Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 10273098200124166742 49 Dundam the Shield-Bearer (level 3, -3/33 HPs) Began as a Minotaur Fighter on Oct 31, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1133 turns). Dundam the Shield-Bearer (Minotaur Fighter) Turns: 1133, Time: 00:01:48 Health: -3/33 AC: 11 Str: 22 XL: 3 Next: 53% Magic: 2/2 EV: 8 Int: 5 God: Gold: 99 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth e - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-3 -> -12) A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 2 boomerangs (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a +4 ring of protection (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of summoning {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions m - a potion of might f - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} l - a potion of moonshine {unknown} Skills: + Level 4.0 Fighting * Level 3.4 Axes + Level 1.0 Throwing + Level 3.9 Armour + Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 86% 1 Sigil of Binding Hex 0% N/A 99% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (heavily wounded, 47% to hit) Okay, then. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund hits you but does no damage. You slash Sigmund! Your headbutt misses Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. The adder barely misses you. You closely miss Sigmund. Sigmund is severely wounded. You miss the adder. Sigmund hits you but does no damage. The adder barely misses you. The adder completely misses you. You bump into the rock wall. Sigmund misses you. The adder closely misses you. You're too confused to move! The adder barely misses you. Sigmund barely misses you. Sorry, you're not good enough to have a special ability. You feel very mighty all of a sudden. The adder bites you but does no damage. You closely miss Sigmund. Your headbutt misses Sigmund. Sigmund is severely wounded. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! Sigmund barely misses you. The adder bites you but does no damage. You bump into the rock wall. You feel sick. The adder bites you but does no damage. Sigmund barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You bump into the rock wall. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ######### #+ #.. ........######.###.# .................... ...............#.... .........####..#.... ...............#.... . ..........###....#.. ....#####@####..##....#.† ......gS@.# #.#..+....#.. .......######.####....#.. .......+................. #.)....#####..#.#........ #...... #..........)..## ....... #............... ....... #......)[.....## .g.?... ##............## #......#....... You could see Sigmund, an adder and a goblin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 4 endoplasms A hobgoblin (D:2) 3 jackals (D:2) 4 quokkas 5 ball pythons 7 bats A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dundam the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 481 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 830 | D:2 | Reached XP level 3. HP: 28/33 MP: 2/2 894 | D:2 | Reached skill level 1 in Throwing 1062 | D:2 | Found a shimmering blue altar of Sif Muna. 1120 | D:2 | Noticed Sigmund 1133 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.4 Shields | 4 | 4.0 Fighting | 4 | 4.0 Throwing | 1 | 1.0 Armour | | 3.9 Action || total ---------------------------++------- Attack: Normal || 82 Melee: War axe || 103 Headbutt || 10 Throw: Boomerang || 3 Drink: Might || 1 Armour: Scale mail || 83 Dodge: Dodged || 45 Block: Buckler || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1164 | 1149 | 15 | 0 | 921 | 2 | 582.0 | Dungeon | 1164 | 1149 | 15 | 0 | 921 | 2 | 582.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 743 daAuts D:2: 421 daAuts