Dundam Level 1 of the Dungeon (9, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 3, D:1) a rat corpse (skeletalised by now) (11, -10, D:1) a rat corpse (skeletalised by now) (13, 8, D:1) a +0 club (14, 35, D:1) a +0 dagger (18, 27, D:1) a +0 robe (23, 11, D:1) a rat skeleton (37, 37, D:1) a +0 sling (39, 22, D:1) a rat skeleton (40, 24, D:1) a +0 dagger 4 stones (41, 24, D:1) a frilled lizard skeleton (43, 26, D:1) a hobgoblin skeleton (49, 8, D:1) a ball python corpse (skeletalised by now) (51, -11, D:1) a hobgoblin corpse (skeletalised by now) (51, -9, D:1) the quill talisman of Gehenna {rPois rF+ Dex+5 Stlth-} [quill talisman] rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Level 2 of the Dungeon (11, -8, D:2) a frilled lizard corpse (skeletalised by now) (11, 4, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (11, 27, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (11, 28, D:2) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, 2, D:2) a rat corpse (skeletalised by now) (12, 29, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 3, D:2) a bat corpse (skeletalised by now) (13, 29, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (14, 30, D:2) a +0 dagger (21, 4, D:2) a +0 club (27, 16, D:2) a +0 leather armour (32, 12, D:2) a +0 club (34, -4, D:2) a quokka skeleton (37, 3, D:2) a +0 dagger (42, 0, D:2) a bat corpse (skeletalised by now) (43, -5, D:2) a ball python corpse (skeletalised by now) (43, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -3, D:2) a +0 mace (47, 12, D:2) a ball python corpse (skeletalised by now) (49, -6, D:2) a hobgoblin corpse (skeletalised by now) (50, 6, D:2) a frilled lizard corpse (skeletalised by now) (52, -7, D:2) a frilled lizard corpse (skeletalised by now) (57, 5, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a parchment of Frozen Ramparts (1, -6, D:3) a frilled lizard corpse (skeletalised by now) (2, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 0, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (2, 1, D:3) a +0 hand axe a ball python corpse (skeletalised by now) (11, 16, D:3) a +0 dagger a stone (12, 13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (13, -6, D:3) a +2 pair of gloves (25, 13, D:3) a +0 flail a gnoll skeleton (27, 14, D:3) a +0 spear a gnoll skeleton (27, 16, D:3) a +0 spear (28, 16, D:3) a +0 spear (30, -3, D:3) a +0 whip (31, 4, D:3) a +0 club (32, -13, D:3) a +0 whip (32, -9, D:3) a staff of alchemy (34, -10, D:3) a +0 dagger a goblin skeleton (35, -12, D:3) a +0 flail a +0 sling a +0 ring mail (39, 15, D:3) a frilled lizard skeleton (46, 12, D:3) a +0 club (52, 9, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -20, D:4) an adder corpse (skeletalised by now) (13, 4, D:4) a +0 club a goblin corpse (skeletalised by now) (23, 4, D:4) a hound corpse (skeletalised by now) (27, 22, D:4) a quokka corpse (skeletalised by now) (51, -24, D:4) a +0 club (52, -24, D:4) an iguana skeleton (55, 21, D:4) a quill talisman (57, 24, D:4) an iguana skeleton (63, -10, D:4) the +0 chain mail "Ruyggad" {-Tele Rampage rC+++ Regen+} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (64, -11, D:4) a +0 scale mail (65, 16, D:4) a +0 short sword Level 5 of the Dungeon (13, 9, D:5) a +2 pair of boots of stealth (16, 15, D:5) a jackal skeleton a jackal skeleton (16, 16, D:5) a jackal skeleton (19, -1, D:5) a +0 ring mail (28, -13, D:5) a +0 sling (29, 28, D:5) a parchment of Gloom (38, 6, D:5) the +1 leather armour of Truth {-Tele Fly rPois rF+} -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (41, 0, D:5) an adder corpse (skeletalised by now) (49, -4, D:5) an inkwell talisman Level 6 of the Dungeon [Shop] Sad Niri's Neck Hole a +2 cloak (231 gold) a +0 cloak (63 gold) a scarf of harm (126 gold) a scarf of invisibility (168 gold) an amulet of dissipation (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) an amulet of guardian spirit (unknown) (420 gold) (0, 0, D:6) a bullfrog skeleton (7, 5, D:6) a +0 club (7, 6, D:6) a +0 flail a gnoll skeleton (9, 7, D:6) a +0 spear a +0 whip a +0 leather armour (11, 6, D:6) a +0 whip a gnoll skeleton (11, 8, D:6) a +0 whip (11, 13, D:6) a +0 club (14, -14, D:6) a +0 rapier (16, -25, D:6) a howler monkey skeleton (21, -15, D:6) a parchment of Swiftness (21, -14, D:6) a +0 dagger (31, -5, D:6) an iguana skeleton Level 7 of the Dungeon (4, -6, D:7) a +0 trident (5, -6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, -5, D:7) a +0 war axe a +0 plate armour (15, -9, D:7) a +0 spear (30, 19, D:7) a +1 rapier of flaming (31, 1, D:7) a +0 short sword a +0 leather armour (32, 1, D:7) a +0 dagger a +0 robe (32, 2, D:7) a +0 long sword a +0 chain mail (32, 5, D:7) a +0 glaive (33, 1, D:7) a +0 sling a +0 quarterstaff a +0 leather armour (35, 0, D:7) a +0 club (40, 12, D:7) a +2 dire flail of protection a +0 robe (41, -5, D:7) a +0 robe (41, 8, D:7) a +3 ring mail Level 8 of the Dungeon (0, 0, D:8) 6 gold pieces (0, 1, D:8) 4 gold pieces (1, 1, D:8) 6 gold pieces (2, 7, D:8) 8 gold pieces (9, 4, D:8) 2 large rocks (16, 5, D:8) a +0 trident (22, 17, D:8) a +0 club (22, 18, D:8) a +0 club (23, 18, D:8) a +0 short sword a +0 dagger a +0 short sword 5 stones a +0 dagger (24, 17, D:8) a +0 short sword a +0 club a +0 club (24, 18, D:8) a +0 quarterstaff a +0 club a +1 short sword of speed 2 stones (28, 14, D:8) a +0 orcbow (33, 16, D:8) a +0 flail the Ecumenical Temple