (54, 10, D:9) a +1 robe of willpower a +4 falchion a +0 robe a +0 short sword a +0 robe a +3 dire flail (55, 10, D:9) a +0 robe a +3 short sword (58, 25, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, -16, D:10) a +0 longbow (6, -2, D:10) the +4 trident of Qiod {venom, rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (9, -6, D:10) a +0 robe (11, -20, D:10) a +0 dire flail a +0 dire flail (18, -37, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (19, -4, D:10) a +0 dire flail a +0 robe (23, -8, D:10) a +3 spear of venom (23, -7, D:10) a +5 hand axe a +2 robe of cold resistance (25, -8, D:10) a +0 spear a +0 scale mail (25, -7, D:10) a +0 flail (26, -8, D:10) a +4 dagger a +0 robe (32, -6, D:10) a +1 long sword of venom Level 1 of the Lair of Beasts (3, 44, Lair:1) a ring of wizardry (10, 22, Lair:1) a +0 robe (14, 8, Lair:1) a +1 long sword of valour (32, 9, Lair:1) a +0 dagger a +2 robe of willpower (39, -6, Lair:1) a +0 scimitar a +0 chain mail (62, 7, Lair:1) a +0 leather armour (62, 11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Momentum Strike (12, 13, Lair:2) a +0 chain mail (16, -6, Lair:2) a +1 helmet (21, 11, Lair:2) a parchment of Arcjolt (34, -5, Lair:2) a +0 robe (38, -6, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (19, 16, Lair:3) a +0 flail (19, 17, Lair:3) a +0 halberd (20, 15, Lair:3) a +0 glaive (35, 7, Lair:3) a potion of haste (39, 34, Lair:3) a +0 quarterstaff (43, -10, Lair:3) a scarab talisman (45, 0, Lair:3) a +0 athame (47, 34, Lair:3) a +0 sling (51, 32, Lair:3) a +0 flail (67, -5, Lair:3) a +0 hand axe (69, -6, Lair:3) a +0 robe Level 4 of the Lair of Beasts (7, 8, Lair:4) a +0 club (28, -21, Lair:4) a +0 chain mail (31, -32, Lair:4) a scarf of shadows (35, -20, Lair:4) a +0 pair of boots of stealth (43, -29, Lair:4) a +0 dagger (63, 11, Lair:4) a rimehorn talisman (65, -29, Lair:4) a +0 helmet of sniping Level 5 of the Lair of Beasts (16, 5, Lair:5) 2 potions of haste (32, -43, Lair:5) a +4 war axe of electrocution a +1 war axe of protection a +0 scale mail (34, -26, Lair:5) 4 poisoned darts (36, -44, Lair:5) a serpent talisman Level 1 of the Abyss (0, 0, Abyss:1) 4 gold pieces (3, 1, Abyss:1) 7 gold pieces (6, 0, Abyss:1) 5 gold pieces