Dundam Level 1 of the Dungeon [Shop] Neelurea's Jewellery Boutique a ring of wizardry (unknown) (300 gold) a ring of magical power (unknown) (200 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (575 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of flight (unknown) (175 gold) a ring of protection from fire (unknown) (250 gold) an amulet of faith (unknown) (400 gold) a ring of flight (unknown) (175 gold) the ring of Xom's Generosity {^Contam Fly rCorr Int+3 SInv} (350 gold) [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. [Shop] Ymolipp's General Store a parchment of Forge Blazeheart Golem (189 gold) a potion of heal wounds (unknown) (112 gold) a parchment of Sandblast (75 gold) a potion of brilliance (unknown) (56 gold) a +0 whip (35 gold) a manual of Hexes (1120 gold) a Gell's gravitambourine (2/2) (560 gold) a book of Maladies (476 gold) 3 scrolls of enchant armour (unknown) (315 gold) [Shop] Pozuov's Antique Armour Emporium a +0 robe (22 gold) a +0 robe (22 gold) a +2 cloak (412 gold) a +0 pair of gloves (112 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (952 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 ring mail (100 gold) a +0 chain mail (150 gold) a +2 kite shield (475 gold) a +3 ring mail of willpower (650 gold) [Shop] Asekhif's Antique Armour Shoppe a +0 robe (22 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) an orb of attunement (175 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 scale mail (100 gold) [Shop] Pajauruz's Assorted Antiques a condenser vane (920 gold) 2 potions of invisibility (368 gold) a +0 hand axe (69 gold) the amulet of Xom's Indignation {Spirit -Tele Harm rF+ Str+4} (1044 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str+4: It affects your strength (+4). the +0 cloak of Filigreed Contentment {*Slow +Inv rF+} (457 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rF+: It protects you from fire. It cannot be enchanted further. a lightning rod (4/4) (920 gold) a potion of cancellation (184 gold) (4, 1, D:1) a +0 mace (6, -10, D:1) a frilled lizard skeleton (6, 3, D:1) a +0 club a stone a +0 whip (8, 3, D:1) a +0 dagger (15, 10, D:1) a bat skeleton (16, -5, D:1) a +0 leather armour (17, 7, D:1) a rat skeleton (17, 16, D:1) a hobgoblin skeleton (18, 5, D:1) a +0 short sword a kobold skeleton (19, 4, D:1) a +0 short sword a kobold skeleton (31, 2, D:1) a +0 dagger (32, 16, D:1) 4 stones a +0 short sword a kobold skeleton (33, 5, D:1) 3 stones a +0 dagger (45, -7, D:1) a +0 robe (45, 16, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (4, -44, D:2) 15 gold pieces (8, -39, D:2) a +0 leather armour (25, -55, D:2) a +0 club (37, -34, D:2) a +0 dagger a goblin corpse (skeletalised by now)