Dundam Level 1 of the Dungeon [Shop] Xekiz's Assorted Antiques a potion of magic (224 gold) a scroll of fog (112 gold) a potion of attraction (84 gold) a potion of resistance (280 gold) a scroll of teleportation (84 gold) a staff of cold (700 gold) a scroll of poison (112 gold) a +1 leather armour of cold resistance (392 gold) the rimehorn talisman of Inquiry {SInv} (887 gold) [rimehorn talisman] SInv: It lets you see invisible. (0, 0, D:1) a +0 robe (4, 18, D:1) a rat corpse (skeletalised by now) (13, 30, D:1) a hobgoblin skeleton (15, 15, D:1) a stone (17, 28, D:1) a +0 hand axe (18, 50, D:1) a +0 long sword (36, 29, D:1) a bat skeleton (39, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 1, D:1) a +0 spear (45, 41, D:1) a +0 robe (50, 22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Oluymu's Armour Shoppe a +0 leather armour (24 gold) a +2 robe of willpower (214 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) a +0 chain mail (72 gold) a +0 pair of gloves (54 gold) a +2 cloak (198 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) [Shop] Sepackics's Weapon Emporium 6 boomerangs (156 gold) a +0 rapier (71 gold) a +0 quarterstaff (65 gold) 5 poisoned darts (39 gold) 3 darts of disjunction (35 gold) a +0 rapier (71 gold) (7, 18, D:2) a +0 club (14, -8, D:2) the +2 robe of Gravity {rElec rC++ Will- Regen+} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (15, -8, D:2) a +0 club (16, 8, D:2) a +0 dagger a kobold skeleton (22, -8, D:2) a +0 short sword 5 stones (22, -5, D:2) a frilled lizard corpse (skeletalised by now) (27, 23, D:2) a rat corpse (skeletalised by now) (30, -8, D:2) a rat skeleton (31, -8, D:2) a +0 ring mail an adder skeleton (34, 34, D:2) a +0 club a kobold corpse (skeletalised by now) (35, 22, D:2) a bat corpse (skeletalised by now) (37, 4, D:2) a frilled lizard skeleton (38, 3, D:2) a +0 dagger (43, 10, D:2) a parchment of Maxwell's Portable Piledriver (47, 15, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (49, -3, D:2) a +0 hand axe (52, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -20, D:3) a +0 spear (7, -15, D:3) a +0 flail (12, -5, D:3) a +0 quarterstaff (27, -23, D:3) a +0 hand axe (31, -9, D:3) a +0 club a kobold skeleton (32, -15, D:3) a ball python corpse (skeletalised by now) (46, -12, D:3) 14 gold pieces (47, -18, D:3) a hobgoblin corpse (50, -8, D:3) a scroll of identify (51, -11, D:3) 6 gold pieces